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author | german77 <juangerman-13@hotmail.com> | 2023-03-25 20:04:36 +0100 |
---|---|---|
committer | bunnei <bunneidev@gmail.com> | 2023-06-03 09:05:47 +0200 |
commit | a862c33fc420ce4945dc91b8e6abba342961e03f (patch) | |
tree | b1a35fdb2aac3f1f7d82ac3bafe43d354f519dc8 /src/android | |
parent | android: Prevent showing games on an invalid view (diff) | |
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Diffstat (limited to 'src/android')
4 files changed, 13 insertions, 11 deletions
diff --git a/src/android/app/src/main/java/org/yuzu/yuzu_emu/fragments/EmulationFragment.kt b/src/android/app/src/main/java/org/yuzu/yuzu_emu/fragments/EmulationFragment.kt index 18517bdf8..3f6f39dff 100644 --- a/src/android/app/src/main/java/org/yuzu/yuzu_emu/fragments/EmulationFragment.kt +++ b/src/android/app/src/main/java/org/yuzu/yuzu_emu/fragments/EmulationFragment.kt @@ -33,6 +33,7 @@ import org.yuzu.yuzu_emu.model.Game import org.yuzu.yuzu_emu.utils.DirectoryInitialization import org.yuzu.yuzu_emu.utils.DirectoryInitialization.DirectoryInitializationState import org.yuzu.yuzu_emu.utils.DirectoryStateReceiver +import org.yuzu.yuzu_emu.utils.EmulationMenuSettings import org.yuzu.yuzu_emu.utils.InsetsHelper import org.yuzu.yuzu_emu.utils.Log import org.yuzu.yuzu_emu.utils.SerializableHelper.parcelable @@ -221,8 +222,7 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback, Choreographer.Fram } private fun updateShowFpsOverlay() { - // TODO: Create a setting so that this actually works... - if (true) { + if (EmulationMenuSettings.showFps) { val SYSTEM_FPS = 0 val FPS = 1 val FRAMETIME = 2 @@ -238,6 +238,7 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback, Choreographer.Fram } } perfStatsUpdateHandler.post(perfStatsUpdater!!) + binding.showFpsText.text = resources.getString(R.string.emulation_game_loading) binding.showFpsText.visibility = View.VISIBLE } else { if (perfStatsUpdater != null) { diff --git a/src/android/app/src/main/java/org/yuzu/yuzu_emu/utils/EmulationMenuSettings.kt b/src/android/app/src/main/java/org/yuzu/yuzu_emu/utils/EmulationMenuSettings.kt index 46690bee2..937f13fea 100644 --- a/src/android/app/src/main/java/org/yuzu/yuzu_emu/utils/EmulationMenuSettings.kt +++ b/src/android/app/src/main/java/org/yuzu/yuzu_emu/utils/EmulationMenuSettings.kt @@ -46,7 +46,7 @@ object EmulationMenuSettings { .apply() } var showFps: Boolean - get() = preferences.getBoolean(Settings.PREF_MENU_SETTINGS_SHOW_FPS, false) + get() = preferences.getBoolean(Settings.PREF_MENU_SETTINGS_SHOW_FPS, true) set(value) { preferences.edit() .putBoolean(Settings.PREF_MENU_SETTINGS_SHOW_FPS, value) diff --git a/src/android/app/src/main/res/layout/fragment_emulation.xml b/src/android/app/src/main/res/layout/fragment_emulation.xml index b99c2e9c3..68eedffe1 100644 --- a/src/android/app/src/main/res/layout/fragment_emulation.xml +++ b/src/android/app/src/main/res/layout/fragment_emulation.xml @@ -20,6 +20,14 @@ android:focusable="false" android:focusableInTouchMode="false" /> + <!-- This is the onscreen input overlay --> + <org.yuzu.yuzu_emu.overlay.InputOverlay + android:id="@+id/surface_input_overlay" + android:layout_width="match_parent" + android:layout_height="match_parent" + android:focusable="true" + android:focusableInTouchMode="true" /> + <TextView android:id="@+id/show_fps_text" android:layout_width="wrap_content" @@ -33,14 +41,6 @@ android:textColor="@android:color/white" android:textSize="12sp" /> - <!-- This is the onscreen input overlay --> - <org.yuzu.yuzu_emu.overlay.InputOverlay - android:id="@+id/surface_input_overlay" - android:layout_width="match_parent" - android:layout_height="match_parent" - android:focusable="true" - android:focusableInTouchMode="true" /> - <Button style="@style/Widget.Material3.Button.ElevatedButton" android:id="@+id/done_control_config" diff --git a/src/android/app/src/main/res/values/strings.xml b/src/android/app/src/main/res/values/strings.xml index c471425f2..0014b2146 100644 --- a/src/android/app/src/main/res/values/strings.xml +++ b/src/android/app/src/main/res/values/strings.xml @@ -91,6 +91,7 @@ <string name="emulation_pause">Pause Emulation</string> <string name="emulation_unpause">Unpause Emulation</string> <string name="emulation_input_overlay">Input Overlay</string> + <string name="emulation_game_loading">Game loading…</string> <string name="load_settings">Loading Settings…</string> |