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-rw-r--r--src/video_core/renderer_opengl/gl_shader_decompiler.cpp13
1 files changed, 0 insertions, 13 deletions
diff --git a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp
index e050b063a..a427353e9 100644
--- a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp
+++ b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp
@@ -30,8 +30,6 @@ using Tegra::Shader::SubOp;
constexpr u32 PROGRAM_END = MAX_PROGRAM_CODE_LENGTH;
constexpr u32 PROGRAM_HEADER_SIZE = sizeof(Tegra::Shader::Header);
-enum : u32 { POSITION_VARYING_LOCATION = 0, GENERIC_VARYING_START_LOCATION = 1 };
-
constexpr u32 MAX_GEOMETRY_BUFFERS = 6;
constexpr u32 MAX_ATTRIBUTES = 0x100; // Size in vec4s, this value is untested
@@ -591,13 +589,6 @@ private:
/// Generates declarations for input attributes.
void GenerateInputAttrs() {
- if (stage != Maxwell3D::Regs::ShaderStage::Vertex) {
- const std::string attr =
- stage == Maxwell3D::Regs::ShaderStage::Geometry ? "gs_position[]" : "position";
- declarations.AddLine("layout (location = " + std::to_string(POSITION_VARYING_LOCATION) +
- ") in vec4 " + attr + ';');
- }
-
for (const auto element : declr_input_attribute) {
// TODO(bunnei): Use proper number of elements for these
u32 idx =
@@ -620,10 +611,6 @@ private:
/// Generates declarations for output attributes.
void GenerateOutputAttrs() {
- if (stage != Maxwell3D::Regs::ShaderStage::Fragment) {
- declarations.AddLine("layout (location = " + std::to_string(POSITION_VARYING_LOCATION) +
- ") out vec4 position;");
- }
for (const auto& index : declr_output_attribute) {
// TODO(bunnei): Use proper number of elements for these
const u32 idx = static_cast<u32>(index) -