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path: root/src/video_core/renderer_opengl/utils.cpp (follow)
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* video_core: Rewrite the texture cacheReinUsesLisp2020-12-301-42/+0
* buffer_cache: Return handles instead of pointer to handlesReinUsesLisp2020-04-161-62/+0
* gl_state_tracker: Track state of index buffersReinUsesLisp2020-02-281-3/+4
* gl_state: Remove VAO cache and trackingReinUsesLisp2020-02-281-5/+3
* renderer_opengl/utils: Remove unused header inclusionsLioncash2020-01-151-3/+0
* renderer_opengl/utils: Forward declare private structsLioncash2020-01-151-0/+14
* gl_shader_cache: Remove dynamic BaseBinding specializationReinUsesLisp2019-11-231-22/+10
* gl_rasterizer: Fix vertex and index data invalidationsReinUsesLisp2019-07-061-0/+31
* gl_buffer_cache: Implement with generic buffer cacheReinUsesLisp2019-07-061-5/+12
* Texture Cache: Implement Blitting and Fermi CopiesFernando Sahmkow2019-06-211-78/+0
* Implement Texture Cache V2Fernando Sahmkow2019-06-211-14/+9
* texture_cache: Remove execution context copies from the texture cacheReinUsesLisp2019-06-211-0/+2
* gl_texture_cache: Implement fermi copiesReinUsesLisp2019-06-211-0/+83
* renderer_opengl/utils: Use a std::string_view with LabelGLObject()Lioncash2019-05-251-8/+8
* renderer_opengl/utils: Skip empty bindsReinUsesLisp2019-04-061-0/+3
* gl_rasterizer: Use ARB_multi_bind to update UBOs across stagesReinUsesLisp2019-04-061-0/+25
* video_core: Move OpenGL specific utils to its rendererReinUsesLisp2018-10-291-0/+38