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anonymous/yuzu
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yuzu is the world's most popular, open-source, Nintendo Switch emulator — started by the creators of Citra. It is written in C++ with portability in mind,
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path:
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src
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video_core
/
engines
/
shader_bytecode.h
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Author
Age
Files
Lines
*
fix SEL_IMM bitstring
Laku
2018-08-24
1
-1
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+1
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Shaders: Added decodings for IADD3 instructions
tech4me
2018-08-23
1
-0
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+6
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implement lop3
Laku
2018-08-22
1
-0
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+19
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shader_bytecode: Parenthesize conditional expression within GetTextureType()
Lioncash
2018-08-21
1
-1
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+1
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shader_bytecode: Replace some UNIMPLEMENTED logs.
bunnei
2018-08-21
1
-2
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+6
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Merge pull request #1112 from Subv/sampler_types
bunnei
2018-08-20
1
-4
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+72
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Shader: Added bitfields for the texture type of the various sampling instructions.
Subv
2018-08-19
1
-1
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+65
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Shaders: Added decodings for TLD4 and TLD4S
Subv
2018-08-19
1
-3
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+7
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Merge pull request #1089 from Subv/neg_bits
bunnei
2018-08-19
1
-0
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+4
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Shaders: Corrected the 'abs' and 'neg' bit usage in the float arithmetic instructions.
Subv
2018-08-18
1
-0
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+4
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Shaders/TEXS: Fixed the component mask in the TEXS instruction.
Subv
2018-08-19
1
-6
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+11
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Merge pull request #1109 from Subv/ldg_decode
bunnei
2018-08-19
1
-0
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+4
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Shaders: Added decodings for the LDG and STG instructions.
Subv
2018-08-19
1
-0
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+4
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Merge pull request #1108 from Subv/front_facing
bunnei
2018-08-19
1
-0
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+3
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Shaders: Implemented the gl_FrontFacing input attribute (attr 63).
Subv
2018-08-19
1
-0
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+3
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Shader: Implemented the predicate and mode arguments of LOP.
Subv
2018-08-18
1
-1
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+6
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Added predcondition GreaterThanWithNan
David Marcec
2018-08-18
1
-0
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+1
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gl_shader_decompiler: Implement XMAD instruction.
bunnei
2018-08-13
1
-4
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+25
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Merge pull request #1010 from bunnei/unk-vert-attrib-shader
bunnei
2018-08-12
1
-2
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+1
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gl_shader_decompiler: Improve handling of unknown input/output attributes.
bunnei
2018-08-12
1
-2
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+1
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Merge pull request #1018 from Subv/ssy_sync
bunnei
2018-08-12
1
-0
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+7
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GPU/Shader: Don't predicate instructions that don't have a predicate field (SSY).
Subv
2018-08-11
1
-0
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+7
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video_core: Use variable template variants of type_traits interfaces where applicable
Lioncash
2018-08-10
1
-2
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+1
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Merge pull request #982 from bunnei/stub-unk-63
bunnei
2018-08-09
1
-0
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+2
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gl_shader_decompiler: Stub input attribute Unknown_63.
bunnei
2018-08-08
1
-0
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+2
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gl_shader_decompiler: Let OpenGL interpret floats.
bunnei
2018-08-08
1
-9
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+4
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shader_bytecode: Implement other TEXS masks.
bunnei
2018-07-22
1
-5
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+9
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gl_shader_decompiler: Implement SEL instruction.
bunnei
2018-07-22
1
-0
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+11
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video_core: Use nested namespaces where applicable
Lioncash
2018-07-21
1
-8
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+4
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Merge pull request #655 from bunnei/pred-lt-nan
bunnei
2018-07-13
1
-0
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+1
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gl_shader_decompiler: Implement PredCondition::LessThanWithNan.
bunnei
2018-07-13
1
-0
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+1
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gl_shader_decompiler: Use FlowCondition field in EXIT instruction.
bunnei
2018-07-13
1
-0
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+9
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Merge pull request #652 from Subv/fadd32i
Sebastian Valle
2018-07-13
1
-0
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+9
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GPU: Implement the FADD32I shader instruction.
Subv
2018-07-12
1
-0
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+9
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Merge pull request #651 from Subv/ffma_decode
bunnei
2018-07-12
1
-1
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+1
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GPU: Corrected the decoding of FFMA for immediate operands.
Subv
2018-07-12
1
-1
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+1
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Merge pull request #625 from Subv/imnmx
bunnei
2018-07-08
1
-3
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+17
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GPU: Implemented the IMNMX shader instruction.
Subv
2018-07-04
1
-3
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+17
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Merge pull request #626 from Subv/shader_sync
bunnei
2018-07-05
1
-0
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+5
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GPU: Stub the shader SYNC and DEPBAR instructions.
Subv
2018-07-04
1
-0
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+5
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Merge pull request #622 from Subv/unused_tex
bunnei
2018-07-05
1
-1
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+1
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GPU: Corrected the decoding for the TEX shader instruction.
Subv
2018-07-04
1
-1
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+1
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GPU: Implemented the PSETP shader instruction.
Subv
2018-07-04
1
-0
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+13
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GPU: Implemented MUFU suboperation 8, sqrt.
Subv
2018-07-03
1
-0
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+1
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Merge pull request #602 from Subv/mufu_subop
bunnei
2018-07-01
1
-2
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+1
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GPU: Corrected the size of the MUFU subop field, and removed incorrect "min" operation.
Subv
2018-06-30
1
-2
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+1
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gl_shader_decompiler: Implement predicate NotEqualWithNan.
bunnei
2018-06-30
1
-0
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+1
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Build: Fixed some MSVC warnings in various parts of the code.
Subv
2018-06-20
1
-2
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+2
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GPU: Don't mark uniform buffers and registers as used for instructions which don't have them.
Subv
2018-06-19
1
-2
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+3
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gl_shader_decompiler: Implement LOP instructions.
bunnei
2018-06-17
1
-0
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+14
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gl_shader_decompiler: Refactor LOP32I instruction a bit in support of LOP.
bunnei
2018-06-17
1
-3
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+2
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gl_shader_decompiler: Implement integer size conversions for I2I/I2F/F2I.
bunnei
2018-06-16
1
-1
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+2
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Merge pull request #558 from Subv/iadd32i
bunnei
2018-06-12
1
-2
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+10
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GPU: Implemented the iadd32i shader instruction.
Subv
2018-06-12
1
-2
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+10
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gl_shader_decompiler: Implement saturate for float instructions.
bunnei
2018-06-12
1
-2
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+1
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GPU: Implement the iset family of shader instructions.
Subv
2018-06-09
1
-0
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+9
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GPU: Added decodings for the ISET family of instructions.
Subv
2018-06-09
1
-0
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+7
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Merge pull request #550 from Subv/ssy
bunnei
2018-06-09
1
-0
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+2
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GPU: Stub the SSY shader instruction.
Subv
2018-06-09
1
-0
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+2
*
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Merge pull request #551 from bunnei/shr
bunnei
2018-06-09
1
-0
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+4
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gl_shader_decompiler: Implement SHR instruction.
bunnei
2018-06-09
1
-0
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+4
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gl_shader_decompiler: Implement IADD instruction.
bunnei
2018-06-09
1
-5
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+11
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gl_shader_decompiler: Add missing asserts for saturate_a instructions.
bunnei
2018-06-09
1
-1
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+1
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gl_shader_decompiler: Implement BFE_IMM instruction.
bunnei
2018-06-07
1
-3
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+15
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gl_shader_decompiler: F2F: Implement rounding modes.
bunnei
2018-06-07
1
-3
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+12
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shader_bytecode: Add instruction decodings for BFE, IMNMX, and XMAD.
bunnei
2018-06-07
1
-0
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+20
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gl_shader_decompiler: Implement LD_C instruction.
bunnei
2018-06-07
1
-0
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+16
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gl_shader_decompiler: Refactor uniform handling to allow different decodings.
bunnei
2018-06-06
1
-6
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+10
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Merge pull request #516 from Subv/f2i_r
bunnei
2018-06-06
1
-4
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+20
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GPU: Implemented the F2I_R shader instruction.
Subv
2018-06-05
1
-4
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+20
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Merge pull request #521 from Subv/bra
bunnei
2018-06-05
1
-4
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+5
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GPU: Corrected the branch targets for the shader bra instruction.
Subv
2018-06-05
1
-4
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+5
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gl_shader_decompiler: Implement SHL instruction.
bunnei
2018-06-05
1
-13
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+17
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*
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GPU: Implement the ISCADD shader instructions.
Subv
2018-06-05
1
-0
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+16
*
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GPU: Added decodings for the ISCADD instructions.
Subv
2018-06-05
1
-0
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+7
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Merge pull request #514 from Subv/lop32i
bunnei
2018-06-05
1
-1
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+15
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GPU: Implemented the LOP32I instruction.
Subv
2018-06-04
1
-1
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+15
*
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Merge pull request #510 from Subv/isetp
bunnei
2018-06-05
1
-0
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+10
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GPU: Implemented the ISETP_R and ISETP_C shader instructions.
Subv
2018-06-04
1
-0
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+10
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*
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Merge pull request #512 from Subv/fset
bunnei
2018-06-05
1
-1
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+1
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GPU: Use the bf bit in FSET to determine whether to write 0xFFFFFFFF or 1.0f.
Subv
2018-06-04
1
-1
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+1
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GPU: Partially implemented the shader BRA instruction.
Subv
2018-06-04
1
-0
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+13
*
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GPU: Added decoding for the BRA instruction.
Subv
2018-06-04
1
-0
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+2
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gl_shader_decompiler: Implement TEXS component mask.
bunnei
2018-06-03
1
-2
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+16
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Merge pull request #494 from bunnei/shader-tex
bunnei
2018-06-03
1
-0
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+15
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gl_shader_decompiler: Implement TEX instruction.
bunnei
2018-06-01
1
-0
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+10
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gl_shader_decompiler: Support multi-destination for TEXS.
bunnei
2018-06-01
1
-0
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+5
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gl_shader_decompiler: Implement RRO as a register move.
bunnei
2018-06-03
1
-3
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+7
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Merge pull request #489 from Subv/vertexid
bunnei
2018-05-30
1
-0
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+4
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Shaders: Implemented reading the gl_InstanceID and gl_VertexID variables in the vertex shader.
Subv
2018-05-30
1
-0
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+4
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gl_shader_decompiler: Partially implement F2F_R instruction.
bunnei
2018-05-30
1
-3
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+3
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shader_bytecode: Implement other variants of FMNMX.
bunnei
2018-05-26
1
-3
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+7
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Merge pull request #458 from Subv/fmnmx
bunnei
2018-05-21
1
-0
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+5
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Shaders: Implemented the FMNMX shader instruction.
Subv
2018-05-21
1
-0
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+5
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ShadersDecompiler: Added decoding for the PSETP instruction.
Subv
2018-05-19
1
-0
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+3
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shader_bytecode: Add decoding for FMNMX instruction.
bunnei
2018-04-29
1
-0
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+2
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gl_shader_decompiler: Partially implement I2I_R, and I2F_R.
bunnei
2018-04-29
1
-8
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+8
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shader_bytecode: Add decodings for i2i instructions.
bunnei
2018-04-29
1
-3
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+20
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gl_shader_decompiler: Implement MOV32_IMM instruction.
bunnei
2018-04-29
1
-2
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+2
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gl_shader_decompiler: Boilerplate for handling integer instructions.
bunnei
2018-04-26
1
-1
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+9
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Shaders: Added bit decodings for the I2I instruction.
Subv
2018-04-25
1
-0
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+6
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Shaders: Added decodings for the FSET instructions.
Subv
2018-04-25
1
-8
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+29
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shader_bytecode: Add several more instruction decodings.
bunnei
2018-04-21
1
-5
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+52
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shader_bytecode: Decode instructions based on bit strings.
bunnei
2018-04-21
1
-185
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+172
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ShaderGen: Implemented predicated instruction execution.
Subv
2018-04-21
1
-1
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+5
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ShaderGen: Implemented the fsetp instruction.
Subv
2018-04-21
1
-3
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+40
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ShaderGen: Register id 255 is special and is hardcoded to return 0 (SR_ZERO).
Subv
2018-04-20
1
-0
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+3
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ShaderGen: Implemented the fmul32i shader instruction.
Subv
2018-04-19
1
-3
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+14
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shader_bytecode: Make ctor's constexpr and explicit.
bunnei
2018-04-18
1
-7
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+7
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gl_shader_decompiler: Implement FMUL/FADD/FFMA immediate instructions.
bunnei
2018-04-17
1
-0
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+14
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gl_shader_decompiler: Add support for TEXS instruction.
bunnei
2018-04-17
1
-5
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+14
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shaders: Add NumTextureSamplers const, remove unused #pragma.
bunnei
2018-04-15
1
-2
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+0
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shaders: Address PR review feedback.
bunnei
2018-04-14
1
-1
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+1
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shaders: Fix GCC and clang build issues.
bunnei
2018-04-14
1
-3
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+3
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gl_shader_decompiler: Implement negate, abs, etc. and lots of cleanup.
bunnei
2018-04-14
1
-20
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+39
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shader_bytecode: Add FSETP and KIL to GetInfo.
bunnei
2018-04-14
1
-0
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+3
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shader_bytecode: Add SubOp decoding.
bunnei
2018-04-14
1
-0
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+10
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shader_bytecode: Add initial module for shader decoding.
bunnei
2018-04-14
1
-0
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+297