diff options
Diffstat (limited to 'src/video_core/renderer_opengl/gl_rasterizer.h')
-rw-r--r-- | src/video_core/renderer_opengl/gl_rasterizer.h | 14 |
1 files changed, 9 insertions, 5 deletions
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.h b/src/video_core/renderer_opengl/gl_rasterizer.h index d70369400..052aad139 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer.h +++ b/src/video_core/renderer_opengl/gl_rasterizer.h @@ -92,8 +92,6 @@ union PicaShaderConfig { state.lighting.light[light_index].directional = light.directional != 0; state.lighting.light[light_index].two_sided_diffuse = light.two_sided_diffuse != 0; state.lighting.light[light_index].dist_atten_enable = !regs.lighting.IsDistAttenDisabled(num); - state.lighting.light[light_index].dist_atten_bias = Pica::float20::FromRaw(light.dist_atten_bias).ToFloat32(); - state.lighting.light[light_index].dist_atten_scale = Pica::float20::FromRaw(light.dist_atten_scale).ToFloat32(); } state.lighting.lut_d0.enable = regs.lighting.disable_lut_d0 == 0; @@ -184,8 +182,6 @@ union PicaShaderConfig { bool directional; bool two_sided_diffuse; bool dist_atten_enable; - GLfloat dist_atten_scale; - GLfloat dist_atten_bias; } light[8]; bool enable; @@ -316,6 +312,8 @@ private: alignas(16) GLvec3 diffuse; alignas(16) GLvec3 ambient; alignas(16) GLvec3 position; + GLfloat dist_atten_bias; + GLfloat dist_atten_scale; }; /// Uniform structure for the Uniform Buffer Object, all members must be 16-byte aligned @@ -330,7 +328,7 @@ private: LightSrc light_src[8]; }; - static_assert(sizeof(UniformData) == 0x310, "The size of the UniformData structure has changed, update the structure in the shader"); + static_assert(sizeof(UniformData) == 0x390, "The size of the UniformData structure has changed, update the structure in the shader"); static_assert(sizeof(UniformData) < 16384, "UniformData structure must be less than 16kb as per the OpenGL spec"); /// Sets the OpenGL shader in accordance with the current PICA register state @@ -402,6 +400,12 @@ private: /// Syncs the specified light's position to match the PICA register void SyncLightPosition(int light_index); + /// Syncs the specified light's distance attenuation bias to match the PICA register + void SyncLightDistanceAttenuationBias(int light_index); + + /// Syncs the specified light's distance attenuation scale to match the PICA register + void SyncLightDistanceAttenuationScale(int light_index); + OpenGLState state; RasterizerCacheOpenGL res_cache; |