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path: root/src/video_core/shader/shader.h (follow)
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* Remove empty newlines in #include blocks.Emmanuel Gil Peyrot2016-09-211-4/+0
* Manually tweak source formatting and then re-run clang-formatYuri Kunde Schlesner2016-09-191-2/+1
* Sources: Run clang-format on everything.Emmanuel Gil Peyrot2016-09-181-44/+48
* Retrieve shader result from new OutputRegisters-typeJannik Vogel2016-05-161-4/+13
* Refactor access to state in shader-jitJannik Vogel2016-05-131-4/+21
* Move program_counter and call_stack from UnitState to interpreterJannik Vogel2016-05-121-17/+0
* Move default_attributes into Pica stateJannik Vogel2016-05-121-2/+0
* Merge pull request #1690 from JayFoxRox/tex-type-3bunnei2016-05-121-1/+2
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| * Pica: Add tc0.w to OutputVertexJannik Vogel2016-05-111-1/+2
* | Turn ShaderSetup into structJannik Vogel2016-05-111-41/+42
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* VideoCore: Run include-what-you-use and fix most includes.Emmanuel Gil Peyrot2016-04-301-1/+7
* Refactor: Extract VertexLoader from command_processor.cpp.Henrik Rydgard2016-04-281-1/+1
* shader: Remove unused 'state' argument from 'Setup' function.bunnei2016-04-141-2/+1
* Common: Get rid of alignment macrosLioncash2016-03-091-4/+4
* Add immediate mode vertex submissionDwayne Slater2016-03-031-1/+17
* pica: Implement decoding of basic fragment lighting components.bunnei2016-02-051-3/+5
* Shader: Fix size_t to int casts of register offsetsaroulin2015-09-071-6/+6
* Build fix for Debug configurations.Tony Wasserka2015-08-161-1/+1
* Introduce a shader tracer to allow inspection of input/output values for each processed instruction.Tony Wasserka2015-08-161-6/+189
* Shader: Use a POD struct for registers.bunnei2015-08-161-9/+12
* Shader: Initial implementation of x86_x64 JIT compiler for Pica vertex shaders.bunnei2015-08-161-0/+3
* Shader: Define a common interface for running vertex shader programs.bunnei2015-08-151-0/+163