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-rw-r--r--src/video_core/renderer_opengl/gl_shader_disk_cache.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/video_core/renderer_opengl/gl_shader_disk_cache.h b/src/video_core/renderer_opengl/gl_shader_disk_cache.h
index e68aea694..6c4c7bd5c 100644
--- a/src/video_core/renderer_opengl/gl_shader_disk_cache.h
+++ b/src/video_core/renderer_opengl/gl_shader_disk_cache.h
@@ -147,6 +147,9 @@ public:
/// Loads current game's precompiled cache. Invalidates if emulator's version has changed.
std::vector<ShaderDiskCachePrecompiledEntry> LoadPrecompiled();
+ /// Removes the transferable (and precompiled) cache file.
+ void InvalidateTransferable() const;
+
/// Removes the precompiled cache file.
void InvalidatePrecompiled() const;