1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
|
// Copyright 2019 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <functional>
#include <list>
#include <memory>
#include <optional>
#include <string>
#include <unordered_map>
#include <vector>
#include "video_core/shader/expr.h"
#include "video_core/shader/node.h"
namespace VideoCommon::Shader {
class ASTBase;
class ASTBlockDecoded;
class ASTBlockEncoded;
class ASTBreak;
class ASTDoWhile;
class ASTGoto;
class ASTIfElse;
class ASTIfThen;
class ASTLabel;
class ASTProgram;
class ASTReturn;
class ASTVarSet;
using ASTData = std::variant<ASTProgram, ASTIfThen, ASTIfElse, ASTBlockEncoded, ASTBlockDecoded,
ASTVarSet, ASTGoto, ASTLabel, ASTDoWhile, ASTReturn, ASTBreak>;
using ASTNode = std::shared_ptr<ASTBase>;
enum class ASTZipperType : u32 {
Program,
IfThen,
IfElse,
Loop,
};
class ASTZipper final {
public:
explicit ASTZipper();
void Init(ASTNode first, ASTNode parent);
ASTNode GetFirst() const {
return first;
}
ASTNode GetLast() const {
return last;
}
void PushBack(ASTNode new_node);
void PushFront(ASTNode new_node);
void InsertAfter(ASTNode new_node, ASTNode at_node);
void InsertBefore(ASTNode new_node, ASTNode at_node);
void DetachTail(ASTNode node);
void DetachSingle(ASTNode node);
void DetachSegment(ASTNode start, ASTNode end);
void Remove(ASTNode node);
ASTNode first{};
ASTNode last{};
};
class ASTProgram {
public:
ASTZipper nodes{};
};
class ASTIfThen {
public:
explicit ASTIfThen(Expr condition) : condition{std::move(condition)} {}
Expr condition;
ASTZipper nodes{};
};
class ASTIfElse {
public:
ASTZipper nodes{};
};
class ASTBlockEncoded {
public:
explicit ASTBlockEncoded(u32 start, u32 end) : start{start}, end{end} {}
u32 start;
u32 end;
};
class ASTBlockDecoded {
public:
explicit ASTBlockDecoded(NodeBlock&& new_nodes) : nodes(std::move(new_nodes)) {}
NodeBlock nodes;
};
class ASTVarSet {
public:
explicit ASTVarSet(u32 index, Expr condition) : index{index}, condition{std::move(condition)} {}
u32 index;
Expr condition;
};
class ASTLabel {
public:
explicit ASTLabel(u32 index) : index{index} {}
u32 index;
bool unused{};
};
class ASTGoto {
public:
explicit ASTGoto(Expr condition, u32 label) : condition{std::move(condition)}, label{label} {}
Expr condition;
u32 label;
};
class ASTDoWhile {
public:
explicit ASTDoWhile(Expr condition) : condition{std::move(condition)} {}
Expr condition;
ASTZipper nodes{};
};
class ASTReturn {
public:
explicit ASTReturn(Expr condition, bool kills)
: condition{std::move(condition)}, kills{kills} {}
Expr condition;
bool kills;
};
class ASTBreak {
public:
explicit ASTBreak(Expr condition) : condition{std::move(condition)} {}
Expr condition;
};
class ASTBase {
public:
explicit ASTBase(ASTNode parent, ASTData data)
: data{std::move(data)}, parent{std::move(parent)} {}
template <class U, class... Args>
static ASTNode Make(ASTNode parent, Args&&... args) {
return std::make_shared<ASTBase>(std::move(parent),
ASTData(U(std::forward<Args>(args)...)));
}
void SetParent(ASTNode new_parent) {
parent = std::move(new_parent);
}
ASTNode& GetParent() {
return parent;
}
const ASTNode& GetParent() const {
return parent;
}
u32 GetLevel() const {
u32 level = 0;
auto next_parent = parent;
while (next_parent) {
next_parent = next_parent->GetParent();
level++;
}
return level;
}
ASTData* GetInnerData() {
return &data;
}
const ASTData* GetInnerData() const {
return &data;
}
ASTNode GetNext() const {
return next;
}
ASTNode GetPrevious() const {
return previous;
}
ASTZipper& GetManager() {
return *manager;
}
const ASTZipper& GetManager() const {
return *manager;
}
std::optional<u32> GetGotoLabel() const {
auto inner = std::get_if<ASTGoto>(&data);
if (inner) {
return {inner->label};
}
return {};
}
Expr GetGotoCondition() const {
auto inner = std::get_if<ASTGoto>(&data);
if (inner) {
return inner->condition;
}
return nullptr;
}
void MarkLabelUnused() {
auto inner = std::get_if<ASTLabel>(&data);
if (inner) {
inner->unused = true;
}
}
bool IsLabelUnused() const {
auto inner = std::get_if<ASTLabel>(&data);
if (inner) {
return inner->unused;
}
return true;
}
std::optional<u32> GetLabelIndex() const {
auto inner = std::get_if<ASTLabel>(&data);
if (inner) {
return {inner->index};
}
return {};
}
Expr GetIfCondition() const {
auto inner = std::get_if<ASTIfThen>(&data);
if (inner) {
return inner->condition;
}
return nullptr;
}
void SetGotoCondition(Expr new_condition) {
auto inner = std::get_if<ASTGoto>(&data);
if (inner) {
inner->condition = std::move(new_condition);
}
}
bool IsIfThen() const {
return std::holds_alternative<ASTIfThen>(data);
}
bool IsIfElse() const {
return std::holds_alternative<ASTIfElse>(data);
}
bool IsBlockEncoded() const {
return std::holds_alternative<ASTBlockEncoded>(data);
}
void TransformBlockEncoded(NodeBlock&& nodes) {
data = ASTBlockDecoded(std::move(nodes));
}
bool IsLoop() const {
return std::holds_alternative<ASTDoWhile>(data);
}
ASTZipper* GetSubNodes() {
if (std::holds_alternative<ASTProgram>(data)) {
return &std::get_if<ASTProgram>(&data)->nodes;
}
if (std::holds_alternative<ASTIfThen>(data)) {
return &std::get_if<ASTIfThen>(&data)->nodes;
}
if (std::holds_alternative<ASTIfElse>(data)) {
return &std::get_if<ASTIfElse>(&data)->nodes;
}
if (std::holds_alternative<ASTDoWhile>(data)) {
return &std::get_if<ASTDoWhile>(&data)->nodes;
}
return nullptr;
}
void Clear() {
next.reset();
previous.reset();
parent.reset();
manager = nullptr;
}
private:
friend class ASTZipper;
ASTData data;
ASTNode parent{};
ASTNode next{};
ASTNode previous{};
ASTZipper* manager{};
};
class ASTManager final {
public:
ASTManager(bool full_decompile, bool disable_else_derivation);
~ASTManager();
ASTManager(const ASTManager& o) = delete;
ASTManager& operator=(const ASTManager& other) = delete;
ASTManager(ASTManager&& other) noexcept = default;
ASTManager& operator=(ASTManager&& other) noexcept = default;
void Init();
void DeclareLabel(u32 address);
void InsertLabel(u32 address);
void InsertGoto(Expr condition, u32 address);
void InsertBlock(u32 start_address, u32 end_address);
void InsertReturn(Expr condition, bool kills);
std::string Print();
void Decompile();
void ShowCurrentState(std::string state);
void SanityCheck();
void Clear();
bool IsFullyDecompiled() const {
if (full_decompile) {
return gotos.size() == 0;
} else {
for (ASTNode goto_node : gotos) {
auto label_index = goto_node->GetGotoLabel();
if (!label_index) {
return false;
}
ASTNode glabel = labels[*label_index];
if (IsBackwardsJump(goto_node, glabel)) {
return false;
}
}
return true;
}
}
ASTNode GetProgram() const {
return main_node;
}
u32 GetVariables() const {
return variables;
}
const std::vector<ASTNode>& GetLabels() const {
return labels;
}
private:
bool IsBackwardsJump(ASTNode goto_node, ASTNode label_node) const;
bool IndirectlyRelated(const ASTNode& first, const ASTNode& second) const;
bool DirectlyRelated(const ASTNode& first, const ASTNode& second) const;
void EncloseDoWhile(ASTNode goto_node, ASTNode label);
void EncloseIfThen(ASTNode goto_node, ASTNode label);
void MoveOutward(ASTNode goto_node);
u32 NewVariable() {
return variables++;
}
bool full_decompile{};
bool disable_else_derivation{};
std::unordered_map<u32, u32> labels_map{};
u32 labels_count{};
std::vector<ASTNode> labels{};
std::list<ASTNode> gotos{};
u32 variables{};
ASTProgram* program{};
ASTNode main_node{};
Expr false_condition{};
};
} // namespace VideoCommon::Shader
|