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author | bunnei <bunneidev@gmail.com> | 2019-02-15 03:42:34 +0100 |
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committer | GitHub <noreply@github.com> | 2019-02-15 03:42:34 +0100 |
commit | a8fc5d6edd9997a791b95f2b08cb1362a7a40555 (patch) | |
tree | c3bfcb8cfc4f47b062922b5661e48c694800b865 /src/video_core/shader/decode | |
parent | Merge pull request #2113 from ReinUsesLisp/vulkan-base (diff) | |
parent | gl_shader_decompiler: Re-implement TLDS lod (diff) | |
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Diffstat (limited to 'src/video_core/shader/decode')
-rw-r--r-- | src/video_core/shader/decode/memory.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/video_core/shader/decode/memory.cpp b/src/video_core/shader/decode/memory.cpp index 523421794..55ec601ff 100644 --- a/src/video_core/shader/decode/memory.cpp +++ b/src/video_core/shader/decode/memory.cpp @@ -429,7 +429,7 @@ u32 ShaderIR::DecodeMemory(NodeBlock& bb, u32 pc) { UNIMPLEMENTED_IF_MSG(instr.tlds.UsesMiscMode(TextureMiscMode::MZ), "MZ is not implemented"); if (instr.tlds.UsesMiscMode(TextureMiscMode::NODEP)) { - LOG_WARNING(HW_GPU, "TMML.NODEP implementation is incomplete"); + LOG_WARNING(HW_GPU, "TLDS.NODEP implementation is incomplete"); } WriteTexsInstructionFloat(bb, instr, GetTldsCode(instr, texture_type, is_array)); |