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path: root/src/input_common/udp/client.cpp (follow)
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* general: Make most settings a BasicSettinglat9nq2021-06-281-2/+2
* input_common: Sanitize motion datagerman772021-05-131-0/+23
* common: Move settings to common from core.bunnei2021-04-151-1/+1
* Use a single connection for UDP server, make connection test longer and check all pads instead of only the first onegerman772021-03-311-75/+72
* inputCommon: Use an unique client id for each socket instancegerman2021-03-011-10/+16
* udp/client: Define ClientData constructor/destructor in cpp fileLioncash2021-02-091-0/+4
* Always initialize keyboard inputgerman2021-01-151-10/+8
* Add mutitouch support for touch screensgerman2021-01-151-11/+8
* Allow to return up to 16 touch inputs per enginegerman2021-01-151-43/+78
* udp client: process packets only for the correct padgal202020-12-271-0/+5
* Add multiple udp server supportgerman2020-11-261-49/+94
* input_common: Add more missing [[maybe_unused]] from #4927.bunnei2020-11-241-2/+2
* input_common: Treat warnings as errorsLioncash2020-11-221-3/+3
* udp/client: Reduce testing period to 5 secondsMorph2020-11-161-1/+1
* udp/client: Make use of designated initializers in TestCommunication()Lioncash2020-10-161-2/+5
* udp/client: Take std::function by const reference with TestCommunication()Lioncash2020-10-161-3/+3
* input_common/CMakeLists: Make some warnings errorsLioncash2020-10-161-29/+36
* Merge pull request #4677 from german77/ShakeFromButtonbunnei2020-10-081-5/+3
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| * Add random motion input to SDLgerman2020-09-261-5/+3
* | Reduce the "shake" requirements when configuring UDP.Lukas Senionis2020-09-301-2/+6
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* Minor cleanupgerman2020-09-051-19/+16
* Add cemu hook changes related to PR #4609german2020-09-051-38/+149
* Remove RealMotionDevicegerman2020-09-051-1/+9
* General: Tidy up clang-format warnings part 2Lioncash2020-08-131-4/+2
* udp/client: Remove unused boost includeLioncash2020-07-251-1/+0
* udp: Silence a C++20 deprecation warningLioncash2020-07-121-1/+1
* input_common/udp: Fix Linux build by using a backwards compatible way of error checkingFearlessTobi2020-03-171-1/+1
* input/udp - Add minor error handling to prevent bad input from crashingJames Rowe2020-03-041-4/+13
* input_common/udp: std::move SocketCallback instances where applicableLioncash2020-02-031-2/+2
* input_common/udp: std::move shared_ptr within Client constructorLioncash2020-02-031-1/+1
* udp/client: Replace deprecated from_string() call with make_address_v4()Lioncash2020-02-031-2/+2
* input_common/udp: Silence -Wreorder warning for SocketLioncash2020-02-031-4/+3
* Address second part of review commentsFearlessTobi2020-01-231-5/+9
* Address review commentsFearlessTobi2020-01-231-12/+12
* Input: UDP Client to provide motion and touch controlsfearlessTobi2020-01-231-0/+283