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// Copyright 2015 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "video_core/pica.h"
#include "shader.h"
#include "shader_jit.h"
namespace Pica {
namespace Shader {
JitShader::JitShader() : jitted(nullptr) {
}
void JitShader::DoJit(JitCompiler& jit) {
jitted = jit.Compile();
}
void JitShader::Run(UnitState& state) {
if (jitted)
jitted(&state);
}
JitCompiler::JitCompiler() {
AllocCodeSpace(1024 * 1024 * 4);
}
void JitCompiler::Clear() {
ClearCodeSpace();
}
} // namespace Shader
} // namespace Pica
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