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authorHexagon12 <benassdo@gmail.com>2018-10-13 16:10:26 +0200
committerHexagon12 <benassdo@gmail.com>2018-10-13 16:10:26 +0200
commitcbf723896f221c782edef9feb6428c29c69fa2fc (patch)
tree9fa847296aedbc3c1cd5b52cee30aff029d496bf /src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
parentMerge pull request #1458 from FernandoS27/fix-render-target-block-settings (diff)
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Diffstat (limited to 'src/video_core/renderer_opengl/gl_rasterizer_cache.cpp')
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer_cache.cpp16
1 files changed, 15 insertions, 1 deletions
diff --git a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
index 65a220c41..ae7152bd3 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
+++ b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
@@ -231,6 +231,8 @@ static constexpr std::array<FormatTuple, SurfaceParams::MaxPixelFormat> tex_form
{GL_RG32UI, GL_RG_INTEGER, GL_UNSIGNED_INT, ComponentType::UInt, false}, // RG32UI
{GL_R32UI, GL_RED_INTEGER, GL_UNSIGNED_INT, ComponentType::UInt, false}, // R32UI
{GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_8X8
+ {GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_8X5
+ {GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_5X4
// Depth formats
{GL_DEPTH_COMPONENT32F, GL_DEPTH_COMPONENT, GL_FLOAT, ComponentType::Float, false}, // Z32F
@@ -277,7 +279,9 @@ static const FormatTuple& GetFormatTuple(PixelFormat pixel_format, ComponentType
static bool IsPixelFormatASTC(PixelFormat format) {
switch (format) {
case PixelFormat::ASTC_2D_4X4:
+ case PixelFormat::ASTC_2D_5X4:
case PixelFormat::ASTC_2D_8X8:
+ case PixelFormat::ASTC_2D_8X5:
return true;
default:
return false;
@@ -288,8 +292,12 @@ static std::pair<u32, u32> GetASTCBlockSize(PixelFormat format) {
switch (format) {
case PixelFormat::ASTC_2D_4X4:
return {4, 4};
+ case PixelFormat::ASTC_2D_5X4:
+ return {5, 4};
case PixelFormat::ASTC_2D_8X8:
return {8, 8};
+ case PixelFormat::ASTC_2D_8X5:
+ return {8, 5};
default:
LOG_CRITICAL(HW_GPU, "Unhandled format: {}", static_cast<u32>(format));
UNREACHABLE();
@@ -395,6 +403,8 @@ static constexpr std::array<void (*)(u32, u32, u32, u8*, std::size_t, VAddr),
MortonCopy<true, PixelFormat::RG32UI>,
MortonCopy<true, PixelFormat::R32UI>,
MortonCopy<true, PixelFormat::ASTC_2D_8X8>,
+ MortonCopy<true, PixelFormat::ASTC_2D_8X5>,
+ MortonCopy<true, PixelFormat::ASTC_2D_5X4>,
MortonCopy<true, PixelFormat::Z32F>,
MortonCopy<true, PixelFormat::Z16>,
MortonCopy<true, PixelFormat::Z24S8>,
@@ -455,6 +465,8 @@ static constexpr std::array<void (*)(u32, u32, u32, u8*, std::size_t, VAddr),
MortonCopy<false, PixelFormat::RG32UI>,
MortonCopy<false, PixelFormat::R32UI>,
nullptr,
+ nullptr,
+ nullptr,
MortonCopy<false, PixelFormat::Z32F>,
MortonCopy<false, PixelFormat::Z16>,
MortonCopy<false, PixelFormat::Z24S8>,
@@ -790,7 +802,9 @@ static void ConvertFormatAsNeeded_LoadGLBuffer(std::vector<u8>& data, PixelForma
u32 width, u32 height) {
switch (pixel_format) {
case PixelFormat::ASTC_2D_4X4:
- case PixelFormat::ASTC_2D_8X8: {
+ case PixelFormat::ASTC_2D_8X8:
+ case PixelFormat::ASTC_2D_8X5:
+ case PixelFormat::ASTC_2D_5X4: {
// Convert ASTC pixel formats to RGBA8, as most desktop GPUs do not support ASTC.
u32 block_width{};
u32 block_height{};