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path: root/src/video_core/host_shaders/CMakeLists.txt (follow)
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* host_shaders: Modify shader cmake integration to allow for larger shadersameerj2021-03-131-0/+1
* renderer_opengl: Swizzle BGR textures on copyameerj2021-03-041-0/+1
* video_core: Reimplement the buffer cacheReinUsesLisp2021-02-131-1/+0
* video_core: host_shaders: Don't pass --quiet to glslangValidator if unavailablelat9nq2021-02-021-1/+19
* host_shaders/cmake: Pass --quiet to glslang to keep it quietReinUsesLisp2021-01-241-1/+1
* host_shaders: Add Vulkan assembler compute shadersReinUsesLisp2020-12-301-0/+3
* host_shaders: Add helper to blit depth stencil fragment shaderReinUsesLisp2020-12-301-0/+1
* host_shaders: Add texture color blit fragment shaderReinUsesLisp2020-12-301-0/+1
* host_shaders: Add shaders to present to the swapchainReinUsesLisp2020-12-301-0/+2
* host_shaders: Add shaders to convert between depth and color imagesReinUsesLisp2020-12-301-0/+2
* host_shaders: Add compute shader to copy BC4 as RG32UI to RGBA8ReinUsesLisp2020-12-301-0/+1
* host_shaders: Add shader to render a full screen triangleReinUsesLisp2020-12-301-0/+1
* host_shaders: Add pitch linear upload compute shaderReinUsesLisp2020-12-301-0/+1
* host_shaders: Add block linear upload compute shadersReinUsesLisp2020-12-301-0/+2
* video_core/host_shaders: Add support for prebuilt SPIR-V shadersReinUsesLisp2020-12-301-16/+37
* video_core: Fix instances where msbuild always regenerated host shadersReinUsesLisp2020-09-241-12/+5
* video_core/host_shaders: Add CMake integration for string shadersReinUsesLisp2020-08-241-0/+43