blob: 59277729bd298195ab9bf3238c6eebe08dae1701 (
plain) (
blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
|
#pragma once
#include "Monster.h"
#include "Behaviors/BehaviorAttackerRanged.h"
#include "Behaviors/BehaviorWanderer.h"
#include "Behaviors/BehaviorAggressive.h"
#include "Behaviors/BehaviorDayLightBurner.h"
class cSkeleton :
public cMonster
{
typedef cMonster super;
public:
cSkeleton(bool IsWither);
CLASS_PROTODEF(cSkeleton)
virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = nullptr) override;
/*virtual bool Attack(std::chrono::milliseconds a_Dt) override;*/
virtual void SpawnOn(cClientHandle & a_ClientHandle) override;
virtual bool IsUndead(void) override { return true; }
bool IsWither(void) const { return m_bIsWither; }
private:
bool m_bIsWither;
// tick behaviors
cBehaviorAttackerRanged m_BehaviorAttackerRanged;
cBehaviorWanderer m_BehaviorWanderer;
// other behaviors
cBehaviorAggressive m_BehaviorAggressive;
cBehaviorDayLightBurner m_BehaviourDayLightBurner;
} ;
|