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authorReinUsesLisp <reinuseslisp@airmail.cc>2018-10-29 01:54:08 +0100
committerReinUsesLisp <reinuseslisp@airmail.cc>2018-10-29 02:22:30 +0100
commit80cbd812761d5f520632572bcbcc15c8582a2ddc (patch)
tree12481bb34b5b8ebd27baf409b2a2c2879f658323 /src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
parentMerge pull request #1607 from FearlessTobi/patch-3 (diff)
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Diffstat (limited to 'src/video_core/renderer_opengl/gl_rasterizer_cache.cpp')
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer_cache.cpp5
1 files changed, 3 insertions, 2 deletions
diff --git a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
index b057e2efa..e0fe727ef 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
+++ b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
@@ -16,6 +16,7 @@
#include "core/settings.h"
#include "video_core/engines/maxwell_3d.h"
#include "video_core/renderer_opengl/gl_rasterizer_cache.h"
+#include "video_core/renderer_opengl/utils.h"
#include "video_core/textures/astc.h"
#include "video_core/textures/decoders.h"
#include "video_core/utils.h"
@@ -865,8 +866,8 @@ CachedSurface::CachedSurface(const SurfaceParams& params)
glTexParameteri(SurfaceTargetToGL(params.target), GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
glTexParameteri(SurfaceTargetToGL(params.target), GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
- VideoCore::LabelGLObject(GL_TEXTURE, texture.handle, params.addr,
- SurfaceParams::SurfaceTargetName(params.target));
+ LabelGLObject(GL_TEXTURE, texture.handle, params.addr,
+ SurfaceParams::SurfaceTargetName(params.target));
// Clamp size to mapped GPU memory region
// TODO(bunnei): Super Mario Odyssey maps a 0x40000 byte region and then uses it for a 0x80000