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path: root/src/video_core/video_core.cpp (follow)
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* Sources: Run clang-format on everything.Emmanuel Gil Peyrot2016-09-181-3/+3
* config: Add a setting for graphics V-Sync.bunnei2016-08-301-0/+1
* VideoCore: Run include-what-you-use and fix most includes.Emmanuel Gil Peyrot2016-04-301-4/+0
* Config: Add scaled resolution optiontfarley2016-04-211-0/+1
* Common: Remove Common::make_unique, use std::make_uniqueMerryMage2016-04-051-2/+1
* Improve error report from Init() functionsLittleWhite2016-03-081-4/+8
* video_core: Make the renderer global a unique_ptrLioncash2015-12-301-4/+7
* video_core: Reorganize headersLioncash2015-09-111-6/+5
* Shader: Initial implementation of x86_x64 JIT compiler for Pica vertex shaders.bunnei2015-08-161-0/+1
* Pica: Create 'State' structure and move state memory there.bunnei2015-05-231-3/+10
* OpenGL renderertfarley2015-05-231-0/+3
* Common: Remove common.hYuri Kunde Schlesner2015-05-071-1/+1
* Set framebuffer layout from EmuWindow.bunnei2015-03-071-3/+0
* Asserts: break/crash program, fit to style guide; log.h->assert.harchshift2015-02-111-1/+0
* License changepurpasmart962014-12-211-1/+1
* Convert old logging calls to new logging macrosYuri Kunde Schlesner2014-12-131-2/+2
* Change NULLs to nullptrs.Rohit Nirmal2014-12-031-2/+2
* Dead code removal: video_core.cpp, load_symbol_map.cpparchshift2014-09-071-7/+0
* Replace GLEW with a glLoadGen loader.Yuri Kunde Schlesner2014-09-011-5/+0
* Fix the threading for GL Context in Qt5.Sacha2014-08-241-1/+0
* Use glewExperimental on Linux in order to fix GLFW-modearchshift2014-08-121-3/+2
* Preprocessor: #if's out OSX-specific GL changes on other platformsarchshift2014-06-121-0/+3
* Improved clarity and whitespacearchshift2014-05-201-0/+1
* Fixed indentsarchshift2014-05-011-2/+2
* OpenGL 3+ on OSX with GLFWarchshift2014-05-011-0/+2
* cleaned up some logging messagesbunnei2014-04-111-1/+2
* fixed project includes to use new directory structurebunnei2014-04-091-7/+7
* got rid of 'src' folders in each sub-projectbunnei2014-04-091-0/+49