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path: root/src/shader_recompiler/CMakeLists.txt
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# SPDX-FileCopyrightText: 2018 yuzu Emulator Project
# SPDX-License-Identifier: GPL-2.0-or-later

add_library(shader_recompiler STATIC
    backend/bindings.h
    backend/glasm/emit_glasm.cpp
    backend/glasm/emit_glasm.h
    backend/glasm/emit_glasm_barriers.cpp
    backend/glasm/emit_glasm_bitwise_conversion.cpp
    backend/glasm/emit_glasm_composite.cpp
    backend/glasm/emit_glasm_context_get_set.cpp
    backend/glasm/emit_glasm_control_flow.cpp
    backend/glasm/emit_glasm_convert.cpp
    backend/glasm/emit_glasm_floating_point.cpp
    backend/glasm/emit_glasm_image.cpp
    backend/glasm/emit_glasm_instructions.h
    backend/glasm/emit_glasm_integer.cpp
    backend/glasm/emit_glasm_logical.cpp
    backend/glasm/emit_glasm_memory.cpp
    backend/glasm/emit_glasm_not_implemented.cpp
    backend/glasm/emit_glasm_select.cpp
    backend/glasm/emit_glasm_shared_memory.cpp
    backend/glasm/emit_glasm_special.cpp
    backend/glasm/emit_glasm_undefined.cpp
    backend/glasm/emit_glasm_warp.cpp
    backend/glasm/glasm_emit_context.cpp
    backend/glasm/glasm_emit_context.h
    backend/glasm/reg_alloc.cpp
    backend/glasm/reg_alloc.h
    backend/glsl/emit_glsl.cpp
    backend/glsl/emit_glsl.h
    backend/glsl/emit_glsl_atomic.cpp
    backend/glsl/emit_glsl_barriers.cpp
    backend/glsl/emit_glsl_bitwise_conversion.cpp
    backend/glsl/emit_glsl_composite.cpp
    backend/glsl/emit_glsl_context_get_set.cpp
    backend/glsl/emit_glsl_control_flow.cpp
    backend/glsl/emit_glsl_convert.cpp
    backend/glsl/emit_glsl_floating_point.cpp
    backend/glsl/emit_glsl_image.cpp
    backend/glsl/emit_glsl_instructions.h
    backend/glsl/emit_glsl_integer.cpp
    backend/glsl/emit_glsl_logical.cpp
    backend/glsl/emit_glsl_memory.cpp
    backend/glsl/emit_glsl_not_implemented.cpp
    backend/glsl/emit_glsl_select.cpp
    backend/glsl/emit_glsl_shared_memory.cpp
    backend/glsl/emit_glsl_special.cpp
    backend/glsl/emit_glsl_undefined.cpp
    backend/glsl/emit_glsl_warp.cpp
    backend/glsl/glsl_emit_context.cpp
    backend/glsl/glsl_emit_context.h
    backend/glsl/var_alloc.cpp
    backend/glsl/var_alloc.h
    backend/spirv/emit_spirv.cpp
    backend/spirv/emit_spirv.h
    backend/spirv/emit_spirv_atomic.cpp
    backend/spirv/emit_spirv_barriers.cpp
    backend/spirv/emit_spirv_bitwise_conversion.cpp
    backend/spirv/emit_spirv_composite.cpp
    backend/spirv/emit_spirv_context_get_set.cpp
    backend/spirv/emit_spirv_control_flow.cpp
    backend/spirv/emit_spirv_convert.cpp
    backend/spirv/emit_spirv_floating_point.cpp
    backend/spirv/emit_spirv_image.cpp
    backend/spirv/emit_spirv_image_atomic.cpp
    backend/spirv/emit_spirv_instructions.h
    backend/spirv/emit_spirv_integer.cpp
    backend/spirv/emit_spirv_logical.cpp
    backend/spirv/emit_spirv_memory.cpp
    backend/spirv/emit_spirv_select.cpp
    backend/spirv/emit_spirv_shared_memory.cpp
    backend/spirv/emit_spirv_special.cpp
    backend/spirv/emit_spirv_undefined.cpp
    backend/spirv/emit_spirv_warp.cpp
    backend/spirv/spirv_emit_context.cpp
    backend/spirv/spirv_emit_context.h
    environment.h
    exception.h
    frontend/ir/abstract_syntax_list.h
    frontend/ir/attribute.cpp
    frontend/ir/attribute.h
    frontend/ir/basic_block.cpp
    frontend/ir/basic_block.h
    frontend/ir/breadth_first_search.h
    frontend/ir/condition.cpp
    frontend/ir/condition.h
    frontend/ir/flow_test.cpp
    frontend/ir/flow_test.h
    frontend/ir/ir_emitter.cpp
    frontend/ir/ir_emitter.h
    frontend/ir/microinstruction.cpp
    frontend/ir/modifiers.h
    frontend/ir/opcodes.cpp
    frontend/ir/opcodes.h
    frontend/ir/opcodes.inc
    frontend/ir/patch.cpp
    frontend/ir/patch.h
    frontend/ir/post_order.cpp
    frontend/ir/post_order.h
    frontend/ir/pred.h
    frontend/ir/program.cpp
    frontend/ir/program.h
    frontend/ir/reg.h
    frontend/ir/type.cpp
    frontend/ir/type.h
    frontend/ir/value.cpp
    frontend/ir/value.h
    frontend/maxwell/control_flow.cpp
    frontend/maxwell/control_flow.h
    frontend/maxwell/decode.cpp
    frontend/maxwell/decode.h
    frontend/maxwell/indirect_branch_table_track.cpp
    frontend/maxwell/indirect_branch_table_track.h
    frontend/maxwell/instruction.h
    frontend/maxwell/location.h
    frontend/maxwell/maxwell.inc
    frontend/maxwell/opcodes.cpp
    frontend/maxwell/opcodes.h
    frontend/maxwell/structured_control_flow.cpp
    frontend/maxwell/structured_control_flow.h
    frontend/maxwell/translate/impl/atomic_operations_global_memory.cpp
    frontend/maxwell/translate/impl/atomic_operations_shared_memory.cpp
    frontend/maxwell/translate/impl/attribute_memory_to_physical.cpp
    frontend/maxwell/translate/impl/barrier_operations.cpp
    frontend/maxwell/translate/impl/bitfield_extract.cpp
    frontend/maxwell/translate/impl/bitfield_insert.cpp
    frontend/maxwell/translate/impl/branch_indirect.cpp
    frontend/maxwell/translate/impl/common_encoding.h
    frontend/maxwell/translate/impl/common_funcs.cpp
    frontend/maxwell/translate/impl/common_funcs.h
    frontend/maxwell/translate/impl/condition_code_set.cpp
    frontend/maxwell/translate/impl/double_add.cpp
    frontend/maxwell/translate/impl/double_compare_and_set.cpp
    frontend/maxwell/translate/impl/double_fused_multiply_add.cpp
    frontend/maxwell/translate/impl/double_min_max.cpp
    frontend/maxwell/translate/impl/double_multiply.cpp
    frontend/maxwell/translate/impl/double_set_predicate.cpp
    frontend/maxwell/translate/impl/exit_program.cpp
    frontend/maxwell/translate/impl/find_leading_one.cpp
    frontend/maxwell/translate/impl/floating_point_add.cpp
    frontend/maxwell/translate/impl/floating_point_compare.cpp
    frontend/maxwell/translate/impl/floating_point_compare_and_set.cpp
    frontend/maxwell/translate/impl/floating_point_conversion_floating_point.cpp
    frontend/maxwell/translate/impl/floating_point_conversion_integer.cpp
    frontend/maxwell/translate/impl/floating_point_fused_multiply_add.cpp
    frontend/maxwell/translate/impl/floating_point_min_max.cpp
    frontend/maxwell/translate/impl/floating_point_multi_function.cpp
    frontend/maxwell/translate/impl/floating_point_multiply.cpp
    frontend/maxwell/translate/impl/floating_point_range_reduction.cpp
    frontend/maxwell/translate/impl/floating_point_set_predicate.cpp
    frontend/maxwell/translate/impl/floating_point_swizzled_add.cpp
    frontend/maxwell/translate/impl/half_floating_point_add.cpp
    frontend/maxwell/translate/impl/half_floating_point_fused_multiply_add.cpp
    frontend/maxwell/translate/impl/half_floating_point_helper.cpp
    frontend/maxwell/translate/impl/half_floating_point_helper.h
    frontend/maxwell/translate/impl/half_floating_point_multiply.cpp
    frontend/maxwell/translate/impl/half_floating_point_set.cpp
    frontend/maxwell/translate/impl/half_floating_point_set_predicate.cpp
    frontend/maxwell/translate/impl/impl.cpp
    frontend/maxwell/translate/impl/impl.h
    frontend/maxwell/translate/impl/integer_add.cpp
    frontend/maxwell/translate/impl/integer_add_three_input.cpp
    frontend/maxwell/translate/impl/integer_compare.cpp
    frontend/maxwell/translate/impl/integer_compare_and_set.cpp
    frontend/maxwell/translate/impl/integer_floating_point_conversion.cpp
    frontend/maxwell/translate/impl/integer_funnel_shift.cpp
    frontend/maxwell/translate/impl/integer_minimum_maximum.cpp
    frontend/maxwell/translate/impl/integer_popcount.cpp
    frontend/maxwell/translate/impl/integer_scaled_add.cpp
    frontend/maxwell/translate/impl/integer_set_predicate.cpp
    frontend/maxwell/translate/impl/integer_shift_left.cpp
    frontend/maxwell/translate/impl/integer_shift_right.cpp
    frontend/maxwell/translate/impl/integer_short_multiply_add.cpp
    frontend/maxwell/translate/impl/integer_to_integer_conversion.cpp
    frontend/maxwell/translate/impl/internal_stage_buffer_entry_read.cpp
    frontend/maxwell/translate/impl/load_constant.cpp
    frontend/maxwell/translate/impl/load_constant.h
    frontend/maxwell/translate/impl/load_effective_address.cpp
    frontend/maxwell/translate/impl/load_store_attribute.cpp
    frontend/maxwell/translate/impl/load_store_local_shared.cpp
    frontend/maxwell/translate/impl/load_store_memory.cpp
    frontend/maxwell/translate/impl/logic_operation.cpp
    frontend/maxwell/translate/impl/logic_operation_three_input.cpp
    frontend/maxwell/translate/impl/move_predicate_to_register.cpp
    frontend/maxwell/translate/impl/move_register.cpp
    frontend/maxwell/translate/impl/move_register_to_predicate.cpp
    frontend/maxwell/translate/impl/move_special_register.cpp
    frontend/maxwell/translate/impl/not_implemented.cpp
    frontend/maxwell/translate/impl/output_geometry.cpp
    frontend/maxwell/translate/impl/pixel_load.cpp
    frontend/maxwell/translate/impl/predicate_set_predicate.cpp
    frontend/maxwell/translate/impl/predicate_set_register.cpp
    frontend/maxwell/translate/impl/select_source_with_predicate.cpp
    frontend/maxwell/translate/impl/surface_atomic_operations.cpp
    frontend/maxwell/translate/impl/surface_load_store.cpp
    frontend/maxwell/translate/impl/texture_fetch.cpp
    frontend/maxwell/translate/impl/texture_fetch_swizzled.cpp
    frontend/maxwell/translate/impl/texture_gather.cpp
    frontend/maxwell/translate/impl/texture_gather_swizzled.cpp
    frontend/maxwell/translate/impl/texture_gradient.cpp
    frontend/maxwell/translate/impl/texture_load.cpp
    frontend/maxwell/translate/impl/texture_load_swizzled.cpp
    frontend/maxwell/translate/impl/texture_mipmap_level.cpp
    frontend/maxwell/translate/impl/texture_query.cpp
    frontend/maxwell/translate/impl/video_helper.cpp
    frontend/maxwell/translate/impl/video_helper.h
    frontend/maxwell/translate/impl/video_minimum_maximum.cpp
    frontend/maxwell/translate/impl/video_multiply_add.cpp
    frontend/maxwell/translate/impl/video_set_predicate.cpp
    frontend/maxwell/translate/impl/vote.cpp
    frontend/maxwell/translate/impl/warp_shuffle.cpp
    frontend/maxwell/translate/translate.cpp
    frontend/maxwell/translate/translate.h
    frontend/maxwell/translate_program.cpp
    frontend/maxwell/translate_program.h
    host_translate_info.h
    ir_opt/collect_shader_info_pass.cpp
    ir_opt/constant_propagation_pass.cpp
    ir_opt/dead_code_elimination_pass.cpp
    ir_opt/dual_vertex_pass.cpp
    ir_opt/global_memory_to_storage_buffer_pass.cpp
    ir_opt/identity_removal_pass.cpp
    ir_opt/lower_fp16_to_fp32.cpp
    ir_opt/lower_int64_to_int32.cpp
    ir_opt/passes.h
    ir_opt/rescaling_pass.cpp
    ir_opt/ssa_rewrite_pass.cpp
    ir_opt/texture_pass.cpp
    ir_opt/verification_pass.cpp
    object_pool.h
    profile.h
    program_header.h
    runtime_info.h
    shader_info.h
    varying_state.h
)

target_link_libraries(shader_recompiler PUBLIC common fmt::fmt sirit)

if (MSVC)
    target_compile_options(shader_recompiler PRIVATE
        /W4
        /WX
        /we4018 # 'expression' : signed/unsigned mismatch
        /we4244 # 'argument' : conversion from 'type1' to 'type2', possible loss of data (floating-point)
        /we4245 # 'conversion' : conversion from 'type1' to 'type2', signed/unsigned mismatch
        /we4254 # 'operator': conversion from 'type1:field_bits' to 'type2:field_bits', possible loss of data
        /we4267 # 'var' : conversion from 'size_t' to 'type', possible loss of data
        /we4305 # 'context' : truncation from 'type1' to 'type2'
        /we4800 # Implicit conversion from 'type' to bool. Possible information loss
        /we4826 # Conversion from 'type1' to 'type2' is sign-extended. This may cause unexpected runtime behavior.
    )
else()
    target_compile_options(shader_recompiler PRIVATE
        -Werror
        -Werror=conversion
        -Werror=ignored-qualifiers
        $<$<CXX_COMPILER_ID:GNU>:-Werror=unused-but-set-parameter>
        $<$<CXX_COMPILER_ID:GNU>:-Werror=unused-but-set-variable>
        -Werror=unused-variable

        # Bracket depth determines maximum size of a fold expression in Clang since 9c9974c3ccb6.
        # And this in turns limits the size of a std::array.
        $<$<CXX_COMPILER_ID:Clang>:-fbracket-depth=1024>
    )
endif()

create_target_directory_groups(shader_recompiler)