Commit message (Expand) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | Shader JIT: Fix off-by-one error when compiling JMPs | Yuri Kunde Schlesner | 2016-01-24 | 1 | -1/+1 |
* | video_core: Reorganize headers | Lioncash | 2015-09-11 | 1 | -2/+1 |
* | x64: Proper stack alignment in shader JIT function calls | aroulin | 2015-09-01 | 1 | -2/+1 |
* | Shaders: Fix multiplications between 0.0 and inf | Yuri Kunde Schlesner | 2015-08-24 | 1 | -0/+6 |
* | Shader: implement DPH/DPHI in JIT | aroulin | 2015-08-22 | 1 | -0/+1 |
* | Shader: implement SGE, SGEI and SLT in JIT | aroulin | 2015-08-19 | 1 | -1/+2 |
* | Shader: Save caller-saved registers in JIT before a CALL | aroulin | 2015-08-19 | 1 | -0/+3 |
* | Shader: implement EX2 and LG2 in JIT | aroulin | 2015-08-17 | 1 | -0/+2 |
* | Shader: Use a POD struct for registers. | bunnei | 2015-08-16 | 1 | -1/+1 |
* | x64: Refactor to remove fake interfaces and general cleanups. | bunnei | 2015-08-16 | 1 | -0/+79 |