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-rw-r--r--tools/worldbuilder/build/worldbuilder.vcproj1010
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diff --git a/tools/worldbuilder/build/worldbuilder.vcproj b/tools/worldbuilder/build/worldbuilder.vcproj
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--- /dev/null
+++ b/tools/worldbuilder/build/worldbuilder.vcproj
@@ -0,0 +1,1010 @@
+<?xml version="1.0" encoding = "Windows-1252"?>
+<VisualStudioProject
+ ProjectType="Visual C++"
+ Version="7.00"
+ Name="worldbuilder"
+ SccProjectName="Perforce Project"
+ SccAuxPath=""
+ SccLocalPath="."
+ SccProvider="MSSCCI:Perforce SCM"
+ Keyword="MFCProj">
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+ <Platform
+ Name="Win32"/>
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+ <Configuration
+ Name="Tools Release|Win32"
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+ IntermediateDirectory=".\Release"
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+ PreprocessorDefinitions="NDEBUG;WIN32;_WINDOWS;NT_PLUGIN;RAD_PC;RAD_WIN32;RAD_RELEASE;WORLD_BUILDER"
+ StringPooling="TRUE"
+ RuntimeLibrary="2"
+ EnableFunctionLevelLinking="TRUE"
+ RuntimeTypeInfo="TRUE"
+ UsePrecompiledHeader="2"
+ PrecompiledHeaderThrough="precompiled\PCH.h"
+ PrecompiledHeaderFile=".\Release/worldbuilder.pch"
+ AssemblerOutput="4"
+ AssemblerListingLocation=".\Release/"
+ ObjectFile=".\Release/"
+ ProgramDataBaseFileName=".\Release/"
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+ DebugInformationFormat="3"
+ CompileAs="0"/>
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+ AdditionalDependencies="user32.lib gdi32.lib glu32.lib version.lib Foundation.lib OpenGL32.lib OpenMaya.lib OpenMayaFX.lib OpenMayaRender.lib OpenMayaUI.lib OpenMayaAnim.lib WS2_32.LIB"
+ OutputFile="Release\worldbuilder.mll"
+ LinkIncremental="1"
+ SuppressStartupBanner="TRUE"
+ AdditionalLibraryDirectories="..\..\..\game\libs\pure3d\sdks\Maya4_0\lib"
+ IgnoreDefaultLibraryNames="LIBC.lib;LIBCMT.lib;LIBCPMT.lib"
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+ Name="VCPostBuildEventTool"
+ Description="Copy worldbuilder.mll to Distribution and Maya dir."
+ CommandLine="copy .\Release\worldbuilder.mll ..\..\MayaTools\Maya4.0\bin\plug-ins\worldbuilder.mll
+copy .\Release\worldbuilder.mll C:\AW\Maya4.0\bin\plug-ins\worldbuilderr.mll
+copy .\Release\worldbuilder.mll C:\AW\Maya4.0\bin\plug-ins\worldbuilder.mll
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+ Name="VCWebDeploymentTool"/>
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+ <Configuration
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+ CharacterSet="2">
+ <Tool
+ Name="VCCLCompilerTool"
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+ AdditionalIncludeDirectories="..\..\..\game\libs\pure3d\sdks\Maya4_0\include\,..\code\,..\..\..\game\libs\pure3d\toollib\inc,..\..\..\game\libs\pure3d\toollib\chunks16\inc,.,..\..\..\game\libs\pure3d\constants,..\..\globalcode,..\..\..\game\libs\radmath,..\..\..\game\libs\pure3d\,..\..\..\game\libs\radcore\inc,..\..\..\game\code\constants,..\..\..\game\code,..\..\..\game\libs\radcontent\inc"
+ PreprocessorDefinitions="_DEBUG;WIN32;_WINDOWS;NT_PLUGIN;RAD_PC;RAD_WIN32;RAD_DEBUG;WORLD_BUILDER"
+ BasicRuntimeChecks="3"
+ RuntimeLibrary="3"
+ RuntimeTypeInfo="TRUE"
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+ Name="VCCustomBuildTool"/>
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+ LinkIncremental="2"
+ SuppressStartupBanner="TRUE"
+ AdditionalLibraryDirectories="..\..\..\game\libs\pure3d\sdks\Maya4_0\lib"
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