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-rw-r--r--src/shader_recompiler/frontend/ir/ir_emitter.cpp6
-rw-r--r--src/shader_recompiler/frontend/ir/ir_emitter.h8
-rw-r--r--src/shader_recompiler/frontend/ir/opcodes.inc3
3 files changed, 15 insertions, 2 deletions
diff --git a/src/shader_recompiler/frontend/ir/ir_emitter.cpp b/src/shader_recompiler/frontend/ir/ir_emitter.cpp
index f49c30484..b8d36f362 100644
--- a/src/shader_recompiler/frontend/ir/ir_emitter.cpp
+++ b/src/shader_recompiler/frontend/ir/ir_emitter.cpp
@@ -1491,6 +1491,12 @@ Value IREmitter::ImageGatherDref(const Value& handle, const Value& coords, const
return Inst(op, Flags{info}, handle, coords, offset, offset2, dref);
}
+Value IREmitter::ImageFetch(const Value& handle, const Value& coords, const Value& offset,
+ const U32& lod, const U32& multisampling, TextureInstInfo info) {
+ const Opcode op{handle.IsImmediate() ? Opcode::BoundImageFetch : Opcode::BindlessImageFetch};
+ return Inst(op, Flags{info}, handle, coords, offset, lod, multisampling);
+}
+
U1 IREmitter::VoteAll(const U1& value) {
return Inst<U1>(Opcode::VoteAll, value);
}
diff --git a/src/shader_recompiler/frontend/ir/ir_emitter.h b/src/shader_recompiler/frontend/ir/ir_emitter.h
index 04b43197f..446fd7785 100644
--- a/src/shader_recompiler/frontend/ir/ir_emitter.h
+++ b/src/shader_recompiler/frontend/ir/ir_emitter.h
@@ -243,8 +243,12 @@ public:
[[nodiscard]] Value ImageGather(const Value& handle, const Value& coords, const Value& offset,
const Value& offset2, TextureInstInfo info);
- [[nodiscard]] Value ImageGatherDref(const Value& handle, const Value& coords, const Value& offset,
- const Value& offset2, const F32& dref, TextureInstInfo info);
+ [[nodiscard]] Value ImageGatherDref(const Value& handle, const Value& coords,
+ const Value& offset, const Value& offset2, const F32& dref,
+ TextureInstInfo info);
+
+ [[nodiscard]] Value ImageFetch(const Value& handle, const Value& coords, const Value& offset,
+ const U32& lod, const U32& multisampling, TextureInstInfo info);
[[nodiscard]] U1 VoteAll(const U1& value);
[[nodiscard]] U1 VoteAny(const U1& value);
diff --git a/src/shader_recompiler/frontend/ir/opcodes.inc b/src/shader_recompiler/frontend/ir/opcodes.inc
index 0dc0aabdf..3dacd7b6b 100644
--- a/src/shader_recompiler/frontend/ir/opcodes.inc
+++ b/src/shader_recompiler/frontend/ir/opcodes.inc
@@ -356,6 +356,7 @@ OPCODE(BindlessImageSampleDrefImplicitLod, F32, U32,
OPCODE(BindlessImageSampleDrefExplicitLod, F32, U32, Opaque, F32, Opaque, Opaque, )
OPCODE(BindlessImageGather, F32x4, U32, Opaque, Opaque, Opaque, )
OPCODE(BindlessImageGatherDref, F32x4, U32, Opaque, Opaque, Opaque, F32, )
+OPCODE(BindlessImageFetch, F32x4, U32, Opaque, U32, U32, )
OPCODE(BoundImageSampleImplicitLod, F32x4, U32, Opaque, Opaque, Opaque, )
OPCODE(BoundImageSampleExplicitLod, F32x4, U32, Opaque, Opaque, Opaque, )
@@ -363,6 +364,7 @@ OPCODE(BoundImageSampleDrefImplicitLod, F32, U32,
OPCODE(BoundImageSampleDrefExplicitLod, F32, U32, Opaque, F32, Opaque, Opaque, )
OPCODE(BoundImageGather, F32x4, U32, Opaque, Opaque, Opaque, )
OPCODE(BoundImageGatherDref, F32x4, U32, Opaque, Opaque, Opaque, F32, )
+OPCODE(BoundImageFetch, F32x4, U32, Opaque, U32, U32, )
OPCODE(ImageSampleImplicitLod, F32x4, U32, Opaque, Opaque, Opaque, )
OPCODE(ImageSampleExplicitLod, F32x4, U32, Opaque, Opaque, Opaque, )
@@ -370,6 +372,7 @@ OPCODE(ImageSampleDrefImplicitLod, F32, U32,
OPCODE(ImageSampleDrefExplicitLod, F32, U32, Opaque, F32, Opaque, Opaque, )
OPCODE(ImageGather, F32x4, U32, Opaque, Opaque, Opaque, )
OPCODE(ImageGatherDref, F32x4, U32, Opaque, Opaque, Opaque, F32, )
+OPCODE(ImageFetch, F32x4, U32, Opaque, U32, U32, )
// Warp operations
OPCODE(VoteAll, U1, U1, )