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path: root/src/video_core/CMakeLists.txt (follow)
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* VideoCore: Split texturing regs from Regs structYuri Kunde Schlesner2017-02-041-0/+1
* VideoCore: Split rasterizer regs from Regs structYuri Kunde Schlesner2017-02-041-0/+1
* Pica/Texture: Move part of ETC1 decoding to new file and cleanupsYuri Kunde Schlesner2017-02-041-0/+2
* VideoCore: Move LookupTexture out of debug_utils.hYuri Kunde Schlesner2017-02-041-16/+18
* VideoCore/Shader: Split interpreter and JIT into separate ShaderEnginesYuri Kunde Schlesner2017-01-261-0/+2
* VideoCore/Shader: Rename shader_jit_x64{ => _compiler}.{cpp,h}Yuri Kunde Schlesner2017-01-261-2/+2
* VideoCore/Shader: Move DebugData to a separate fileYuri Kunde Schlesner2016-12-161-0/+1
* VideoCore: Convert x64 shader JIT to use Xbyak for assemblyYuri Kunde Schlesner2016-12-151-0/+3
* Remove TGA dumperJannik Vogel2016-04-301-1/+0
* Refactor: Extract VertexLoader from command_processor.cpp.Henrik Rydgard2016-04-281-0/+2
* Add immediate mode vertex submissionDwayne Slater2016-03-031-0/+1
* pica: Add pica_types module and move float24 definition.bunnei2016-02-051-0/+1
* VideoCore: Unify interface to OpenGL and SW rasterizersYuri Kunde Schlesner2015-12-081-1/+4
* renderer_opengl: Refactor shader generation/caching to be more organized + various cleanups.bunnei2015-10-221-1/+2
* Replace the previous OpenGL loader with a glad-generated 3.3 oneYuri Kunde Schlesner2015-08-301-2/+1
* Rename ARCHITECTURE_X64 definition to ARCHITECTURE_x86_64.bunnei2015-08-161-1/+1
* x64: Refactor to remove fake interfaces and general cleanups.bunnei2015-08-161-6/+4
* Shader: Initial implementation of x86_x64 JIT compiler for Pica vertex shaders.bunnei2015-08-161-0/+10
* Shader: Define a common interface for running vertex shader programs.bunnei2015-08-151-0/+2
* Shader: Move shader code to its own subdirectory, "shader".bunnei2015-08-151-2/+2
* GPU: Refactor "VertexShader" namespace to "Shader".bunnei2015-08-151-2/+2
* OpenGL: Make OpenGL object resource wrappers fully inlineYuri Kunde Schlesner2015-07-261-1/+0
* Move video_core/color.h to common/color.harchshift2015-05-301-1/+0
* Move video_core/math.h to common/vector_math.harchshift2015-05-301-1/+0
* Pica: Create 'State' structure and move state memory there.bunnei2015-05-231-0/+1
* OpenGL renderertfarley2015-05-231-1/+11
* GPU: Added RGB565/RGB8 framebuffer support and various cleanups.bunnei2015-03-041-0/+1
* CMake cleanupYuri Kunde Schlesner2014-09-011-13/+26
* Replace GLEW with a glLoadGen loader.Yuri Kunde Schlesner2014-09-011-0/+2
* Rewrite of OpenGL renderer, including OS X supportKevin Hartman2014-08-261-4/+7
* Pica: Add debug utility functions for dumping geometry data.Tony Wasserka2014-08-251-0/+2
* Pica: Add basic rasterizer.Tony Wasserka2014-08-121-0/+2
* Pica: Add triangle clipper.Tony Wasserka2014-08-121-2/+4
* Pica: Add primitive assembly stage.Tony Wasserka2014-08-121-0/+2
* Pica: Add vertex shader implementation.Tony Wasserka2014-08-121-0/+2
* Pica: Add command processor.Tony Wasserka2014-08-121-2/+5
* Video core: Add utility class for vector operations.Tony Wasserka2014-08-121-1/+2
* CMakeLists: rename HEADS, improved commentsarchshift2014-05-201-2/+2
* IT'S ALIVE!archshift2014-04-291-1/+6
* fixed a bunch of errors in CMakeListsbunnei2014-04-101-3/+3
* updated CMakeListsbunnei2014-04-101-16/+2
* added video_core project to solutionbunnei2014-04-051-0/+19