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author | Fernando S <fsahmkow27@gmail.com> | 2021-11-27 11:52:08 +0100 |
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committer | GitHub <noreply@github.com> | 2021-11-27 11:52:08 +0100 |
commit | 564f10527745f870621c08bbb5d16badee0ed861 (patch) | |
tree | e8ac8dee60086facf1837393882865f5df18c95e /src/core/hid/input_interpreter.cpp | |
parent | Merge pull request #7431 from liushuyu/fix-linux-decoding (diff) | |
parent | config: Remove vibration configuration (diff) | |
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Diffstat (limited to 'src/core/hid/input_interpreter.cpp')
-rw-r--r-- | src/core/hid/input_interpreter.cpp | 61 |
1 files changed, 61 insertions, 0 deletions
diff --git a/src/core/hid/input_interpreter.cpp b/src/core/hid/input_interpreter.cpp new file mode 100644 index 000000000..870422d82 --- /dev/null +++ b/src/core/hid/input_interpreter.cpp @@ -0,0 +1,61 @@ +// Copyright 2020 yuzu Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include "core/core.h" +#include "core/hid/hid_types.h" +#include "core/hid/input_interpreter.h" +#include "core/hle/service/hid/controllers/npad.h" +#include "core/hle/service/hid/hid.h" +#include "core/hle/service/sm/sm.h" + +InputInterpreter::InputInterpreter(Core::System& system) + : npad{system.ServiceManager() + .GetService<Service::HID::Hid>("hid") + ->GetAppletResource() + ->GetController<Service::HID::Controller_NPad>(Service::HID::HidController::NPad)} { + ResetButtonStates(); +} + +InputInterpreter::~InputInterpreter() = default; + +void InputInterpreter::PollInput() { + const u64 button_state = npad.GetAndResetPressState(); + + previous_index = current_index; + current_index = (current_index + 1) % button_states.size(); + + button_states[current_index] = button_state; +} + +void InputInterpreter::ResetButtonStates() { + previous_index = 0; + current_index = 0; + + button_states[0] = 0xFFFFFFFFFFFFFFFF; + + for (std::size_t i = 1; i < button_states.size(); ++i) { + button_states[i] = 0; + } +} + +bool InputInterpreter::IsButtonPressed(Core::HID::NpadButton button) const { + return (button_states[current_index] & static_cast<u64>(button)) != 0; +} + +bool InputInterpreter::IsButtonPressedOnce(Core::HID::NpadButton button) const { + const bool current_press = (button_states[current_index] & static_cast<u64>(button)) != 0; + const bool previous_press = (button_states[previous_index] & static_cast<u64>(button)) != 0; + + return current_press && !previous_press; +} + +bool InputInterpreter::IsButtonHeld(Core::HID::NpadButton button) const { + u64 held_buttons{button_states[0]}; + + for (std::size_t i = 1; i < button_states.size(); ++i) { + held_buttons &= button_states[i]; + } + + return (held_buttons & static_cast<u64>(button)) != 0; +} |