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anonymous/yuzu
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yuzu is the world's most popular, open-source, Nintendo Switch emulator — started by the creators of Citra. It is written in C++ with portability in mind,
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path:
root
/
src
/
shader_recompiler
/
backend
/
glsl
/
emit_glsl_not_implemented.cpp
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Commit message (
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)
Author
Age
Files
Lines
*
glsl: Implement more instructions used by SMO
ameerj
2021-07-23
1
-4
/
+4
*
glsl: Implement TXQ and other misc changes
ameerj
2021-07-23
1
-1
/
+1
*
shader_recompiler: GCC fixes
lat9nq
2021-07-23
1
-0
/
+1
*
glsl: Better Storage access and wip warps
ameerj
2021-07-23
1
-27
/
+0
*
glsl: Fix bindings, add some CC ops
ameerj
2021-07-23
1
-1
/
+1
*
glsl: remove unused headers
ameerj
2021-07-23
1
-2
/
+0
*
glsl: Implement derivatives and YDirection
ameerj
2021-07-23
1
-23
/
+3
*
glsl: Fix non-immediate buffer access
ameerj
2021-07-23
1
-10
/
+2
*
glsl: textures wip
ameerj
2021-07-23
1
-9
/
+18
*
glsl: Implement some attribute getters and setters
ameerj
2021-07-23
1
-177
/
+1
*
glsl: Update phi node management
ameerj
2021-07-23
1
-5
/
+19
*
glsl: implement phi nodes
ameerj
2021-07-23
1
-2
/
+5
*
glsl: Wip storage atomic ops
ameerj
2021-07-23
1
-252
/
+1
*
glsl: More FP instructions/fixes
ameerj
2021-07-23
1
-16
/
+0
*
glsl: Add many FP32/64 instructions
ameerj
2021-07-23
1
-586
/
+0
*
glsl: Implement a few Integer instructions
ameerj
2021-07-23
1
-214
/
+0
*
glsl: Use std::string_view for Emit function args.
ameerj
2021-07-23
1
-320
/
+349
*
glsl: Pass IR::Inst& to Emit functions
ameerj
2021-07-23
1
-37
/
+37
*
glsl: Reusable typed variables. IADD32
ameerj
2021-07-23
1
-173
/
+0
*
glsl: Fix "reg" allocing
ameerj
2021-07-23
1
-473
/
+367
*
glsl: Initial backend
ameerj
2021-07-23
1
-0
/
+2149