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path: root/src/video_core/renderer_opengl/gl_resource_manager.cpp (follow)
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* gl_rasterizer: Implement DrawTransformFeedback macroAmeer J2023-12-201-0/+17
* OpenGL: Prefer glClientWaitSync for OGLSync objectsameerj2023-03-091-0/+10
* chore: make yuzu REUSE compliantAndrea Pappacoda2022-07-271-3/+2
* video_core: Reduce unused includesameerj2022-03-191-2/+0
* gl_resource_manager: Ensure non EXT_framebuffer objects are createdameerj2021-11-161-1/+6
* OpenGL: Implement FXAAMarshall Mohror2021-11-161-1/+1
* gl_shader_util: Move shader utility code to a separate fileReinUsesLisp2021-07-231-27/+0
* video_core: Reimplement the buffer cacheReinUsesLisp2021-02-131-6/+0
* video_core: Rewrite the texture cacheReinUsesLisp2020-12-301-1/+1
* gl_shader_util: Use std::string_view instead of star pointerReinUsesLisp2020-08-241-3/+6
* renderer_opengl: Add assembly program code pathsReinUsesLisp2020-05-191-0/+9
* gl_state: Remove completelyReinUsesLisp2020-02-281-1/+0
* gl_state: Remove program trackingReinUsesLisp2020-02-281-2/+0
* gl_state: Remove framebuffer trackingReinUsesLisp2020-02-281-3/+1
* gl_state: Remove texture and sampler trackingReinUsesLisp2020-02-281-3/+0
* gl_state: Remove VAO cache and trackingReinUsesLisp2020-02-281-18/+0
* renderer_opengl: Add OGLRenderbuffer to resource/state management.bunnei2020-02-261-0/+18
* gl_resource_manager: Add managed query classReinUsesLisp2020-02-141-0/+17
* gl_texture_cache: Correct assertsFernando Sahmkow2019-06-261-1/+1
* gl_resource_manager: Correct MakeStreamCopyFernando Sahmkow2019-06-251-2/+1
* gl_texture_cache: Use Stream Buffers instead of Persistant for Buffer Copies.Fernando Sahmkow2019-06-211-3/+2
* texture_cache: Implement Buffer Copy and detect Turing GPUs Image CopiesFernando Sahmkow2019-06-211-0/+8
* Add OGLTextureViewFernando Sahmkow2019-06-211-0/+18
* gl_shader_util: Add parameter to handle retrievable programsReinUsesLisp2019-02-071-2/+3
* gl_rasterizer: Use DSA for texturesReinUsesLisp2019-01-301-2/+2
* gl_rasterizer: Use DSA for vertex array objectsReinUsesLisp2019-01-061-3/+2
* gl_resource_manager: Amend clang-format discrepanciesLioncash2018-11-081-4/+2
* gl_resource_manager: Profile creation and deletion.Markus Wick2018-11-061-0/+42
* gl_resource_manager: Split implementations in .cpp file.Markus Wick2018-11-061-0/+146
* OpenGL: Make OpenGL object resource wrappers fully inlineYuri Kunde Schlesner2015-07-261-111/+0
* OpenGL renderertfarley2015-05-231-0/+111