diff options
Diffstat (limited to 'src/video_core')
-rw-r--r-- | src/video_core/CMakeLists.txt | 3 | ||||
-rw-r--r-- | src/video_core/shader/ast.cpp | 180 | ||||
-rw-r--r-- | src/video_core/shader/ast.h | 184 | ||||
-rw-r--r-- | src/video_core/shader/control_flow.cpp | 58 | ||||
-rw-r--r-- | src/video_core/shader/control_flow.h | 4 | ||||
-rw-r--r-- | src/video_core/shader/expr.h | 86 |
6 files changed, 510 insertions, 5 deletions
diff --git a/src/video_core/CMakeLists.txt b/src/video_core/CMakeLists.txt index e2f85c5f1..32049a2e7 100644 --- a/src/video_core/CMakeLists.txt +++ b/src/video_core/CMakeLists.txt @@ -105,9 +105,12 @@ add_library(video_core STATIC shader/decode/warp.cpp shader/decode/xmad.cpp shader/decode/other.cpp + shader/ast.cpp + shader/ast.h shader/control_flow.cpp shader/control_flow.h shader/decode.cpp + shader/expr.h shader/node_helper.cpp shader/node_helper.h shader/node.h diff --git a/src/video_core/shader/ast.cpp b/src/video_core/shader/ast.cpp new file mode 100644 index 000000000..5d0e85f42 --- /dev/null +++ b/src/video_core/shader/ast.cpp @@ -0,0 +1,180 @@ +// Copyright 2019 yuzu Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include <string> + +#include "common/assert.h" +#include "common/common_types.h" +#include "video_core/shader/ast.h" +#include "video_core/shader/expr.h" + +namespace VideoCommon::Shader { + +class ExprPrinter final { +public: + ExprPrinter() = default; + + void operator()(ExprAnd const& expr) { + inner += "( "; + std::visit(*this, *expr.operand1); + inner += " && "; + std::visit(*this, *expr.operand2); + inner += ')'; + } + + void operator()(ExprOr const& expr) { + inner += "( "; + std::visit(*this, *expr.operand1); + inner += " || "; + std::visit(*this, *expr.operand2); + inner += ')'; + } + + void operator()(ExprNot const& expr) { + inner += "!"; + std::visit(*this, *expr.operand1); + } + + void operator()(ExprPredicate const& expr) { + u32 pred = static_cast<u32>(expr.predicate); + if (pred > 7) { + inner += "!"; + pred -= 8; + } + inner += "P" + std::to_string(pred); + } + + void operator()(ExprCondCode const& expr) { + u32 cc = static_cast<u32>(expr.cc); + inner += "CC" + std::to_string(cc); + } + + void operator()(ExprVar const& expr) { + inner += "V" + std::to_string(expr.var_index); + } + + void operator()(ExprBoolean const& expr) { + inner += expr.value ? "true" : "false"; + } + + std::string& GetResult() { + return inner; + } + + std::string inner{}; +}; + +class ASTPrinter { +public: + ASTPrinter() = default; + + void operator()(ASTProgram& ast) { + scope++; + inner += "program {\n"; + for (ASTNode& node : ast.nodes) { + Visit(node); + } + inner += "}\n"; + scope--; + } + + void operator()(ASTIf& ast) { + ExprPrinter expr_parser{}; + std::visit(expr_parser, *ast.condition); + inner += Ident() + "if (" + expr_parser.GetResult() + ") {\n"; + scope++; + for (auto& node : ast.then_nodes) { + Visit(node); + } + scope--; + if (ast.else_nodes.size() > 0) { + inner += Ident() + "} else {\n"; + scope++; + for (auto& node : ast.else_nodes) { + Visit(node); + } + scope--; + } else { + inner += Ident() + "}\n"; + } + } + + void operator()(ASTBlockEncoded& ast) { + inner += Ident() + "Block(" + std::to_string(ast.start) + ", " + std::to_string(ast.end) + + ");\n"; + } + + void operator()(ASTVarSet& ast) { + ExprPrinter expr_parser{}; + std::visit(expr_parser, *ast.condition); + inner += + Ident() + "V" + std::to_string(ast.index) + " := " + expr_parser.GetResult() + ";\n"; + } + + void operator()(ASTLabel& ast) { + inner += "Label_" + std::to_string(ast.index) + ":\n"; + } + + void operator()(ASTGoto& ast) { + ExprPrinter expr_parser{}; + std::visit(expr_parser, *ast.condition); + inner += Ident() + "(" + expr_parser.GetResult() + ") -> goto Label_" + + std::to_string(ast.label) + ";\n"; + } + + void operator()(ASTDoWhile& ast) { + ExprPrinter expr_parser{}; + std::visit(expr_parser, *ast.condition); + inner += Ident() + "do {\n"; + scope++; + for (auto& node : ast.loop_nodes) { + Visit(node); + } + scope--; + inner += Ident() + "} while (" + expr_parser.GetResult() + ")\n"; + } + + void operator()(ASTReturn& ast) { + ExprPrinter expr_parser{}; + std::visit(expr_parser, *ast.condition); + inner += Ident() + "(" + expr_parser.GetResult() + ") -> " + + (ast.kills ? "discard" : "exit") + ";\n"; + } + + std::string& Ident() { + if (memo_scope == scope) { + return tabs_memo; + } + tabs_memo = tabs.substr(0, scope * 2); + memo_scope = scope; + return tabs_memo; + } + + void Visit(ASTNode& node) { + std::visit(*this, *node->GetInnerData()); + } + + std::string& GetResult() { + return inner; + } + +private: + std::string inner{}; + u32 scope{}; + + std::string tabs_memo{}; + u32 memo_scope{}; + + static std::string tabs; +}; + +std::string ASTPrinter::tabs = " "; + +std::string ASTManager::Print() { + ASTPrinter printer{}; + printer.Visit(main_node); + return printer.GetResult(); +} + +} // namespace VideoCommon::Shader diff --git a/src/video_core/shader/ast.h b/src/video_core/shader/ast.h new file mode 100644 index 000000000..ca71543fb --- /dev/null +++ b/src/video_core/shader/ast.h @@ -0,0 +1,184 @@ +// Copyright 2019 yuzu Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include <list> +#include <memory> +#include <optional> +#include <string> +#include <unordered_map> +#include <vector> + +#include "video_core/shader/expr.h" +#include "video_core/shader/node.h" + +namespace VideoCommon::Shader { + +class ASTBase; +class ASTProgram; +class ASTIf; +class ASTBlockEncoded; +class ASTVarSet; +class ASTGoto; +class ASTLabel; +class ASTDoWhile; +class ASTReturn; + +using ASTData = std::variant<ASTProgram, ASTIf, ASTBlockEncoded, ASTVarSet, ASTGoto, ASTLabel, + ASTDoWhile, ASTReturn>; + +using ASTNode = std::shared_ptr<ASTBase>; + +class ASTProgram { +public: + ASTProgram() = default; + std::list<ASTNode> nodes; +}; + +class ASTIf { +public: + ASTIf(Expr condition, std::list<ASTNode> then_nodes, std::list<ASTNode> else_nodes) + : condition(condition), then_nodes{then_nodes}, else_nodes{then_nodes} {} + Expr condition; + std::list<ASTNode> then_nodes; + std::list<ASTNode> else_nodes; +}; + +class ASTBlockEncoded { +public: + ASTBlockEncoded(u32 start, u32 end) : start{start}, end{end} {} + u32 start; + u32 end; +}; + +class ASTVarSet { +public: + ASTVarSet(u32 index, Expr condition) : index{index}, condition{condition} {} + u32 index; + Expr condition; +}; + +class ASTLabel { +public: + ASTLabel(u32 index) : index{index} {} + u32 index; +}; + +class ASTGoto { +public: + ASTGoto(Expr condition, u32 label) : condition{condition}, label{label} {} + Expr condition; + u32 label; +}; + +class ASTDoWhile { +public: + ASTDoWhile(Expr condition, std::list<ASTNode> loop_nodes) + : condition(condition), loop_nodes{loop_nodes} {} + Expr condition; + std::list<ASTNode> loop_nodes; +}; + +class ASTReturn { +public: + ASTReturn(Expr condition, bool kills) : condition{condition}, kills{kills} {} + Expr condition; + bool kills; +}; + +class ASTBase { +public: + explicit ASTBase(ASTNode parent, ASTData data) : parent{parent}, data{data} {} + + template <class U, class... Args> + static ASTNode Make(ASTNode parent, Args&&... args) { + return std::make_shared<ASTBase>(parent, ASTData(U(std::forward<Args>(args)...))); + } + + void SetParent(ASTNode new_parent) { + parent = new_parent; + } + + ASTNode& GetParent() { + return parent; + } + + const ASTNode& GetParent() const { + return parent; + } + + u32 GetLevel() const { + u32 level = 0; + auto next = parent; + while (next) { + next = next->GetParent(); + level++; + } + return level; + } + + ASTData* GetInnerData() { + return &data; + } + +private: + ASTData data; + ASTNode parent; +}; + +class ASTManager final { +public: + explicit ASTManager() { + main_node = ASTBase::Make<ASTProgram>(nullptr); + program = std::get_if<ASTProgram>(main_node->GetInnerData()); + } + + void DeclareLabel(u32 address) { + const auto pair = labels_map.emplace(address, labels_count); + if (pair.second) { + labels_count++; + labels.resize(labels_count); + } + } + + void InsertLabel(u32 address) { + u32 index = labels_map[address]; + ASTNode label = ASTBase::Make<ASTLabel>(main_node, index); + labels[index] = label; + program->nodes.push_back(label); + } + + void InsertGoto(Expr condition, u32 address) { + u32 index = labels_map[address]; + ASTNode goto_node = ASTBase::Make<ASTGoto>(main_node, condition, index); + gotos.push_back(goto_node); + program->nodes.push_back(goto_node); + } + + void InsertBlock(u32 start_address, u32 end_address) { + ASTNode block = ASTBase::Make<ASTBlockEncoded>(main_node, start_address, end_address); + program->nodes.push_back(block); + } + + void InsertReturn(Expr condition, bool kills) { + ASTNode node = ASTBase::Make<ASTReturn>(main_node, condition, kills); + program->nodes.push_back(node); + } + + std::string Print(); + + void Decompile() {} + +private: + std::unordered_map<u32, u32> labels_map{}; + u32 labels_count{}; + std::vector<ASTNode> labels{}; + std::list<ASTNode> gotos{}; + u32 variables{}; + ASTProgram* program; + ASTNode main_node; +}; + +} // namespace VideoCommon::Shader diff --git a/src/video_core/shader/control_flow.cpp b/src/video_core/shader/control_flow.cpp index ec3a76690..bea7f767c 100644 --- a/src/video_core/shader/control_flow.cpp +++ b/src/video_core/shader/control_flow.cpp @@ -4,13 +4,14 @@ #include <list> #include <map> +#include <set> #include <stack> #include <unordered_map> -#include <unordered_set> #include <vector> #include "common/assert.h" #include "common/common_types.h" +#include "video_core/shader/ast.h" #include "video_core/shader/control_flow.h" #include "video_core/shader/shader_ir.h" @@ -64,7 +65,7 @@ struct CFGRebuildState { std::list<u32> inspect_queries{}; std::list<Query> queries{}; std::unordered_map<u32, u32> registered{}; - std::unordered_set<u32> labels{}; + std::set<u32> labels{}; std::map<u32, u32> ssy_labels{}; std::map<u32, u32> pbk_labels{}; std::unordered_map<u32, BlockStack> stacks{}; @@ -415,6 +416,54 @@ bool TryQuery(CFGRebuildState& state) { } } // Anonymous namespace +void InsertBranch(ASTManager& mm, const BlockBranchInfo& branch) { + const auto get_expr = ([&](const Condition& cond) -> Expr { + Expr result{}; + if (cond.cc != ConditionCode::T) { + result = MakeExpr<ExprCondCode>(cond.cc); + } + if (cond.predicate != Pred::UnusedIndex) { + Expr extra = MakeExpr<ExprPredicate>(cond.predicate); + if (result) { + return MakeExpr<ExprAnd>(extra, result); + } + return extra; + } + if (result) { + return result; + } + return MakeExpr<ExprBoolean>(true); + }); + if (branch.address < 0) { + if (branch.kill) { + mm.InsertReturn(get_expr(branch.condition), true); + return; + } + mm.InsertReturn(get_expr(branch.condition), false); + return; + } + mm.InsertGoto(get_expr(branch.condition), branch.address); +} + +void DecompileShader(CFGRebuildState& state) { + ASTManager manager{}; + for (auto label : state.labels) { + manager.DeclareLabel(label); + } + for (auto& block : state.block_info) { + if (state.labels.count(block.start) != 0) { + manager.InsertLabel(block.start); + } + u32 end = block.branch.ignore ? block.end + 1 : block.end; + manager.InsertBlock(block.start, end); + if (!block.branch.ignore) { + InsertBranch(manager, block.branch); + } + } + manager.Decompile(); + LOG_CRITICAL(HW_GPU, "Decompiled Shader:\n{} \n", manager.Print()); +} + std::optional<ShaderCharacteristics> ScanFlow(const ProgramCode& program_code, std::size_t program_size, u32 start_address) { CFGRebuildState state{program_code, program_size, start_address}; @@ -441,7 +490,10 @@ std::optional<ShaderCharacteristics> ScanFlow(const ProgramCode& program_code, // Sort and organize results std::sort(state.block_info.begin(), state.block_info.end(), - [](const BlockInfo& a, const BlockInfo& b) { return a.start < b.start; }); + [](const BlockInfo& a, const BlockInfo& b) -> bool { return a.start < b.start; }); + if (decompiled) { + DecompileShader(state); + } ShaderCharacteristics result_out{}; result_out.decompilable = decompiled; result_out.start = start_address; diff --git a/src/video_core/shader/control_flow.h b/src/video_core/shader/control_flow.h index b0a5e4f8c..efd037f1a 100644 --- a/src/video_core/shader/control_flow.h +++ b/src/video_core/shader/control_flow.h @@ -6,7 +6,7 @@ #include <list> #include <optional> -#include <unordered_set> +#include <set> #include "video_core/engines/shader_bytecode.h" #include "video_core/shader/shader_ir.h" @@ -70,7 +70,7 @@ struct ShaderCharacteristics { bool decompilable{}; u32 start{}; u32 end{}; - std::unordered_set<u32> labels{}; + std::set<u32> labels{}; }; std::optional<ShaderCharacteristics> ScanFlow(const ProgramCode& program_code, diff --git a/src/video_core/shader/expr.h b/src/video_core/shader/expr.h new file mode 100644 index 000000000..94678f09a --- /dev/null +++ b/src/video_core/shader/expr.h @@ -0,0 +1,86 @@ +// Copyright 2019 yuzu Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include <variant> +#include <memory> + +#include "video_core/engines/shader_bytecode.h" + +namespace VideoCommon::Shader { + +using Tegra::Shader::ConditionCode; +using Tegra::Shader::Pred; + +class ExprAnd; +class ExprOr; +class ExprNot; +class ExprPredicate; +class ExprCondCode; +class ExprVar; +class ExprBoolean; + +using ExprData = + std::variant<ExprVar, ExprCondCode, ExprPredicate, ExprNot, ExprOr, ExprAnd, ExprBoolean>; +using Expr = std::shared_ptr<ExprData>; + +class ExprAnd final { +public: + ExprAnd(Expr a, Expr b) : operand1{a}, operand2{b} {} + + Expr operand1; + Expr operand2; +}; + +class ExprOr final { +public: + ExprOr(Expr a, Expr b) : operand1{a}, operand2{b} {} + + Expr operand1; + Expr operand2; +}; + +class ExprNot final { +public: + ExprNot(Expr a) : operand1{a} {} + + Expr operand1; +}; + +class ExprVar final { +public: + ExprVar(u32 index) : var_index{index} {} + + u32 var_index; +}; + +class ExprPredicate final { +public: + ExprPredicate(Pred predicate) : predicate{predicate} {} + + Pred predicate; +}; + +class ExprCondCode final { +public: + ExprCondCode(ConditionCode cc) : cc{cc} {} + + ConditionCode cc; +}; + +class ExprBoolean final { +public: + ExprBoolean(bool val) : value{val} {} + + bool value; +}; + +template <typename T, typename... Args> +Expr MakeExpr(Args&&... args) { + static_assert(std::is_convertible_v<T, ExprData>); + return std::make_shared<ExprData>(T(std::forward<Args>(args)...)); +} + +} // namespace VideoCommon::Shader |