Commit message (Expand) | Author | Age | Files | Lines | |
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* | Shader: implement SGE, SGEI and SLT in JIT | aroulin | 2015-08-19 | 1 | -1/+2 |
* | Shader: Save caller-saved registers in JIT before a CALL | aroulin | 2015-08-19 | 1 | -0/+3 |
* | Shader: implement EX2 and LG2 in JIT | aroulin | 2015-08-17 | 1 | -0/+2 |
* | Shader: Use a POD struct for registers. | bunnei | 2015-08-16 | 1 | -1/+1 |
* | x64: Refactor to remove fake interfaces and general cleanups. | bunnei | 2015-08-16 | 1 | -0/+79 |