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* Sanitizer fixes 2erorcun2021-07-031-1/+1
* Pool fixes + peds not forming circle fixerorcun2021-06-241-4/+4
* Merge branch 'miami' of https://github.com/GTAmodding/re3 into VCSanimerorcun2021-02-081-1/+1
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| * Fix some UBserorcun2021-01-281-1/+1
* | Use our synonyms for attack anims againerorcun2021-02-071-12/+12
* | Use original animation names from VCSSergeanur2021-01-271-15/+15
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* Includes overhaul, fix some compiler warningserorcun2021-01-231-1/+1
* more renamesaap2021-01-131-2/+2
* rename m_vehEnterType -> m_vehDooraap2021-01-131-1/+1
* fix CPed struct, GetWantedLevelwithmorten2021-01-111-1/+6
* Ped: PlayerPed: fixeserorcun2021-01-031-1/+1
* Weapon flags changed from bit fields to bit mask (R* vision)Sergeanur2020-12-261-12/+20
* merge attemptNikolay Korolev2020-12-191-1/+10
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| * PlayerInfo functions reordered into original order, FindPlayer... functions moved to PlayerInfo, improved CVector <-> RwV3d conversion, small fixesSergeanur2020-12-181-2/+2
| * CPed::SetWeaponLockOnTargetSergeanur2020-12-141-0/+7
| * uint32 enums fixedwithmorten2020-12-071-1/+1
| * int8 enums fixedwithmorten2020-12-071-2/+2
| * uint8 enums fixedwithmorten2020-12-071-2/+2
| * Reorganize CPed functions into their original cpp filesSergeanur2020-11-191-8/+40
| * Fixes from miamieray orçunus2020-09-101-0/+1
| * Fixes from miamieray orçunus2020-07-201-1/+2
| * Bettah car enter canceling, fix CFO crash, ped objs. renamingeray orçunus2020-07-031-12/+12
| * Restored beta police system(disabled), fixes from miami, debug info for CFO crash (#639)erorcun2020-07-011-5/+10
| * fixes, mostly from miamieray orçunus2020-06-041-1/+1
* | PlayerInfo functions reordered into original order, FindPlayer... functions moved to PlayerInfo, improved CVector <-> RwV3d conversion, small fixesSergeanur2020-12-181-1/+1
* | Fixes and style changeserorcun2020-12-161-0/+7
* | More fixesSergeanur2020-12-151-1/+1
* | uint8 enums fixedwithmorten2020-12-071-2/+2
* | int8 enums fixedwithmorten2020-12-071-2/+2
* | uint32 enums fixedwithmorten2020-12-071-1/+1
* | AnimViewer done, comment cleanuperorcun2020-12-031-5/+2
* | PlayerPed and "Redefine controls" menu done, fixeserorcun2020-12-021-0/+8
* | Reorganize CPed functions into their original cpp filesSergeanur2020-11-201-7/+13
* | CPed review part2; and reverting some stylistic changesaap2020-11-161-2/+2
* | Merge branch 'miami' of github.com:GTAmodding/re3 into miamiaap2020-11-131-1/+1
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| * | some fixesNikolay Korolev2020-11-131-1/+1
* | | CPed review, part 1aap2020-11-131-8/+2
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* | Ped comments fixesSergeanur2020-11-071-1/+1
* | finished script and replayNikolay Korolev2020-11-011-0/+1
* | Pad, BulletInfo, ProjectileInfo, fixeseray orçunus2020-10-071-1/+0
* | Population and many small classes done, mouse AUX buttons, Frontend, Hud, fixeseray orçunus2020-09-301-1/+1
* | CPed and CCivilianPed funcs doneeray orçunus2020-09-241-3/+4
* | Merge pull request #701 from erorcun/miamierorcun2020-09-101-6/+11
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| * | Peds objectives and wait states done, fixeseray orçunus2020-09-051-6/+11
* | | cheats, fixes, cosmetic changesmajestic2020-09-011-0/+2
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* | CGame done, Peds, fixeseray orçunus2020-08-301-10/+12
* | CStreaming done, hopefullyaap2020-08-201-0/+1
* | 2 new opcodeseray orçunus2020-08-161-1/+1
* | static shadows fix, cutscene shadows switchesFire-Head2020-08-081-1/+1
* | Merge pull request #1 from GTAmodding/miamiFire_Head2020-07-291-12/+35
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| * | Peds, Hud, CFO 1/2, fixes - including zone nameseray orçunus2020-07-221-1/+10
| * | VC fighting, Peds, many fixes including ghost bikeseray orçunus2020-07-091-5/+20
| * | Peds & fixeseray orçunus2020-07-041-7/+6
* | | miami shadowsFire-Head2020-07-291-0/+3
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* | CWanted, anim fix, ped objs renaming, remove III beta featureseray orçunus2020-06-221-33/+29
* | Merge branch 'miami' of https://github.com/GTAmodding/re3 into miamieray orçunus2020-06-201-0/+1
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| * | CCamera doneaap2020-06-201-0/+1
* | | Ducking, shooting vehicle occupants and weapon fixeseray orçunus2020-06-201-1/+0
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* | Ped, Weapon and fixeseray orçunus2020-06-171-7/+5
* | Merge branch 'miami' into miamierorcun2020-06-161-10/+30
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| * | Peds & fixes continueseray orçunus2020-06-151-1/+10
| * | Peds, mission switcher & fixeseray orçunus2020-06-141-9/+20
* | | fixed condition in CBoat::ProcessControl and changed enummajestic2020-06-141-0/+1
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* | Peds, bike center of mass and reversing fixeseray orçunus2020-06-091-5/+6
* | Message box, letterbox and ped attachingeray orçunus2020-06-071-1/+2
* | more script commandsNikolay Korolev2020-06-071-2/+2
* | New ped objectiveseray orçunus2020-06-071-11/+10
* | Some wait stateseray orçunus2020-06-061-0/+1
* | Bike riding anims, SA bike/heli cameray orçunus2020-06-051-2/+4
* | Merge branch 'master' into miamiSergeanur2020-06-041-0/+13
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| * PedChat & PedDebugSergeanur2020-06-041-0/+13
* | Merge branch 'master' into miamiSergeanur2020-06-041-1/+1
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| * Restore original logic of CPed::WanderRangeSergeanur2020-06-041-1/+1
* | Peds, eSound and PedState enum, fixeseray orçunus2020-06-031-8/+21
* | game logicNikolay Korolev2020-05-311-0/+2
* | CVehicleaap2020-05-251-1/+2
* | set piecesNikolay Korolev2020-05-231-0/+1
* | Merge branch 'miami' of github.com:GTAmodding/re3 into miamiaap2020-05-221-11/+11
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| * | new script commands - mostly stubsNikolay Korolev2020-05-221-11/+11
* | | CPhysicalaap2020-05-221-1/+1
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* | script revisionNikolay Korolev2020-05-211-1/+1
* | Fixes for melees and various thingseray orçunus2020-05-201-2/+3
* | sync with upstreamNikolay Korolev2020-05-191-22/+30
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| * \ Merge branch 'miami' of https://github.com/GTAmodding/re3 into miamieray orçunus2020-05-191-2/+5
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| * | | Melee weapons(half-working), Ped and Hud bitseray orçunus2020-05-191-22/+30
* | | | slightly restructured ped flags for convenienceNikolay Korolev2020-05-191-11/+41
* | | | script revisionNikolay Korolev2020-05-191-5/+13
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* | | script revisionNikolay Korolev2020-05-191-0/+3
* | | sync with upstreamNikolay Korolev2020-05-171-1/+0
* | | sync with upstreamNikolay Korolev2020-05-171-4/+20
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| * | Weapon fixes and thingieseray orçunus2020-05-171-4/+20
* | | full script basic supportNikolay Korolev2020-05-171-2/+3
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* | Weapon fixeseray orçunus2020-05-161-1/+13
* | ped attractorsNikolay Korolev2020-05-161-2/+2
* | sync with upstreamNikolay Korolev2020-05-161-39/+73
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| * \ Merge pull request #550 from erorcun/miamierorcun2020-05-151-11/+65
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| | * | Weapon layer in Pedseray orçunus2020-05-151-11/+65
| * | | CPedIKaap2020-05-151-30/+10
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* | | more pedattractorNikolay Korolev2020-05-141-6/+31
* | | ped attractor: startNikolay Korolev2020-05-131-9/+39
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* | Merge branch 'master' into miamiSergeanur2020-05-111-13/+2
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| * fixed few more typosbigbossbro082020-05-101-13/+0
| * Fixed typos and made all assert functions optionalbigbossbro082020-05-101-2/+4
* | CPedModelInfoaap2020-05-101-4/+0
* | CCarCtrl::GenerateOneRandomCarNikolay Korolev2020-05-081-0/+7
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* changed saving compatibilityNikolay Korolev2020-05-021-0/+5
* Rename m_ped_flagA2 into bWasStandingSergeanur2020-04-301-1/+1
* Audio structs moved to their AudioManager.hSergeanur2020-04-271-9/+0
* Workaround for a crash on releaseSergeanur2020-04-271-0/+3
* implemented skinned peds, no cutscene hands yetaap2020-04-241-4/+53
* Try to build with mingwFilip Gawin2020-04-201-5/+5
* Struct cleanup, various fixes, enable PS2 randeray orçunus2020-04-191-1/+1
* Revert "Part one"Filip Gawin2020-04-181-5/+5
* Merge branch 'master' of https://github.com/GTAmodding/re3Filip Gawin2020-04-181-93/+81
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| * Remove padding fieldsSergeanur2020-04-181-93/+81
* | Part oneFilip Gawin2020-04-171-5/+5
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* Merge pull request #440 from Fire-Head/masterNikolay Korolev2020-04-151-0/+5
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| * CWeapon done, ps2 cheats fixFire-Head2020-04-151-0/+5
* | Many fixes and cleanuperay orçunus2020-04-151-5/+5
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* CCopPed done and #include cleanuperay orçunus2020-03-281-6/+5
* CPopulation done, CCopPed and fixeseray orçunus2020-03-111-5/+10
* Fixes and cleanuperay orçunus2020-03-021-6/+12
* CPopulation 1eray orçunus2020-02-171-1/+1
* CPlayerPed doneeray orçunus2020-02-131-2/+2
* Some fixes and some cosmetic thingseray orçunus2020-02-021-1/+0
* CPlayerPed continues (#294)erorcun2020-01-231-0/+18
* script 800-899Nikolay Korolev2020-01-031-1/+1
* merge with upstreamNikolay Korolev2020-01-011-11/+23
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| * CPlayerPed & fixeseray orçunus2019-12-281-1/+1
| * CPlayerInfo doneeray orçunus2019-12-161-1/+2
| * CPhone, CPlayerInfo, CFire, CWorlderay orçunus2019-12-051-1/+2
| * Audio fixes for erorcun reviewFilip Gawin2019-12-011-1/+1
| * CCivilianPed done & restore peds running to phoneeray orçunus2019-11-261-4/+12
| * CPed completed!eray orçunus2019-11-201-2/+4
| * Frontend, Peds & logic and overflow fixeseray orçunus2019-11-121-3/+3
* | some not fully tested stuffNikolay Korolev2020-01-011-10/+10
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* Peds & a few fixeseray orçunus2019-11-051-5/+9
* The Pedseray orçunus2019-10-301-2/+13
* Gang attack fix & SeekCareray orçunus2019-10-261-2/+4
* Fixes&Pedseray orçunus2019-10-251-1/+2
* Merge remote-tracking branch 'upstream/master' into script_devNikolay Korolev2019-10-131-2/+3
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| * PathFind fix and some Pedseray orçunus2019-10-131-1/+1
| * Peds&fixeseray orçunus2019-10-131-1/+2
* | Merge branch 'master' into script_devNikolay Korolev2019-10-121-0/+1
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| * Removed !this check in CVehicle::IsWrecked, added CPed::IsNotInWreckedVehicle insteadSergeanur2019-10-121-0/+1
* | script 400-499 startNikolay Korolev2019-10-121-0/+2
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* Little fixeray orçunus2019-10-071-0/+1
* Pedseray orçunus2019-10-061-6/+22
* Fixeseray orçunus2019-10-051-1/+5
* Fixes & pedseray orçunus2019-10-031-5/+5
* Mostly fixeray orçunus2019-10-011-2/+0
* Moar pedseray orçunus2019-10-011-12/+16
* Peds, ProcessObjective and fixeseray orçunus2019-09-261-9/+23
* Pedseray orçunus2019-09-201-1/+2
* Peds, a fix and a tad of VCeray orçunus2019-09-171-4/+9
* P.e.d.s.eray orçunus2019-09-141-10/+12
* Little cleanuperay orçunus2019-09-121-4/+4
* World and Pedseray orçunus2019-09-121-0/+1
* Pedseray orçunus2019-09-071-3/+3
* Fix and cancellable car entereray orçunus2019-09-051-1/+1
* CPed::ProcessControl and some cleanuperay orçunus2019-09-031-15/+35
* More more more audioFilip Gawin2019-08-271-1/+1
* More audio pedFilip Gawin2019-08-271-0/+9
* Pedseray orçunus2019-08-231-9/+17
* Merge pull request #195 from erorcun/erorcunaap2019-08-171-0/+5
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| * AnimViewer messages, Particle fix, Pedseray orçunus2019-08-171-0/+5
* | mergeNikolay Korolev2019-08-171-3/+5
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| * Little CPed fixes & Peddebugeray orçunus2019-08-161-3/+5
* | more CCarCtrlNikolay Korolev2019-08-171-2/+2
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* More pedseray orçunus2019-08-131-7/+23
* Ped variables fixeray orçunus2019-08-111-7/+0
* P.e.d.s. and fixeseray orçunus2019-08-111-12/+19
* Pedseray orçunus2019-08-081-2/+5
* CPed part 218eray orçunus2019-08-051-6/+26
* A fix and a function made me notice iteray orçunus2019-08-031-0/+1
* some CPed cleanupaap2019-08-021-17/+0
* The Pedseray orçunus2019-08-021-4/+16
* implemented CTrainaap2019-07-311-1/+1
* Peds and fixeseray orçunus2019-07-291-8/+10
* Peds, mainly audioeray orçunus2019-07-281-4/+35
* CAutomobile effect stuffaap2019-07-261-3/+3
* Merge branch 'master' into masteraap2019-07-261-12/+66
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| * Ped & fixes, including peds dive into danger fixeray orçunus2019-07-251-12/+66
* | Running script part 3Nikolay Korolev2019-07-251-1/+3
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* CPed continues, including some fixeseray orçunus2019-07-201-3/+16
* Wanted changes in PlayerPed/PedModelInfoeray orçunus2019-07-181-3/+3
* The Peds, mainly dying/injuringeray orçunus2019-07-181-8/+27
* Merge branch 'master' into erorcunaap2019-07-161-1/+4
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| * Partial RunningScript part2Nikolay Korolev2019-07-141-1/+4
* | Phone, World, Pederay orçunus2019-07-151-4/+13
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* Merge branch 'master' of git://github.com/GTAmodding/re3 into erorcuneray orçunus2019-07-101-1/+2
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| * yet more CAutomobileaap2019-07-091-0/+1
| * more CAutomobileaap2019-07-091-1/+1
* | Phone start, ped spinning and cop car fix, and some love to CPederay orçunus2019-07-101-5/+6
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* little changes; one more function of CAutomobileaap2019-07-081-22/+1
* cleaned up patching of virtual functions; started CAutomobileaap2019-07-081-22/+13
* Merge branch 'master' of https://github.com/gtamodding/re3_AG2019-07-071-1/+3
* the great reorganizationaap2019-07-071-0/+577