summaryrefslogtreecommitdiffstats
path: root/src/video_core/shader/control_flow.cpp
blob: a9de8f814767083b3d37236e19e1cd55c6b7b1f2 (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396

#include <list>
#include <map>
#include <unordered_set>
#include <vector>

#include "common/assert.h"
#include "common/common_types.h"
#include "video_core/shader/control_flow.h"
#include "video_core/shader/shader_ir.h"

namespace VideoCommon::Shader {

using Tegra::Shader::Instruction;
using Tegra::Shader::OpCode;

constexpr s32 unassigned_branch = -2;

struct BlockBranchInfo {
    Condition condition{};
    s32 address{exit_branch};
    bool kill{};
    bool is_sync{};
    bool is_brk{};
};

struct BlockInfo {
    BlockInfo() {}
    u32 start{};
    u32 end{};
    bool visited{};
    BlockBranchInfo branch{};

    bool IsInside(const u32 address) const {
        return start <= address && address <= end;
    }
};

struct Stamp {
    Stamp() = default;
    Stamp(u32 address, u32 target) : address{address}, target{target} {}
    u32 address{};
    u32 target{};
    bool operator==(const Stamp& sb) const {
        return std::tie(address, target) == std::tie(sb.address, sb.target);
    }
    bool operator<(const Stamp& sb) const {
        return address < sb.address;
    }
    bool operator>(const Stamp& sb) const {
        return address > sb.address;
    }
    bool operator<=(const Stamp& sb) const {
        return address <= sb.address;
    }
    bool operator>=(const Stamp& sb) const {
        return address >= sb.address;
    }
};

struct CFGRebuildState {
    explicit CFGRebuildState(const ProgramCode& program_code, const std::size_t program_size)
        : program_code{program_code}, program_size{program_size} {
        // queries.clear();
        block_info.clear();
        labels.clear();
        visited_address.clear();
        ssy_labels.clear();
        pbk_labels.clear();
        inspect_queries.clear();
    }

    std::vector<BlockInfo> block_info{};
    std::list<u32> inspect_queries{};
    // std::list<Query> queries{};
    std::unordered_set<u32> visited_address{};
    std::unordered_set<u32> labels{};
    std::set<Stamp> ssy_labels;
    std::set<Stamp> pbk_labels;
    const ProgramCode& program_code;
    const std::size_t program_size;
};

enum class BlockCollision : u32 { None = 0, Found = 1, Inside = 2 };

std::pair<BlockCollision, std::vector<BlockInfo>::iterator> TryGetBlock(CFGRebuildState& state,
                                                                        u32 address) {
    auto it = state.block_info.begin();
    while (it != state.block_info.end()) {
        if (it->start == address) {
            return {BlockCollision::Found, it};
        }
        if (it->IsInside(address)) {
            return {BlockCollision::Inside, it};
        }
        it++;
    }
    return {BlockCollision::None, it};
}

struct ParseInfo {
    BlockBranchInfo branch_info{};
    u32 end_address{};
};

BlockInfo* CreateBlockInfo(CFGRebuildState& state, u32 start, u32 end) {
    auto& it = state.block_info.emplace_back();
    it.start = start;
    it.end = end;
    state.visited_address.insert(start);
    return &it;
}

Pred GetPredicate(u32 index, bool negated) {
    return static_cast<Pred>(index + (negated ? 8 : 0));
}

enum class ParseResult : u32 {
    ControlCaught = 0,
    BlockEnd = 1,
    AbnormalFlow = 2,
};

ParseResult ParseCode(CFGRebuildState& state, u32 address, ParseInfo& parse_info) {

    u32 offset = static_cast<u32>(address);
    u32 end_address = static_cast<u32>(state.program_size - 10U) * 8U;

    auto insert_label = ([](CFGRebuildState& state, u32 address) {
        auto pair = state.labels.emplace(address);
        if (pair.second) {
            state.inspect_queries.push_back(address);
        }
    });

    while (true) {
        if (offset >= end_address) {
            parse_info.branch_info.address = exit_branch;
            break;
        }
        if (state.visited_address.count(offset) != 0) {
            parse_info.branch_info.address = offset;
            break;
        }
        const Instruction instr = {state.program_code[offset]};
        const auto opcode = OpCode::Decode(instr);
        if (!opcode || opcode->get().GetType() != OpCode::Type::Flow) {
            offset++;
            continue;
        }

        switch (opcode->get().GetId()) {
        case OpCode::Id::EXIT: {
            const auto pred_index = static_cast<u32>(instr.pred.pred_index);
            parse_info.branch_info.condition.predicate =
                GetPredicate(pred_index, instr.negate_pred != 0);
            if (parse_info.branch_info.condition.predicate == Pred::NeverExecute) {
                offset++;
                continue;
            }
            const ConditionCode cc = instr.flow_condition_code;
            parse_info.branch_info.condition.cc = cc;
            if (cc == ConditionCode::F) {
                offset++;
                continue;
            }
            parse_info.branch_info.address = exit_branch;
            parse_info.branch_info.kill = false;
            parse_info.branch_info.is_sync = false;
            parse_info.branch_info.is_brk = false;
            parse_info.end_address = offset;

            return ParseResult::ControlCaught;
        }
        case OpCode::Id::BRA: {
            if (instr.bra.constant_buffer != 0) {
                return ParseResult::AbnormalFlow;
            }
            const auto pred_index = static_cast<u32>(instr.pred.pred_index);
            parse_info.branch_info.condition.predicate =
                GetPredicate(pred_index, instr.negate_pred != 0);
            if (parse_info.branch_info.condition.predicate == Pred::NeverExecute) {
                offset++;
                continue;
            }
            const ConditionCode cc = instr.flow_condition_code;
            parse_info.branch_info.condition.cc = cc;
            if (cc == ConditionCode::F) {
                offset++;
                continue;
            }
            u32 branch_offset = offset + instr.bra.GetBranchTarget();
            if (branch_offset == 0) {
                parse_info.branch_info.address = exit_branch;
            } else {
                parse_info.branch_info.address = branch_offset;
            }
            insert_label(state, branch_offset);
            parse_info.branch_info.kill = false;
            parse_info.branch_info.is_sync = false;
            parse_info.branch_info.is_brk = false;
            parse_info.end_address = offset;

            return ParseResult::ControlCaught;
        }
        case OpCode::Id::SYNC: {
            parse_info.branch_info.condition;
            const auto pred_index = static_cast<u32>(instr.pred.pred_index);
            parse_info.branch_info.condition.predicate =
                GetPredicate(pred_index, instr.negate_pred != 0);
            if (parse_info.branch_info.condition.predicate == Pred::NeverExecute) {
                offset++;
                continue;
            }
            const ConditionCode cc = instr.flow_condition_code;
            parse_info.branch_info.condition.cc = cc;
            if (cc == ConditionCode::F) {
                offset++;
                continue;
            }
            parse_info.branch_info.address = unassigned_branch;
            parse_info.branch_info.kill = false;
            parse_info.branch_info.is_sync = true;
            parse_info.branch_info.is_brk = false;
            parse_info.end_address = offset;

            return ParseResult::ControlCaught;
        }
        case OpCode::Id::BRK: {
            parse_info.branch_info.condition;
            const auto pred_index = static_cast<u32>(instr.pred.pred_index);
            parse_info.branch_info.condition.predicate =
                GetPredicate(pred_index, instr.negate_pred != 0);
            if (parse_info.branch_info.condition.predicate == Pred::NeverExecute) {
                offset++;
                continue;
            }
            const ConditionCode cc = instr.flow_condition_code;
            parse_info.branch_info.condition.cc = cc;
            if (cc == ConditionCode::F) {
                offset++;
                continue;
            }
            parse_info.branch_info.address = unassigned_branch;
            parse_info.branch_info.kill = false;
            parse_info.branch_info.is_sync = false;
            parse_info.branch_info.is_brk = true;
            parse_info.end_address = offset;

            return ParseResult::ControlCaught;
        }
        case OpCode::Id::KIL: {
            parse_info.branch_info.condition;
            const auto pred_index = static_cast<u32>(instr.pred.pred_index);
            parse_info.branch_info.condition.predicate =
                GetPredicate(pred_index, instr.negate_pred != 0);
            if (parse_info.branch_info.condition.predicate == Pred::NeverExecute) {
                offset++;
                continue;
            }
            const ConditionCode cc = instr.flow_condition_code;
            parse_info.branch_info.condition.cc = cc;
            if (cc == ConditionCode::F) {
                offset++;
                continue;
            }
            parse_info.branch_info.address = exit_branch;
            parse_info.branch_info.kill = true;
            parse_info.branch_info.is_sync = false;
            parse_info.branch_info.is_brk = false;
            parse_info.end_address = offset;

            return ParseResult::ControlCaught;
        }
        case OpCode::Id::SSY: {
            const u32 target = offset + instr.bra.GetBranchTarget();
            insert_label(state, target);
            state.ssy_labels.emplace(offset, target);
            break;
        }
        case OpCode::Id::PBK: {
            const u32 target = offset + instr.bra.GetBranchTarget();
            insert_label(state, target);
            state.pbk_labels.emplace(offset, target);
            break;
        }
        case OpCode::Id::BRX: {
            return ParseResult::AbnormalFlow;
        }
        default:
            break;
        }

        offset++;
    }
    parse_info.branch_info.kill = false;
    parse_info.branch_info.is_sync = false;
    parse_info.branch_info.is_brk = false;
    parse_info.end_address = offset - 1;
    return ParseResult::BlockEnd;
}

bool TryInspectAddress(CFGRebuildState& state) {
    if (state.inspect_queries.empty()) {
        return false;
    }
    u32 address = state.inspect_queries.front();
    state.inspect_queries.pop_front();
    auto search_result = TryGetBlock(state, address);
    BlockInfo* block_info;
    switch (search_result.first) {
    case BlockCollision::Found: {
        return true;
        break;
    }
    case BlockCollision::Inside: {
        // This case is the tricky one:
        // We need to Split the block in 2 sepprate blocks
        auto it = search_result.second;
        block_info = CreateBlockInfo(state, address, it->end);
        it->end = address - 1;
        block_info->branch = it->branch;
        BlockBranchInfo forward_branch{};
        forward_branch.address = address;
        it->branch = forward_branch;
        return true;
        break;
    }
    default:
        break;
    }
    ParseInfo parse_info;
    ParseResult parse_result = ParseCode(state, address, parse_info);
    if (parse_result == ParseResult::AbnormalFlow) {
        // if it's the end of the program, end it safely
        // if it's AbnormalFlow, we end it as false, ending the CFG reconstruction
        return false;
    }

    block_info = CreateBlockInfo(state, address, parse_info.end_address);
    block_info->branch = parse_info.branch_info;
    if (parse_info.branch_info.condition.IsUnconditional()) {
        return true;
    }

    u32 fallthrough_address = parse_info.end_address + 1;
    state.inspect_queries.push_front(fallthrough_address);
    return true;
}

bool ScanFlow(const ProgramCode& program_code, u32 program_size, u32 start_address,
              ShaderCharacteristics& result_out) {
    CFGRebuildState state{program_code, program_size};
    // Inspect Code and generate blocks
    state.labels.clear();
    state.labels.emplace(start_address);
    state.inspect_queries.push_back(start_address);
    while (!state.inspect_queries.empty()) {
        if (!TryInspectAddress(state)) {
            return false;
        }
    }
    std::sort(state.block_info.begin(), state.block_info.end(),
              [](const BlockInfo& a, const BlockInfo& b) -> bool { return a.start < b.start; });
    // Remove unvisited blocks
    result_out.blocks.clear();
    result_out.decompilable = false;
    result_out.start = start_address;
    result_out.end = start_address;
    for (auto& block : state.block_info) {
        ShaderBlock new_block{};
        new_block.start = block.start;
        new_block.end = block.end;
        new_block.branch.cond = block.branch.condition;
        new_block.branch.kills = block.branch.kill;
        new_block.branch.address = block.branch.address;
        result_out.end = std::max(result_out.end, block.end);
        result_out.blocks.push_back(new_block);
    }
    if (result_out.decompilable) {
        return true;
    }
    auto back = result_out.blocks.begin();
    auto next = std::next(back);
    while (next != result_out.blocks.end()) {
        if (state.labels.count(next->start) == 0 && next->start == back->end + 1) {
            back->end = next->end;
            next = result_out.blocks.erase(next);
            continue;
        }
        back = next;
        next++;
    }
    return true;
}
} // namespace VideoCommon::Shader