diff options
Diffstat (limited to 'src/video_core/renderer_opengl/gl_shader_decompiler.cpp')
-rw-r--r-- | src/video_core/renderer_opengl/gl_shader_decompiler.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp index 45c2d464f..d1ae4be6d 100644 --- a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp +++ b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp @@ -1091,7 +1091,8 @@ private: expr += "Offset"; } expr += '(' + GetSampler(meta->sampler) + ", "; - expr += coord_constructors.at(count + (has_array ? 1 : 0) + (has_shadow && !sepparate_dc ? 1 : 0) - 1); + expr += coord_constructors.at(count + (has_array ? 1 : 0) + + (has_shadow && !sepparate_dc ? 1 : 0) - 1); expr += '('; for (std::size_t i = 0; i < count; ++i) { expr += Visit(operation[i]).AsFloat(); @@ -1712,14 +1713,13 @@ private: const auto type = meta->sampler.IsShadow() ? Type::Float : Type::Int; if (meta->sampler.IsShadow()) { - return {GenerateTexture(operation, "Gather", - {TextureAoffi{}}, true) + + return {GenerateTexture(operation, "Gather", {TextureAoffi{}}, true) + GetSwizzle(meta->element), Type::Float}; } else { return {GenerateTexture(operation, "Gather", {TextureAoffi{}, TextureArgument{type, meta->component}}, - true) + + false) + GetSwizzle(meta->element), Type::Float}; } |