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* configuration: implement per-game configurations (#4098)lat9nq2020-07-101-1/+1
* video_core/textures: Move GetMaxAnisotropy to cpp fileReinUsesLisp2020-04-081-0/+22
* video_core/texture: Use a LUT to convert sRGB texture bordersReinUsesLisp2020-04-081-0/+58