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authorLiam <byteslice@airmail.cc>2024-01-14 07:46:19 +0100
committerLiam <byteslice@airmail.cc>2024-01-31 17:27:20 +0100
commit0c2e5b64c9fb985a40e5afec898d1f370cbad23e (patch)
tree682dc3489bf4ae13dfd533d04245749538cd9505
parentrenderer_vulkan: isolate FXAA from blit screen (diff)
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-rw-r--r--src/video_core/CMakeLists.txt5
-rw-r--r--src/video_core/renderer_vulkan/present/filters.cpp70
-rw-r--r--src/video_core/renderer_vulkan/present/filters.h30
-rw-r--r--src/video_core/renderer_vulkan/present/util.cpp50
-rw-r--r--src/video_core/renderer_vulkan/present/util.h2
-rw-r--r--src/video_core/renderer_vulkan/present/window_adapt_pass.cpp512
-rw-r--r--src/video_core/renderer_vulkan/present/window_adapt_pass.h71
-rw-r--r--src/video_core/renderer_vulkan/renderer_vulkan.cpp117
-rw-r--r--src/video_core/renderer_vulkan/renderer_vulkan.h3
-rw-r--r--src/video_core/renderer_vulkan/vk_blit_screen.cpp945
-rw-r--r--src/video_core/renderer_vulkan/vk_blit_screen.h93
11 files changed, 985 insertions, 913 deletions
diff --git a/src/video_core/CMakeLists.txt b/src/video_core/CMakeLists.txt
index 240b80c6e..825815ebd 100644
--- a/src/video_core/CMakeLists.txt
+++ b/src/video_core/CMakeLists.txt
@@ -158,6 +158,9 @@ add_library(video_core STATIC
renderer_opengl/renderer_opengl.h
renderer_opengl/util_shaders.cpp
renderer_opengl/util_shaders.h
+ renderer_vulkan/present/anti_alias_pass.h
+ renderer_vulkan/present/filters.cpp
+ renderer_vulkan/present/filters.h
renderer_vulkan/present/fsr.cpp
renderer_vulkan/present/fsr.h
renderer_vulkan/present/fxaa.cpp
@@ -166,6 +169,8 @@ add_library(video_core STATIC
renderer_vulkan/present/smaa.h
renderer_vulkan/present/util.cpp
renderer_vulkan/present/util.h
+ renderer_vulkan/present/window_adapt_pass.cpp
+ renderer_vulkan/present/window_adapt_pass.h
renderer_vulkan/blit_image.cpp
renderer_vulkan/blit_image.h
renderer_vulkan/fixed_pipeline_state.cpp
diff --git a/src/video_core/renderer_vulkan/present/filters.cpp b/src/video_core/renderer_vulkan/present/filters.cpp
new file mode 100644
index 000000000..ee6239cc4
--- /dev/null
+++ b/src/video_core/renderer_vulkan/present/filters.cpp
@@ -0,0 +1,70 @@
+// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#include "common/common_types.h"
+
+#include "video_core/host_shaders/present_bicubic_frag_spv.h"
+#include "video_core/host_shaders/present_gaussian_frag_spv.h"
+#include "video_core/host_shaders/vulkan_present_frag_spv.h"
+#include "video_core/host_shaders/vulkan_present_scaleforce_fp16_frag_spv.h"
+#include "video_core/host_shaders/vulkan_present_scaleforce_fp32_frag_spv.h"
+#include "video_core/renderer_vulkan/present/filters.h"
+#include "video_core/renderer_vulkan/present/util.h"
+#include "video_core/renderer_vulkan/vk_shader_util.h"
+#include "video_core/vulkan_common/vulkan_device.h"
+
+namespace Vulkan {
+
+namespace {
+
+vk::ShaderModule SelectScaleForceShader(const Device& device) {
+ if (device.IsFloat16Supported()) {
+ return BuildShader(device, VULKAN_PRESENT_SCALEFORCE_FP16_FRAG_SPV);
+ } else {
+ return BuildShader(device, VULKAN_PRESENT_SCALEFORCE_FP32_FRAG_SPV);
+ }
+}
+
+} // Anonymous namespace
+
+std::unique_ptr<WindowAdaptPass> MakeNearestNeighbor(const Device& device,
+ const MemoryAllocator& memory_allocator,
+ size_t image_count, VkFormat frame_format) {
+ return std::make_unique<WindowAdaptPass>(device, memory_allocator, image_count, frame_format,
+ CreateNearestNeighborSampler(device),
+ BuildShader(device, VULKAN_PRESENT_FRAG_SPV));
+}
+
+std::unique_ptr<WindowAdaptPass> MakeBilinear(const Device& device,
+ const MemoryAllocator& memory_allocator,
+ size_t image_count, VkFormat frame_format) {
+ return std::make_unique<WindowAdaptPass>(device, memory_allocator, image_count, frame_format,
+ CreateBilinearSampler(device),
+ BuildShader(device, VULKAN_PRESENT_FRAG_SPV));
+}
+
+std::unique_ptr<WindowAdaptPass> MakeBicubic(const Device& device,
+ const MemoryAllocator& memory_allocator,
+ size_t image_count, VkFormat frame_format) {
+ return std::make_unique<WindowAdaptPass>(device, memory_allocator, image_count, frame_format,
+ CreateBilinearSampler(device),
+ BuildShader(device, PRESENT_BICUBIC_FRAG_SPV));
+}
+
+std::unique_ptr<WindowAdaptPass> MakeGaussian(const Device& device,
+ const MemoryAllocator& memory_allocator,
+ size_t image_count, VkFormat frame_format) {
+ return std::make_unique<WindowAdaptPass>(device, memory_allocator, image_count, frame_format,
+ CreateBilinearSampler(device),
+ BuildShader(device, PRESENT_GAUSSIAN_FRAG_SPV));
+}
+
+std::unique_ptr<WindowAdaptPass> MakeScaleForce(const Device& device,
+ const MemoryAllocator& memory_allocator,
+ size_t image_count, VkFormat frame_format) {
+ return std::make_unique<WindowAdaptPass>(device, memory_allocator, image_count, frame_format,
+ CreateBilinearSampler(device),
+ SelectScaleForceShader(device));
+}
+
+} // namespace Vulkan
diff --git a/src/video_core/renderer_vulkan/present/filters.h b/src/video_core/renderer_vulkan/present/filters.h
new file mode 100644
index 000000000..42d7052da
--- /dev/null
+++ b/src/video_core/renderer_vulkan/present/filters.h
@@ -0,0 +1,30 @@
+// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#pragma once
+
+#include "video_core/renderer_vulkan/present/window_adapt_pass.h"
+
+namespace Vulkan {
+
+std::unique_ptr<WindowAdaptPass> MakeNearestNeighbor(const Device& device,
+ const MemoryAllocator& memory_allocator,
+ size_t image_count, VkFormat frame_format);
+
+std::unique_ptr<WindowAdaptPass> MakeBilinear(const Device& device,
+ const MemoryAllocator& memory_allocator,
+ size_t image_count, VkFormat frame_format);
+
+std::unique_ptr<WindowAdaptPass> MakeBicubic(const Device& device,
+ const MemoryAllocator& memory_allocator,
+ size_t image_count, VkFormat frame_format);
+
+std::unique_ptr<WindowAdaptPass> MakeGaussian(const Device& device,
+ const MemoryAllocator& memory_allocator,
+ size_t image_count, VkFormat frame_format);
+
+std::unique_ptr<WindowAdaptPass> MakeScaleForce(const Device& device,
+ const MemoryAllocator& memory_allocator,
+ size_t image_count, VkFormat frame_format);
+
+} // namespace Vulkan
diff --git a/src/video_core/renderer_vulkan/present/util.cpp b/src/video_core/renderer_vulkan/present/util.cpp
index a445b213e..cd6061101 100644
--- a/src/video_core/renderer_vulkan/present/util.cpp
+++ b/src/video_core/renderer_vulkan/present/util.cpp
@@ -441,6 +441,56 @@ VkWriteDescriptorSet CreateWriteDescriptorSet(std::vector<VkDescriptorImageInfo>
};
}
+vk::Sampler CreateBilinearSampler(const Device& device) {
+ const VkSamplerCreateInfo ci{
+ .sType = VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO,
+ .pNext = nullptr,
+ .flags = 0,
+ .magFilter = VK_FILTER_LINEAR,
+ .minFilter = VK_FILTER_LINEAR,
+ .mipmapMode = VK_SAMPLER_MIPMAP_MODE_NEAREST,
+ .addressModeU = VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_BORDER,
+ .addressModeV = VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_BORDER,
+ .addressModeW = VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_BORDER,
+ .mipLodBias = 0.0f,
+ .anisotropyEnable = VK_FALSE,
+ .maxAnisotropy = 0.0f,
+ .compareEnable = VK_FALSE,
+ .compareOp = VK_COMPARE_OP_NEVER,
+ .minLod = 0.0f,
+ .maxLod = 0.0f,
+ .borderColor = VK_BORDER_COLOR_FLOAT_OPAQUE_BLACK,
+ .unnormalizedCoordinates = VK_FALSE,
+ };
+
+ return device.GetLogical().CreateSampler(ci);
+}
+
+vk::Sampler CreateNearestNeighborSampler(const Device& device) {
+ const VkSamplerCreateInfo ci_nn{
+ .sType = VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO,
+ .pNext = nullptr,
+ .flags = 0,
+ .magFilter = VK_FILTER_NEAREST,
+ .minFilter = VK_FILTER_NEAREST,
+ .mipmapMode = VK_SAMPLER_MIPMAP_MODE_NEAREST,
+ .addressModeU = VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_BORDER,
+ .addressModeV = VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_BORDER,
+ .addressModeW = VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_BORDER,
+ .mipLodBias = 0.0f,
+ .anisotropyEnable = VK_FALSE,
+ .maxAnisotropy = 0.0f,
+ .compareEnable = VK_FALSE,
+ .compareOp = VK_COMPARE_OP_NEVER,
+ .minLod = 0.0f,
+ .maxLod = 0.0f,
+ .borderColor = VK_BORDER_COLOR_FLOAT_OPAQUE_BLACK,
+ .unnormalizedCoordinates = VK_FALSE,
+ };
+
+ return device.GetLogical().CreateSampler(ci_nn);
+}
+
void ClearColorImage(vk::CommandBuffer& cmdbuf, VkImage image) {
static constexpr std::array<VkImageSubresourceRange, 1> subresources{{{
.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
diff --git a/src/video_core/renderer_vulkan/present/util.h b/src/video_core/renderer_vulkan/present/util.h
index 93cfdd16b..ea9a26c3d 100644
--- a/src/video_core/renderer_vulkan/present/util.h
+++ b/src/video_core/renderer_vulkan/present/util.h
@@ -39,6 +39,8 @@ vk::Pipeline CreateWrappedPipeline(const Device& device, vk::RenderPass& renderp
VkWriteDescriptorSet CreateWriteDescriptorSet(std::vector<VkDescriptorImageInfo>& images,
VkSampler sampler, VkImageView view,
VkDescriptorSet set, u32 binding);
+vk::Sampler CreateBilinearSampler(const Device& device);
+vk::Sampler CreateNearestNeighborSampler(const Device& device);
void BeginRenderPass(vk::CommandBuffer& cmdbuf, VkRenderPass render_pass, VkFramebuffer framebuffer,
VkExtent2D extent);
diff --git a/src/video_core/renderer_vulkan/present/window_adapt_pass.cpp b/src/video_core/renderer_vulkan/present/window_adapt_pass.cpp
new file mode 100644
index 000000000..7fd9ecd22
--- /dev/null
+++ b/src/video_core/renderer_vulkan/present/window_adapt_pass.cpp
@@ -0,0 +1,512 @@
+// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#include <cstring>
+
+#include "core/frontend/framebuffer_layout.h"
+#include "video_core/host_shaders/vulkan_present_vert_spv.h"
+#include "video_core/renderer_vulkan/present/util.h"
+#include "video_core/renderer_vulkan/present/window_adapt_pass.h"
+#include "video_core/renderer_vulkan/vk_present_manager.h"
+#include "video_core/renderer_vulkan/vk_shader_util.h"
+#include "video_core/vulkan_common/vulkan_device.h"
+#include "video_core/vulkan_common/vulkan_memory_allocator.h"
+
+namespace Vulkan {
+
+namespace {
+
+struct ScreenRectVertex {
+ ScreenRectVertex() = default;
+ explicit ScreenRectVertex(f32 x, f32 y, f32 u, f32 v) : position{{x, y}}, tex_coord{{u, v}} {}
+
+ std::array<f32, 2> position;
+ std::array<f32, 2> tex_coord;
+
+ static VkVertexInputBindingDescription GetDescription() {
+ return {
+ .binding = 0,
+ .stride = sizeof(ScreenRectVertex),
+ .inputRate = VK_VERTEX_INPUT_RATE_VERTEX,
+ };
+ }
+
+ static std::array<VkVertexInputAttributeDescription, 2> GetAttributes() {
+ return {{
+ {
+ .location = 0,
+ .binding = 0,
+ .format = VK_FORMAT_R32G32_SFLOAT,
+ .offset = offsetof(ScreenRectVertex, position),
+ },
+ {
+ .location = 1,
+ .binding = 0,
+ .format = VK_FORMAT_R32G32_SFLOAT,
+ .offset = offsetof(ScreenRectVertex, tex_coord),
+ },
+ }};
+ }
+};
+
+std::array<f32, 4 * 4> MakeOrthographicMatrix(f32 width, f32 height) {
+ // clang-format off
+ return { 2.f / width, 0.f, 0.f, 0.f,
+ 0.f, 2.f / height, 0.f, 0.f,
+ 0.f, 0.f, 1.f, 0.f,
+ -1.f, -1.f, 0.f, 1.f};
+ // clang-format on
+}
+
+} // Anonymous namespace
+
+struct WindowAdaptPass::BufferData {
+ struct {
+ std::array<f32, 4 * 4> modelview_matrix;
+ } uniform;
+
+ std::array<ScreenRectVertex, 4> vertices;
+};
+
+WindowAdaptPass::WindowAdaptPass(const Device& device_, const MemoryAllocator& memory_allocator,
+ size_t num_images, VkFormat frame_format, vk::Sampler&& sampler_,
+ vk::ShaderModule&& fragment_shader_)
+ : device(device_), sampler(std::move(sampler_)), fragment_shader(std::move(fragment_shader_)) {
+ CreateDescriptorPool(num_images);
+ CreateDescriptorSetLayout();
+ CreateDescriptorSets(num_images);
+ CreatePipelineLayout();
+ CreateVertexShader();
+ CreateRenderPass(frame_format);
+ CreatePipeline();
+ CreateBuffer(memory_allocator);
+}
+
+WindowAdaptPass::~WindowAdaptPass() = default;
+
+void WindowAdaptPass::Draw(Scheduler& scheduler, size_t image_index, VkImageView src_image_view,
+ VkExtent2D src_image_extent, const Common::Rectangle<f32>& crop_rect,
+ const Layout::FramebufferLayout& layout, Frame* dst) {
+ ConfigureLayout(image_index, src_image_view, layout, crop_rect);
+
+ const VkFramebuffer host_framebuffer{*dst->framebuffer};
+ const VkRenderPass renderpass{*render_pass};
+ const VkPipeline graphics_pipeline{*pipeline};
+ const VkDescriptorSet descriptor_set{descriptor_sets[image_index]};
+ const VkExtent2D render_area{
+ .width = dst->width,
+ .height = dst->height,
+ };
+
+ scheduler.Record([=](vk::CommandBuffer cmdbuf) {
+ const f32 bg_red = Settings::values.bg_red.GetValue() / 255.0f;
+ const f32 bg_green = Settings::values.bg_green.GetValue() / 255.0f;
+ const f32 bg_blue = Settings::values.bg_blue.GetValue() / 255.0f;
+ const VkClearValue clear_color{
+ .color = {.float32 = {bg_red, bg_green, bg_blue, 1.0f}},
+ };
+ const VkRenderPassBeginInfo renderpass_bi{
+ .sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO,
+ .pNext = nullptr,
+ .renderPass = renderpass,
+ .framebuffer = host_framebuffer,
+ .renderArea =
+ {
+ .offset = {0, 0},
+ .extent = render_area,
+ },
+ .clearValueCount = 1,
+ .pClearValues = &clear_color,
+ };
+ const VkViewport viewport{
+ .x = 0.0f,
+ .y = 0.0f,
+ .width = static_cast<float>(render_area.width),
+ .height = static_cast<float>(render_area.height),
+ .minDepth = 0.0f,
+ .maxDepth = 1.0f,
+ };
+ const VkRect2D scissor{
+ .offset = {0, 0},
+ .extent = render_area,
+ };
+ cmdbuf.BeginRenderPass(renderpass_bi, VK_SUBPASS_CONTENTS_INLINE);
+ cmdbuf.BindPipeline(VK_PIPELINE_BIND_POINT_GRAPHICS, graphics_pipeline);
+ cmdbuf.SetViewport(0, viewport);
+ cmdbuf.SetScissor(0, scissor);
+ cmdbuf.BindVertexBuffer(0, *buffer, offsetof(BufferData, vertices));
+ cmdbuf.BindDescriptorSets(VK_PIPELINE_BIND_POINT_GRAPHICS, *pipeline_layout, 0,
+ descriptor_set, {});
+ cmdbuf.Draw(4, 1, 0, 0);
+ cmdbuf.EndRenderPass();
+ });
+}
+
+VkRenderPass WindowAdaptPass::GetRenderPass() {
+ return *render_pass;
+}
+
+void WindowAdaptPass::CreateDescriptorPool(size_t num_images) {
+ const std::array<VkDescriptorPoolSize, 2> pool_sizes{{
+ {
+ .type = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER,
+ .descriptorCount = static_cast<u32>(num_images),
+ },
+ {
+ .type = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER,
+ .descriptorCount = static_cast<u32>(num_images),
+ },
+ }};
+
+ const VkDescriptorPoolCreateInfo ci{
+ .sType = VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO,
+ .pNext = nullptr,
+ .flags = 0,
+ .maxSets = static_cast<u32>(num_images),
+ .poolSizeCount = static_cast<u32>(pool_sizes.size()),
+ .pPoolSizes = pool_sizes.data(),
+ };
+ descriptor_pool = device.GetLogical().CreateDescriptorPool(ci);
+}
+
+void WindowAdaptPass::CreateDescriptorSetLayout() {
+ const std::array<VkDescriptorSetLayoutBinding, 2> layout_bindings{{
+ {
+ .binding = 0,
+ .descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER,
+ .descriptorCount = 1,
+ .stageFlags = VK_SHADER_STAGE_VERTEX_BIT,
+ .pImmutableSamplers = nullptr,
+ },
+ {
+ .binding = 1,
+ .descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER,
+ .descriptorCount = 1,
+ .stageFlags = VK_SHADER_STAGE_FRAGMENT_BIT,
+ .pImmutableSamplers = nullptr,
+ },
+ }};
+
+ const VkDescriptorSetLayoutCreateInfo ci{
+ .sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO,
+ .pNext = nullptr,
+ .flags = 0,
+ .bindingCount = static_cast<u32>(layout_bindings.size()),
+ .pBindings = layout_bindings.data(),
+ };
+
+ descriptor_set_layout = device.GetLogical().CreateDescriptorSetLayout(ci);
+}
+
+void WindowAdaptPass::CreateDescriptorSets(size_t num_images) {
+ const std::vector layouts(num_images, *descriptor_set_layout);
+ descriptor_sets = CreateWrappedDescriptorSets(descriptor_pool, layouts);
+}
+
+void WindowAdaptPass::CreateBuffer(const MemoryAllocator& memory_allocator) {
+ const VkBufferCreateInfo ci{
+ .sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO,
+ .pNext = nullptr,
+ .flags = 0,
+ .size = sizeof(BufferData),
+ .usage = VK_BUFFER_USAGE_TRANSFER_SRC_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT |
+ VK_BUFFER_USAGE_VERTEX_BUFFER_BIT | VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT,
+ .sharingMode = VK_SHARING_MODE_EXCLUSIVE,
+ .queueFamilyIndexCount = 0,
+ .pQueueFamilyIndices = nullptr,
+ };
+
+ buffer = memory_allocator.CreateBuffer(ci, MemoryUsage::Upload);
+}
+
+void WindowAdaptPass::CreateRenderPass(VkFormat frame_format) {
+ const VkAttachmentDescription color_attachment{
+ .flags = 0,
+ .format = frame_format,
+ .samples = VK_SAMPLE_COUNT_1_BIT,
+ .loadOp = VK_ATTACHMENT_LOAD_OP_CLEAR,
+ .storeOp = VK_ATTACHMENT_STORE_OP_STORE,
+ .stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE,
+ .stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE,
+ .initialLayout = VK_IMAGE_LAYOUT_UNDEFINED,
+ .finalLayout = VK_IMAGE_LAYOUT_GENERAL,
+ };
+
+ const VkAttachmentReference color_attachment_ref{
+ .attachment = 0,
+ .layout = VK_IMAGE_LAYOUT_GENERAL,
+ };
+
+ const VkSubpassDescription subpass_description{
+ .flags = 0,
+ .pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS,
+ .inputAttachmentCount = 0,
+ .pInputAttachments = nullptr,
+ .colorAttachmentCount = 1,
+ .pColorAttachments = &color_attachment_ref,
+ .pResolveAttachments = nullptr,
+ .pDepthStencilAttachment = nullptr,
+ .preserveAttachmentCount = 0,
+ .pPreserveAttachments = nullptr,
+ };
+
+ const VkSubpassDependency dependency{
+ .srcSubpass = VK_SUBPASS_EXTERNAL,
+ .dstSubpass = 0,
+ .srcStageMask = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT,
+ .dstStageMask = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT,
+ .srcAccessMask = 0,
+ .dstAccessMask = VK_ACCESS_COLOR_ATTACHMENT_READ_BIT | VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT,
+ .dependencyFlags = 0,
+ };
+
+ const VkRenderPassCreateInfo renderpass_ci{
+ .sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO,
+ .pNext = nullptr,
+ .flags = 0,
+ .attachmentCount = 1,
+ .pAttachments = &color_attachment,
+ .subpassCount = 1,
+ .pSubpasses = &subpass_description,
+ .dependencyCount = 1,
+ .pDependencies = &dependency,
+ };
+
+ render_pass = device.GetLogical().CreateRenderPass(renderpass_ci);
+}
+
+void WindowAdaptPass::CreateVertexShader() {
+ vertex_shader = BuildShader(device, VULKAN_PRESENT_VERT_SPV);
+}
+
+void WindowAdaptPass::CreatePipelineLayout() {
+ const VkPipelineLayoutCreateInfo ci{
+ .sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO,
+ .pNext = nullptr,
+ .flags = 0,
+ .setLayoutCount = 1,
+ .pSetLayouts = descriptor_set_layout.address(),
+ .pushConstantRangeCount = 0,
+ .pPushConstantRanges = nullptr,
+ };
+ pipeline_layout = device.GetLogical().CreatePipelineLayout(ci);
+}
+
+void WindowAdaptPass::SetUniformData(BufferData& data,
+ const Layout::FramebufferLayout& layout) const {
+ data.uniform.modelview_matrix =
+ MakeOrthographicMatrix(static_cast<f32>(layout.width), static_cast<f32>(layout.height));
+}
+
+void WindowAdaptPass::SetVertexData(BufferData& data, const Layout::FramebufferLayout& layout,
+ const Common::Rectangle<f32>& crop) const {
+ // Map the coordinates to the screen.
+ const auto& screen = layout.screen;
+ const auto x = static_cast<f32>(screen.left);
+ const auto y = static_cast<f32>(screen.top);
+ const auto w = static_cast<f32>(screen.GetWidth());
+ const auto h = static_cast<f32>(screen.GetHeight());
+
+ data.vertices[0] = ScreenRectVertex(x, y, crop.left, crop.top);
+ data.vertices[1] = ScreenRectVertex(x + w, y, crop.right, crop.top);
+ data.vertices[2] = ScreenRectVertex(x, y + h, crop.left, crop.bottom);
+ data.vertices[3] = ScreenRectVertex(x + w, y + h, crop.right, crop.bottom);
+}
+
+void WindowAdaptPass::UpdateDescriptorSet(size_t image_index, VkImageView image_view) {
+ const VkDescriptorBufferInfo buffer_info{
+ .buffer = *buffer,
+ .offset = offsetof(BufferData, uniform),
+ .range = sizeof(BufferData::uniform),
+ };
+
+ const VkWriteDescriptorSet ubo_write{
+ .sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET,
+ .pNext = nullptr,
+ .dstSet = descriptor_sets[image_index],
+ .dstBinding = 0,
+ .dstArrayElement = 0,
+ .descriptorCount = 1,
+ .descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER,
+ .pImageInfo = nullptr,
+ .pBufferInfo = &buffer_info,
+ .pTexelBufferView = nullptr,
+ };
+
+ const VkDescriptorImageInfo image_info{
+ .sampler = *sampler,
+ .imageView = image_view,
+ .imageLayout = VK_IMAGE_LAYOUT_GENERAL,
+ };
+
+ const VkWriteDescriptorSet sampler_write{
+ .sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET,
+ .pNext = nullptr,
+ .dstSet = descriptor_sets[image_index],
+ .dstBinding = 1,
+ .dstArrayElement = 0,
+ .descriptorCount = 1,
+ .descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER,
+ .pImageInfo = &image_info,
+ .pBufferInfo = nullptr,
+ .pTexelBufferView = nullptr,
+ };
+
+ device.GetLogical().UpdateDescriptorSets(std::array{ubo_write, sampler_write}, {});
+}
+
+void WindowAdaptPass::ConfigureLayout(size_t image_index, VkImageView image_view,
+ const Layout::FramebufferLayout& layout,
+ const Common::Rectangle<f32>& crop_rect) {
+ BufferData data;
+ SetUniformData(data, layout);
+ SetVertexData(data, layout, crop_rect);
+
+ const std::span<u8> mapped_span = buffer.Mapped();
+ std::memcpy(mapped_span.data(), &data, sizeof(data));
+
+ UpdateDescriptorSet(image_index, image_view);
+}
+
+void WindowAdaptPass::CreatePipeline() {
+ const std::array<VkPipelineShaderStageCreateInfo, 2> shader_stages{{
+ {
+ .sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO,
+ .pNext = nullptr,
+ .flags = 0,
+ .stage = VK_SHADER_STAGE_VERTEX_BIT,
+ .module = *vertex_shader,
+ .pName = "main",
+ .pSpecializationInfo = nullptr,
+ },
+ {
+ .sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO,
+ .pNext = nullptr,
+ .flags = 0,
+ .stage = VK_SHADER_STAGE_FRAGMENT_BIT,
+ .module = *fragment_shader,
+ .pName = "main",
+ .pSpecializationInfo = nullptr,
+ },
+ }};
+
+ const auto vertex_binding_description = ScreenRectVertex::GetDescription();
+ const auto vertex_attrs_description = ScreenRectVertex::GetAttributes();
+
+ const VkPipelineVertexInputStateCreateInfo vertex_input_ci{
+ .sType = VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO,
+ .pNext = nullptr,
+ .flags = 0,
+ .vertexBindingDescriptionCount = 1,
+ .pVertexBindingDescriptions = &vertex_binding_description,
+ .vertexAttributeDescriptionCount = u32{vertex_attrs_description.size()},
+ .pVertexAttributeDescriptions = vertex_attrs_description.data(),
+ };
+
+ const VkPipelineInputAssemblyStateCreateInfo input_assembly_ci{
+ .sType = VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO,
+ .pNext = nullptr,
+ .flags = 0,
+ .topology = VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP,
+ .primitiveRestartEnable = VK_FALSE,
+ };
+
+ const VkPipelineViewportStateCreateInfo viewport_state_ci{
+ .sType = VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO,
+ .pNext = nullptr,
+ .flags = 0,
+ .viewportCount = 1,
+ .pViewports = nullptr,
+ .scissorCount = 1,
+ .pScissors = nullptr,
+ };
+
+ const VkPipelineRasterizationStateCreateInfo rasterization_ci{
+ .sType = VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO,
+ .pNext = nullptr,
+ .flags = 0,
+ .depthClampEnable = VK_FALSE,
+ .rasterizerDiscardEnable = VK_FALSE,
+ .polygonMode = VK_POLYGON_MODE_FILL,
+ .cullMode = VK_CULL_MODE_NONE,
+ .frontFace = VK_FRONT_FACE_CLOCKWISE,
+ .depthBiasEnable = VK_FALSE,
+ .depthBiasConstantFactor = 0.0f,
+ .depthBiasClamp = 0.0f,
+ .depthBiasSlopeFactor = 0.0f,
+ .lineWidth = 1.0f,
+ };
+
+ const VkPipelineMultisampleStateCreateInfo multisampling_ci{
+ .sType = VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO,
+ .pNext = nullptr,
+ .flags = 0,
+ .rasterizationSamples = VK_SAMPLE_COUNT_1_BIT,
+ .sampleShadingEnable = VK_FALSE,
+ .minSampleShading = 0.0f,
+ .pSampleMask = nullptr,
+ .alphaToCoverageEnable = VK_FALSE,
+ .alphaToOneEnable = VK_FALSE,
+ };
+
+ const VkPipelineColorBlendAttachmentState color_blend_attachment{
+ .blendEnable = VK_FALSE,
+ .srcColorBlendFactor = VK_BLEND_FACTOR_ZERO,
+ .dstColorBlendFactor = VK_BLEND_FACTOR_ZERO,
+ .colorBlendOp = VK_BLEND_OP_ADD,
+ .srcAlphaBlendFactor = VK_BLEND_FACTOR_ZERO,
+ .dstAlphaBlendFactor = VK_BLEND_FACTOR_ZERO,
+ .alphaBlendOp = VK_BLEND_OP_ADD,
+ .colorWriteMask = VK_COLOR_COMPONENT_R_BIT | VK_COLOR_COMPONENT_G_BIT |
+ VK_COLOR_COMPONENT_B_BIT | VK_COLOR_COMPONENT_A_BIT,
+ };
+
+ const VkPipelineColorBlendStateCreateInfo color_blend_ci{
+ .sType = VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO,
+ .pNext = nullptr,
+ .flags = 0,
+ .logicOpEnable = VK_FALSE,
+ .logicOp = VK_LOGIC_OP_COPY,
+ .attachmentCount = 1,
+ .pAttachments = &color_blend_attachment,
+ .blendConstants = {0.0f, 0.0f, 0.0f, 0.0f},
+ };
+
+ static constexpr std::array dynamic_states{
+ VK_DYNAMIC_STATE_VIEWPORT,
+ VK_DYNAMIC_STATE_SCISSOR,
+ };
+ const VkPipelineDynamicStateCreateInfo dynamic_state_ci{
+ .sType = VK_STRUCTURE_TYPE_PIPELINE_DYNAMIC_STATE_CREATE_INFO,
+ .pNext = nullptr,
+ .flags = 0,
+ .dynamicStateCount = static_cast<u32>(dynamic_states.size()),
+ .pDynamicStates = dynamic_states.data(),
+ };
+
+ const VkGraphicsPipelineCreateInfo pipeline_ci{
+ .sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO,
+ .pNext = nullptr,
+ .flags = 0,
+ .stageCount = static_cast<u32>(shader_stages.size()),
+ .pStages = shader_stages.data(),
+ .pVertexInputState = &vertex_input_ci,
+ .pInputAssemblyState = &input_assembly_ci,
+ .pTessellationState = nullptr,
+ .pViewportState = &viewport_state_ci,
+ .pRasterizationState = &rasterization_ci,
+ .pMultisampleState = &multisampling_ci,
+ .pDepthStencilState = nullptr,
+ .pColorBlendState = &color_blend_ci,
+ .pDynamicState = &dynamic_state_ci,
+ .layout = *pipeline_layout,
+ .renderPass = *render_pass,
+ .subpass = 0,
+ .basePipelineHandle = 0,
+ .basePipelineIndex = 0,
+ };
+
+ pipeline = device.GetLogical().CreateGraphicsPipeline(pipeline_ci);
+}
+
+} // namespace Vulkan
diff --git a/src/video_core/renderer_vulkan/present/window_adapt_pass.h b/src/video_core/renderer_vulkan/present/window_adapt_pass.h
new file mode 100644
index 000000000..5309233a2
--- /dev/null
+++ b/src/video_core/renderer_vulkan/present/window_adapt_pass.h
@@ -0,0 +1,71 @@
+// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#pragma once
+
+#include "common/math_util.h"
+#include "video_core/vulkan_common/vulkan_wrapper.h"
+
+namespace Layout {
+struct FramebufferLayout;
+}
+
+namespace Tegra {
+struct FramebufferConfig;
+}
+
+namespace Vulkan {
+
+class Device;
+struct Frame;
+class MemoryAllocator;
+class Scheduler;
+
+class WindowAdaptPass final {
+public:
+ explicit WindowAdaptPass(const Device& device, const MemoryAllocator& memory_allocator,
+ size_t num_images, VkFormat frame_format, vk::Sampler&& sampler,
+ vk::ShaderModule&& fragment_shader);
+ ~WindowAdaptPass();
+
+ void Draw(Scheduler& scheduler, size_t image_index, VkImageView src_image_view,
+ VkExtent2D src_image_extent, const Common::Rectangle<f32>& crop_rect,
+ const Layout::FramebufferLayout& layout, Frame* dst);
+
+ VkRenderPass GetRenderPass();
+
+private:
+ struct BufferData;
+
+ void SetUniformData(BufferData& data, const Layout::FramebufferLayout& layout) const;
+ void SetVertexData(BufferData& data, const Layout::FramebufferLayout& layout,
+ const Common::Rectangle<f32>& crop_rect) const;
+ void UpdateDescriptorSet(size_t image_index, VkImageView image_view);
+ void ConfigureLayout(size_t image_index, VkImageView image_view,
+ const Layout::FramebufferLayout& layout,
+ const Common::Rectangle<f32>& crop_rect);
+
+ void CreateDescriptorPool(size_t num_images);
+ void CreateDescriptorSetLayout();
+ void CreateDescriptorSets(size_t num_images);
+ void CreatePipelineLayout();
+ void CreateVertexShader();
+ void CreateRenderPass(VkFormat frame_format);
+ void CreatePipeline();
+ void CreateBuffer(const MemoryAllocator& memory_allocator);
+
+private:
+ const Device& device;
+ vk::DescriptorPool descriptor_pool;
+ vk::DescriptorSetLayout descriptor_set_layout;
+ vk::DescriptorSets descriptor_sets;
+ vk::PipelineLayout pipeline_layout;
+ vk::Sampler sampler;
+ vk::ShaderModule vertex_shader;
+ vk::ShaderModule fragment_shader;
+ vk::RenderPass render_pass;
+ vk::Pipeline pipeline;
+ vk::Buffer buffer;
+};
+
+} // namespace Vulkan
diff --git a/src/video_core/renderer_vulkan/renderer_vulkan.cpp b/src/video_core/renderer_vulkan/renderer_vulkan.cpp
index e1fe53bbd..2912aaff6 100644
--- a/src/video_core/renderer_vulkan/renderer_vulkan.cpp
+++ b/src/video_core/renderer_vulkan/renderer_vulkan.cpp
@@ -97,8 +97,8 @@ RendererVulkan::RendererVulkan(Core::TelemetrySession& telemetry_session_,
render_window.GetFramebufferLayout().height),
present_manager(instance, render_window, device, memory_allocator, scheduler, swapchain,
surface),
- blit_screen(device_memory, render_window, device, memory_allocator, swapchain,
- present_manager, scheduler),
+ blit_swapchain(device_memory, device, memory_allocator, present_manager, scheduler),
+ blit_screenshot(device_memory, device, memory_allocator, present_manager, scheduler),
rasterizer(render_window, gpu, device_memory, device, memory_allocator, state_tracker,
scheduler) {
if (Settings::values.renderer_force_max_clock.GetValue() && device.ShouldBoostClocks()) {
@@ -127,7 +127,9 @@ void RendererVulkan::SwapBuffers(const Tegra::FramebufferConfig* framebuffer) {
RenderScreenshot(*framebuffer);
Frame* frame = present_manager.GetRenderFrame();
- blit_screen.DrawToSwapchain(rasterizer, frame, *framebuffer);
+ blit_swapchain.DrawToFrame(rasterizer, frame, *framebuffer,
+ render_window.GetFramebufferLayout(), swapchain.GetImageCount(),
+ swapchain.GetImageViewFormat());
scheduler.Flush(*frame->render_ready);
present_manager.Present(frame);
@@ -166,54 +168,65 @@ void Vulkan::RendererVulkan::RenderScreenshot(const Tegra::FramebufferConfig& fr
return;
}
const Layout::FramebufferLayout layout{renderer_settings.screenshot_framebuffer_layout};
- vk::Image staging_image = memory_allocator.CreateImage(VkImageCreateInfo{
- .sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO,
- .pNext = nullptr,
- .flags = VK_IMAGE_CREATE_MUTABLE_FORMAT_BIT,
- .imageType = VK_IMAGE_TYPE_2D,
- .format = VK_FORMAT_B8G8R8A8_UNORM,
- .extent =
- {
- .width = layout.width,
- .height = layout.height,
- .depth = 1,
+ auto frame = [&]() {
+ vk::Image staging_image = memory_allocator.CreateImage(VkImageCreateInfo{
+ .sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO,
+ .pNext = nullptr,
+ .flags = VK_IMAGE_CREATE_MUTABLE_FORMAT_BIT,
+ .imageType = VK_IMAGE_TYPE_2D,
+ .format = VK_FORMAT_B8G8R8A8_UNORM,
+ .extent =
+ {
+ .width = layout.width,
+ .height = layout.height,
+ .depth = 1,
+ },
+ .mipLevels = 1,
+ .arrayLayers = 1,
+ .samples = VK_SAMPLE_COUNT_1_BIT,
+ .tiling = VK_IMAGE_TILING_OPTIMAL,
+ .usage = VK_IMAGE_USAGE_TRANSFER_SRC_BIT | VK_IMAGE_USAGE_TRANSFER_DST_BIT |
+ VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT,
+ .sharingMode = VK_SHARING_MODE_EXCLUSIVE,
+ .queueFamilyIndexCount = 0,
+ .pQueueFamilyIndices = nullptr,
+ .initialLayout = VK_IMAGE_LAYOUT_UNDEFINED,
+ });
+
+ vk::ImageView dst_view = device.GetLogical().CreateImageView(VkImageViewCreateInfo{
+ .sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO,
+ .pNext = nullptr,
+ .flags = 0,
+ .image = *staging_image,
+ .viewType = VK_IMAGE_VIEW_TYPE_2D,
+ .format = VK_FORMAT_B8G8R8A8_UNORM,
+ .components{
+ .r = VK_COMPONENT_SWIZZLE_IDENTITY,
+ .g = VK_COMPONENT_SWIZZLE_IDENTITY,
+ .b = VK_COMPONENT_SWIZZLE_IDENTITY,
+ .a = VK_COMPONENT_SWIZZLE_IDENTITY,
},
- .mipLevels = 1,
- .arrayLayers = 1,
- .samples = VK_SAMPLE_COUNT_1_BIT,
- .tiling = VK_IMAGE_TILING_OPTIMAL,
- .usage = VK_IMAGE_USAGE_TRANSFER_SRC_BIT | VK_IMAGE_USAGE_TRANSFER_DST_BIT |
- VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT,
- .sharingMode = VK_SHARING_MODE_EXCLUSIVE,
- .queueFamilyIndexCount = 0,
- .pQueueFamilyIndices = nullptr,
- .initialLayout = VK_IMAGE_LAYOUT_UNDEFINED,
- });
+ .subresourceRange{
+ .aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
+ .baseMipLevel = 0,
+ .levelCount = 1,
+ .baseArrayLayer = 0,
+ .layerCount = VK_REMAINING_ARRAY_LAYERS,
+ },
+ });
+ vk::Framebuffer screenshot_fb =
+ blit_screenshot.CreateFramebuffer(layout, *dst_view, VK_FORMAT_B8G8R8A8_UNORM);
+ return Frame{
+ .width = layout.width,
+ .height = layout.height,
+ .image = std::move(staging_image),
+ .image_view = std::move(dst_view),
+ .framebuffer = std::move(screenshot_fb),
+ };
+ }();
- const vk::ImageView dst_view = device.GetLogical().CreateImageView(VkImageViewCreateInfo{
- .sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO,
- .pNext = nullptr,
- .flags = 0,
- .image = *staging_image,
- .viewType = VK_IMAGE_VIEW_TYPE_2D,
- .format = VK_FORMAT_B8G8R8A8_UNORM,
- .components{
- .r = VK_COMPONENT_SWIZZLE_IDENTITY,
- .g = VK_COMPONENT_SWIZZLE_IDENTITY,
- .b = VK_COMPONENT_SWIZZLE_IDENTITY,
- .a = VK_COMPONENT_SWIZZLE_IDENTITY,
- },
- .subresourceRange{
- .aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
- .baseMipLevel = 0,
- .levelCount = 1,
- .baseArrayLayer = 0,
- .layerCount = VK_REMAINING_ARRAY_LAYERS,
- },
- });
- const VkExtent2D render_area{.width = layout.width, .height = layout.height};
- const vk::Framebuffer screenshot_fb = blit_screen.CreateFramebuffer(*dst_view, render_area);
- blit_screen.Draw(rasterizer, framebuffer, *screenshot_fb, layout, render_area);
+ blit_screenshot.DrawToFrame(rasterizer, &frame, framebuffer, layout, 1,
+ VK_FORMAT_B8G8R8A8_UNORM);
const auto buffer_size = static_cast<VkDeviceSize>(layout.width * layout.height * 4);
const VkBufferCreateInfo dst_buffer_info{
@@ -240,7 +253,7 @@ void Vulkan::RendererVulkan::RenderScreenshot(const Tegra::FramebufferConfig& fr
.newLayout = VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
- .image = *staging_image,
+ .image = *frame.image,
.subresourceRange{
.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
.baseMipLevel = 0,
@@ -258,7 +271,7 @@ void Vulkan::RendererVulkan::RenderScreenshot(const Tegra::FramebufferConfig& fr
.newLayout = VK_IMAGE_LAYOUT_GENERAL,
.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
- .image = *staging_image,
+ .image = *frame.image,
.subresourceRange{
.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
.baseMipLevel = 0,
@@ -292,7 +305,7 @@ void Vulkan::RendererVulkan::RenderScreenshot(const Tegra::FramebufferConfig& fr
};
cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT,
0, read_barrier);
- cmdbuf.CopyImageToBuffer(*staging_image, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, *dst_buffer,
+ cmdbuf.CopyImageToBuffer(*frame.image, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, *dst_buffer,
copy);
cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_ALL_COMMANDS_BIT,
0, memory_write_barrier, nullptr, image_write_barrier);
diff --git a/src/video_core/renderer_vulkan/renderer_vulkan.h b/src/video_core/renderer_vulkan/renderer_vulkan.h
index d7d006b20..5b0560e68 100644
--- a/src/video_core/renderer_vulkan/renderer_vulkan.h
+++ b/src/video_core/renderer_vulkan/renderer_vulkan.h
@@ -78,7 +78,8 @@ private:
Scheduler scheduler;
Swapchain swapchain;
PresentManager present_manager;
- BlitScreen blit_screen;
+ BlitScreen blit_swapchain;
+ BlitScreen blit_screenshot;
RasterizerVulkan rasterizer;
std::optional<TurboMode> turbo_mode;
};
diff --git a/src/video_core/renderer_vulkan/vk_blit_screen.cpp b/src/video_core/renderer_vulkan/vk_blit_screen.cpp
index fe1a7b0cd..fd7c28779 100644
--- a/src/video_core/renderer_vulkan/vk_blit_screen.cpp
+++ b/src/video_core/renderer_vulkan/vk_blit_screen.cpp
@@ -9,19 +9,12 @@
#include "common/assert.h"
#include "common/common_types.h"
-#include "common/math_util.h"
-#include "common/polyfill_ranges.h"
#include "common/settings.h"
#include "core/core.h"
#include "core/frontend/emu_window.h"
#include "video_core/gpu.h"
#include "video_core/host1x/gpu_device_memory_manager.h"
-#include "video_core/host_shaders/present_bicubic_frag_spv.h"
-#include "video_core/host_shaders/present_gaussian_frag_spv.h"
-#include "video_core/host_shaders/vulkan_present_frag_spv.h"
-#include "video_core/host_shaders/vulkan_present_scaleforce_fp16_frag_spv.h"
-#include "video_core/host_shaders/vulkan_present_scaleforce_fp32_frag_spv.h"
-#include "video_core/host_shaders/vulkan_present_vert_spv.h"
+#include "video_core/renderer_vulkan/present/filters.h"
#include "video_core/renderer_vulkan/present/fsr.h"
#include "video_core/renderer_vulkan/present/fxaa.h"
#include "video_core/renderer_vulkan/present/smaa.h"
@@ -29,7 +22,6 @@
#include "video_core/renderer_vulkan/vk_blit_screen.h"
#include "video_core/renderer_vulkan/vk_scheduler.h"
#include "video_core/renderer_vulkan/vk_shader_util.h"
-#include "video_core/renderer_vulkan/vk_swapchain.h"
#include "video_core/surface.h"
#include "video_core/textures/decoders.h"
#include "video_core/vulkan_common/vulkan_device.h"
@@ -40,48 +32,6 @@ namespace Vulkan {
namespace {
-struct ScreenRectVertex {
- ScreenRectVertex() = default;
- explicit ScreenRectVertex(f32 x, f32 y, f32 u, f32 v) : position{{x, y}}, tex_coord{{u, v}} {}
-
- std::array<f32, 2> position;
- std::array<f32, 2> tex_coord;
-
- static VkVertexInputBindingDescription GetDescription() {
- return {
- .binding = 0,
- .stride = sizeof(ScreenRectVertex),
- .inputRate = VK_VERTEX_INPUT_RATE_VERTEX,
- };
- }
-
- static std::array<VkVertexInputAttributeDescription, 2> GetAttributes() {
- return {{
- {
- .location = 0,
- .binding = 0,
- .format = VK_FORMAT_R32G32_SFLOAT,
- .offset = offsetof(ScreenRectVertex, position),
- },
- {
- .location = 1,
- .binding = 0,
- .format = VK_FORMAT_R32G32_SFLOAT,
- .offset = offsetof(ScreenRectVertex, tex_coord),
- },
- }};
- }
-};
-
-std::array<f32, 4 * 4> MakeOrthographicMatrix(f32 width, f32 height) {
- // clang-format off
- return { 2.f / width, 0.f, 0.f, 0.f,
- 0.f, 2.f / height, 0.f, 0.f,
- 0.f, 0.f, 1.f, 0.f,
- -1.f, -1.f, 0.f, 1.f};
- // clang-format on
-}
-
u32 GetBytesPerPixel(const Tegra::FramebufferConfig& framebuffer) {
using namespace VideoCore::Surface;
return BytesPerBlock(PixelFormatFromGPUPixelFormat(framebuffer.pixel_format));
@@ -110,43 +60,82 @@ VkFormat GetFormat(const Tegra::FramebufferConfig& framebuffer) {
} // Anonymous namespace
-struct BlitScreen::BufferData {
- struct {
- std::array<f32, 4 * 4> modelview_matrix;
- } uniform;
+BlitScreen::BlitScreen(Tegra::MaxwellDeviceMemoryManager& device_memory_, const Device& device_,
+ MemoryAllocator& memory_allocator_, PresentManager& present_manager_,
+ Scheduler& scheduler_)
+ : device_memory{device_memory_}, device{device_}, memory_allocator{memory_allocator_},
+ present_manager{present_manager_}, scheduler{scheduler_}, image_count{1},
+ swapchain_view_format{VK_FORMAT_B8G8R8A8_UNORM} {}
+
+BlitScreen::~BlitScreen() = default;
+
+void BlitScreen::WaitIdle() {
+ present_manager.WaitPresent();
+ scheduler.Finish();
+ device.GetLogical().WaitIdle();
+}
- std::array<ScreenRectVertex, 4> vertices;
+void BlitScreen::SetWindowAdaptPass(const Layout::FramebufferLayout& layout) {
+ scaling_filter = Settings::values.scaling_filter.GetValue();
- // Unaligned image data goes here
-};
+ const VkExtent2D adapt_size{
+ .width = layout.screen.GetWidth(),
+ .height = layout.screen.GetHeight(),
+ };
-BlitScreen::BlitScreen(Tegra::MaxwellDeviceMemoryManager& device_memory_,
- Core::Frontend::EmuWindow& render_window_, const Device& device_,
- MemoryAllocator& memory_allocator_, Swapchain& swapchain_,
- PresentManager& present_manager_, Scheduler& scheduler_)
- : device_memory{device_memory_}, render_window{render_window_}, device{device_},
- memory_allocator{memory_allocator_}, swapchain{swapchain_}, present_manager{present_manager_},
- scheduler{scheduler_}, image_count{swapchain.GetImageCount()} {
- resource_ticks.resize(image_count);
- swapchain_view_format = swapchain.GetImageViewFormat();
+ fsr.reset();
- CreateStaticResources();
- CreateDynamicResources();
+ switch (scaling_filter) {
+ case Settings::ScalingFilter::NearestNeighbor:
+ window_adapt =
+ MakeNearestNeighbor(device, memory_allocator, image_count, swapchain_view_format);
+ break;
+ case Settings::ScalingFilter::Bicubic:
+ window_adapt = MakeBicubic(device, memory_allocator, image_count, swapchain_view_format);
+ break;
+ case Settings::ScalingFilter::Gaussian:
+ window_adapt = MakeGaussian(device, memory_allocator, image_count, swapchain_view_format);
+ break;
+ case Settings::ScalingFilter::ScaleForce:
+ window_adapt = MakeScaleForce(device, memory_allocator, image_count, swapchain_view_format);
+ break;
+ case Settings::ScalingFilter::Fsr:
+ fsr = std::make_unique<FSR>(device, memory_allocator, image_count, adapt_size);
+ [[fallthrough]];
+ case Settings::ScalingFilter::Bilinear:
+ default:
+ window_adapt = MakeBilinear(device, memory_allocator, image_count, swapchain_view_format);
+ break;
+ }
}
-BlitScreen::~BlitScreen() = default;
+void BlitScreen::SetAntiAliasPass() {
+ if (anti_alias && anti_aliasing == Settings::values.anti_aliasing.GetValue()) {
+ return;
+ }
-void BlitScreen::Recreate() {
- present_manager.WaitPresent();
- scheduler.Finish();
- device.GetLogical().WaitIdle();
- CreateDynamicResources();
+ anti_aliasing = Settings::values.anti_aliasing.GetValue();
+
+ const VkExtent2D render_area{
+ .width = Settings::values.resolution_info.ScaleUp(raw_width),
+ .height = Settings::values.resolution_info.ScaleUp(raw_height),
+ };
+
+ switch (anti_aliasing) {
+ case Settings::AntiAliasing::Fxaa:
+ anti_alias = std::make_unique<FXAA>(device, memory_allocator, image_count, render_area);
+ break;
+ case Settings::AntiAliasing::Smaa:
+ anti_alias = std::make_unique<SMAA>(device, memory_allocator, image_count, render_area);
+ break;
+ default:
+ anti_alias = std::make_unique<NoAA>();
+ break;
+ }
}
void BlitScreen::Draw(RasterizerVulkan& rasterizer, const Tegra::FramebufferConfig& framebuffer,
- const VkFramebuffer& host_framebuffer, const Layout::FramebufferLayout layout,
- VkExtent2D render_area) {
-
+ const Layout::FramebufferLayout& layout, Frame* dst) {
const auto texture_info = rasterizer.AccelerateDisplay(
framebuffer, framebuffer.address + framebuffer.offset, framebuffer.stride);
const u32 texture_width = texture_info ? texture_info->width : framebuffer.width;
@@ -156,23 +145,19 @@ void BlitScreen::Draw(RasterizerVulkan& rasterizer, const Tegra::FramebufferConf
const bool use_accelerated = texture_info.has_value();
RefreshResources(framebuffer);
+ SetAntiAliasPass();
// Finish any pending renderpass
scheduler.RequestOutsideRenderPassOperationContext();
scheduler.Wait(resource_ticks[image_index]);
- resource_ticks[image_index] = scheduler.CurrentTick();
+ SCOPE_EXIT({ resource_ticks[image_index] = scheduler.CurrentTick(); });
VkImage source_image = texture_info ? texture_info->image : *raw_images[image_index];
VkImageView source_image_view =
texture_info ? texture_info->image_view : *raw_image_views[image_index];
- BufferData data;
- SetUniformData(data, layout);
- SetVertexData(data, framebuffer, layout, texture_width, texture_height);
-
const std::span<u8> mapped_span = buffer.Mapped();
- std::memcpy(mapped_span.data(), &data, sizeof(data));
if (!use_accelerated) {
const u64 image_offset = GetRawImageOffset(framebuffer);
@@ -249,145 +234,109 @@ void BlitScreen::Draw(RasterizerVulkan& rasterizer, const Tegra::FramebufferConf
});
}
- const auto anti_alias_pass = Settings::values.anti_aliasing.GetValue();
- if (use_accelerated && anti_alias_pass == Settings::AntiAliasing::Fxaa) {
- if (!fxaa) {
- const u32 up_scale = Settings::values.resolution_info.up_scale;
- const u32 down_shift = Settings::values.resolution_info.down_shift;
- const VkExtent2D fxaa_size{
- .width = (up_scale * framebuffer.width) >> down_shift,
- .height = (up_scale * framebuffer.height) >> down_shift,
- };
- fxaa = std::make_unique<FXAA>(device, memory_allocator, image_count, fxaa_size);
- }
+ source_image_view = anti_alias->Draw(scheduler, image_index, source_image, source_image_view);
+
+ const auto crop_rect = Tegra::NormalizeCrop(framebuffer, texture_width, texture_height);
+ const VkExtent2D render_extent{
+ .width = scaled_width,
+ .height = scaled_height,
+ };
- source_image_view = fxaa->Draw(scheduler, image_index, source_image, source_image_view);
- }
- if (use_accelerated && anti_alias_pass == Settings::AntiAliasing::Smaa) {
- if (!smaa) {
- const u32 up_scale = Settings::values.resolution_info.up_scale;
- const u32 down_shift = Settings::values.resolution_info.down_shift;
- const VkExtent2D smaa_size{
- .width = (up_scale * framebuffer.width) >> down_shift,
- .height = (up_scale * framebuffer.height) >> down_shift,
- };
- CreateSMAA(smaa_size);
- }
- source_image_view = smaa->Draw(scheduler, image_index, source_image, source_image_view);
- }
if (fsr) {
- const auto crop_rect = Tegra::NormalizeCrop(framebuffer, texture_width, texture_height);
- const VkExtent2D fsr_input_size{
- .width = scaled_width,
- .height = scaled_height,
+ const VkExtent2D adapt_size{
+ .width = layout.screen.GetWidth(),
+ .height = layout.screen.GetHeight(),
};
- VkImageView fsr_image_view =
- fsr->Draw(scheduler, image_index, source_image_view, fsr_input_size, crop_rect);
- UpdateDescriptorSet(fsr_image_view, true);
+
+ source_image_view =
+ fsr->Draw(scheduler, image_index, source_image_view, render_extent, crop_rect);
+
+ const Common::Rectangle<f32> output_crop{0, 0, 1, 1};
+ window_adapt->Draw(scheduler, image_index, source_image_view, adapt_size, output_crop,
+ layout, dst);
} else {
- const bool is_nn =
- Settings::values.scaling_filter.GetValue() == Settings::ScalingFilter::NearestNeighbor;
- UpdateDescriptorSet(source_image_view, is_nn);
+ window_adapt->Draw(scheduler, image_index, source_image_view, render_extent, crop_rect,
+ layout, dst);
}
+}
- scheduler.Record([this, host_framebuffer, index = image_index,
- size = render_area](vk::CommandBuffer cmdbuf) {
- const f32 bg_red = Settings::values.bg_red.GetValue() / 255.0f;
- const f32 bg_green = Settings::values.bg_green.GetValue() / 255.0f;
- const f32 bg_blue = Settings::values.bg_blue.GetValue() / 255.0f;
- const VkClearValue clear_color{
- .color = {.float32 = {bg_red, bg_green, bg_blue, 1.0f}},
- };
- const VkRenderPassBeginInfo renderpass_bi{
- .sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO,
- .pNext = nullptr,
- .renderPass = *renderpass,
- .framebuffer = host_framebuffer,
- .renderArea =
- {
- .offset = {0, 0},
- .extent = size,
- },
- .clearValueCount = 1,
- .pClearValues = &clear_color,
- };
- const VkViewport viewport{
- .x = 0.0f,
- .y = 0.0f,
- .width = static_cast<float>(size.width),
- .height = static_cast<float>(size.height),
- .minDepth = 0.0f,
- .maxDepth = 1.0f,
- };
- const VkRect2D scissor{
- .offset = {0, 0},
- .extent = size,
- };
- cmdbuf.BeginRenderPass(renderpass_bi, VK_SUBPASS_CONTENTS_INLINE);
- auto graphics_pipeline = [this]() {
- switch (Settings::values.scaling_filter.GetValue()) {
- case Settings::ScalingFilter::NearestNeighbor:
- case Settings::ScalingFilter::Bilinear:
- return *bilinear_pipeline;
- case Settings::ScalingFilter::Bicubic:
- return *bicubic_pipeline;
- case Settings::ScalingFilter::Gaussian:
- return *gaussian_pipeline;
- case Settings::ScalingFilter::ScaleForce:
- return *scaleforce_pipeline;
- default:
- return *bilinear_pipeline;
- }
- }();
- cmdbuf.BindPipeline(VK_PIPELINE_BIND_POINT_GRAPHICS, graphics_pipeline);
- cmdbuf.SetViewport(0, viewport);
- cmdbuf.SetScissor(0, scissor);
+void BlitScreen::DrawToFrame(RasterizerVulkan& rasterizer, Frame* frame,
+ const Tegra::FramebufferConfig& framebuffer,
+ const Layout::FramebufferLayout& layout, size_t swapchain_images,
+ VkFormat current_swapchain_view_format) {
+ bool resource_update_required = false;
+ bool presentation_recreate_required = false;
- cmdbuf.BindVertexBuffer(0, *buffer, offsetof(BufferData, vertices));
- cmdbuf.BindDescriptorSets(VK_PIPELINE_BIND_POINT_GRAPHICS, *pipeline_layout, 0,
- descriptor_sets[index], {});
- cmdbuf.Draw(4, 1, 0, 0);
- cmdbuf.EndRenderPass();
- });
-}
+ // Recreate dynamic resources if the adapting filter changed
+ if (!window_adapt || scaling_filter != Settings::values.scaling_filter.GetValue()) {
+ resource_update_required = true;
+ }
-void BlitScreen::DrawToSwapchain(RasterizerVulkan& rasterizer, Frame* frame,
- const Tegra::FramebufferConfig& framebuffer) {
// Recreate dynamic resources if the the image count or input format changed
- const VkFormat current_framebuffer_format =
+ const VkFormat old_framebuffer_format =
std::exchange(framebuffer_view_format, GetFormat(framebuffer));
- if (const std::size_t swapchain_images = swapchain.GetImageCount();
- swapchain_images != image_count || current_framebuffer_format != framebuffer_view_format) {
+ if (swapchain_images != image_count || old_framebuffer_format != framebuffer_view_format) {
image_count = swapchain_images;
- Recreate();
+ resource_update_required = true;
}
- // Recreate the presentation frame if the dimensions of the window changed
- const Layout::FramebufferLayout layout = render_window.GetFramebufferLayout();
- if (layout.width != frame->width || layout.height != frame->height) {
- Recreate();
- present_manager.RecreateFrame(frame, layout.width, layout.height, swapchain_view_format,
- *renderpass);
+ // Recreate the presentation frame if the format or dimensions of the window changed
+ const VkFormat old_swapchain_view_format =
+ std::exchange(swapchain_view_format, current_swapchain_view_format);
+ if (old_swapchain_view_format != current_swapchain_view_format ||
+ layout.width != frame->width || layout.height != frame->height) {
+ resource_update_required = true;
+ presentation_recreate_required = true;
}
- const VkExtent2D render_area{frame->width, frame->height};
- Draw(rasterizer, framebuffer, *frame->framebuffer, layout, render_area);
+ // If we have a pending resource update, perform it
+ if (resource_update_required) {
+ // Wait for idle to ensure no resources are in use
+ WaitIdle();
+
+ // Set new number of resource ticks
+ resource_ticks.resize(swapchain_images);
+
+ // Update window adapt pass
+ SetWindowAdaptPass(layout);
+
+ // Update frame format if needed
+ if (presentation_recreate_required) {
+ present_manager.RecreateFrame(frame, layout.width, layout.height, swapchain_view_format,
+ window_adapt->GetRenderPass());
+ }
+ }
+
+ Draw(rasterizer, framebuffer, layout, frame);
if (++image_index >= image_count) {
image_index = 0;
}
}
-vk::Framebuffer BlitScreen::CreateFramebuffer(const VkImageView& image_view, VkExtent2D extent) {
- return CreateFramebuffer(image_view, extent, renderpass);
+vk::Framebuffer BlitScreen::CreateFramebuffer(const Layout::FramebufferLayout& layout,
+ const VkImageView& image_view,
+ VkFormat current_view_format) {
+ const bool format_updated =
+ std::exchange(swapchain_view_format, current_view_format) != current_view_format;
+ if (!window_adapt || scaling_filter != Settings::values.scaling_filter.GetValue() ||
+ format_updated) {
+ WaitIdle();
+ SetWindowAdaptPass(layout);
+ }
+ const VkExtent2D extent{
+ .width = layout.width,
+ .height = layout.height,
+ };
+ return CreateFramebuffer(image_view, extent, window_adapt->GetRenderPass());
}
vk::Framebuffer BlitScreen::CreateFramebuffer(const VkImageView& image_view, VkExtent2D extent,
- vk::RenderPass& rd) {
+ VkRenderPass render_pass) {
return device.GetLogical().CreateFramebuffer(VkFramebufferCreateInfo{
.sType = VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO,
.pNext = nullptr,
.flags = 0,
- .renderPass = *rd,
+ .renderPass = render_pass,
.attachmentCount = 1,
.pAttachments = &image_view,
.width = extent.width,
@@ -396,35 +345,7 @@ vk::Framebuffer BlitScreen::CreateFramebuffer(const VkImageView& image_view, VkE
});
}
-void BlitScreen::CreateStaticResources() {
- CreateShaders();
- CreateSampler();
-}
-
-void BlitScreen::CreateDynamicResources() {
- CreateDescriptorPool();
- CreateDescriptorSetLayout();
- CreateDescriptorSets();
- CreatePipelineLayout();
- CreateRenderPass();
- CreateGraphicsPipeline();
- fsr.reset();
- fxaa.reset();
- smaa.reset();
- if (Settings::values.scaling_filter.GetValue() == Settings::ScalingFilter::Fsr) {
- CreateFSR();
- }
-}
-
void BlitScreen::RefreshResources(const Tegra::FramebufferConfig& framebuffer) {
- if (Settings::values.scaling_filter.GetValue() == Settings::ScalingFilter::Fsr) {
- if (!fsr) {
- CreateFSR();
- }
- } else {
- fsr.reset();
- }
-
if (framebuffer.width == raw_width && framebuffer.height == raw_height &&
framebuffer.pixel_format == pixel_format && !raw_images.empty()) {
return;
@@ -433,486 +354,13 @@ void BlitScreen::RefreshResources(const Tegra::FramebufferConfig& framebuffer) {
raw_width = framebuffer.width;
raw_height = framebuffer.height;
pixel_format = framebuffer.pixel_format;
+ anti_alias.reset();
- fxaa.reset();
- smaa.reset();
ReleaseRawImages();
-
CreateStagingBuffer(framebuffer);
CreateRawImages(framebuffer);
}
-void BlitScreen::CreateShaders() {
- vertex_shader = BuildShader(device, VULKAN_PRESENT_VERT_SPV);
- bilinear_fragment_shader = BuildShader(device, VULKAN_PRESENT_FRAG_SPV);
- bicubic_fragment_shader = BuildShader(device, PRESENT_BICUBIC_FRAG_SPV);
- gaussian_fragment_shader = BuildShader(device, PRESENT_GAUSSIAN_FRAG_SPV);
- if (device.IsFloat16Supported()) {
- scaleforce_fragment_shader = BuildShader(device, VULKAN_PRESENT_SCALEFORCE_FP16_FRAG_SPV);
- } else {
- scaleforce_fragment_shader = BuildShader(device, VULKAN_PRESENT_SCALEFORCE_FP32_FRAG_SPV);
- }
-}
-
-void BlitScreen::CreateDescriptorPool() {
- const std::array<VkDescriptorPoolSize, 2> pool_sizes{{
- {
- .type = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER,
- .descriptorCount = static_cast<u32>(image_count),
- },
- {
- .type = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER,
- .descriptorCount = static_cast<u32>(image_count),
- },
- }};
-
- const VkDescriptorPoolCreateInfo ci{
- .sType = VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO,
- .pNext = nullptr,
- .flags = 0,
- .maxSets = static_cast<u32>(image_count),
- .poolSizeCount = static_cast<u32>(pool_sizes.size()),
- .pPoolSizes = pool_sizes.data(),
- };
- descriptor_pool = device.GetLogical().CreateDescriptorPool(ci);
-}
-
-void BlitScreen::CreateRenderPass() {
- renderpass = CreateRenderPassImpl(swapchain_view_format);
-}
-
-vk::RenderPass BlitScreen::CreateRenderPassImpl(VkFormat format) {
- const VkAttachmentDescription color_attachment{
- .flags = 0,
- .format = format,
- .samples = VK_SAMPLE_COUNT_1_BIT,
- .loadOp = VK_ATTACHMENT_LOAD_OP_CLEAR,
- .storeOp = VK_ATTACHMENT_STORE_OP_STORE,
- .stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE,
- .stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE,
- .initialLayout = VK_IMAGE_LAYOUT_UNDEFINED,
- .finalLayout = VK_IMAGE_LAYOUT_GENERAL,
- };
-
- const VkAttachmentReference color_attachment_ref{
- .attachment = 0,
- .layout = VK_IMAGE_LAYOUT_GENERAL,
- };
-
- const VkSubpassDescription subpass_description{
- .flags = 0,
- .pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS,
- .inputAttachmentCount = 0,
- .pInputAttachments = nullptr,
- .colorAttachmentCount = 1,
- .pColorAttachments = &color_attachment_ref,
- .pResolveAttachments = nullptr,
- .pDepthStencilAttachment = nullptr,
- .preserveAttachmentCount = 0,
- .pPreserveAttachments = nullptr,
- };
-
- const VkSubpassDependency dependency{
- .srcSubpass = VK_SUBPASS_EXTERNAL,
- .dstSubpass = 0,
- .srcStageMask = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT,
- .dstStageMask = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT,
- .srcAccessMask = 0,
- .dstAccessMask = VK_ACCESS_COLOR_ATTACHMENT_READ_BIT | VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT,
- .dependencyFlags = 0,
- };
-
- const VkRenderPassCreateInfo renderpass_ci{
- .sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO,
- .pNext = nullptr,
- .flags = 0,
- .attachmentCount = 1,
- .pAttachments = &color_attachment,
- .subpassCount = 1,
- .pSubpasses = &subpass_description,
- .dependencyCount = 1,
- .pDependencies = &dependency,
- };
-
- return device.GetLogical().CreateRenderPass(renderpass_ci);
-}
-
-void BlitScreen::CreateDescriptorSetLayout() {
- const std::array<VkDescriptorSetLayoutBinding, 2> layout_bindings{{
- {
- .binding = 0,
- .descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER,
- .descriptorCount = 1,
- .stageFlags = VK_SHADER_STAGE_VERTEX_BIT,
- .pImmutableSamplers = nullptr,
- },
- {
- .binding = 1,
- .descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER,
- .descriptorCount = 1,
- .stageFlags = VK_SHADER_STAGE_FRAGMENT_BIT,
- .pImmutableSamplers = nullptr,
- },
- }};
-
- const VkDescriptorSetLayoutCreateInfo ci{
- .sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO,
- .pNext = nullptr,
- .flags = 0,
- .bindingCount = static_cast<u32>(layout_bindings.size()),
- .pBindings = layout_bindings.data(),
- };
-
- descriptor_set_layout = device.GetLogical().CreateDescriptorSetLayout(ci);
-}
-
-void BlitScreen::CreateDescriptorSets() {
- const std::vector layouts(image_count, *descriptor_set_layout);
-
- const VkDescriptorSetAllocateInfo ai{
- .sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO,
- .pNext = nullptr,
- .descriptorPool = *descriptor_pool,
- .descriptorSetCount = static_cast<u32>(image_count),
- .pSetLayouts = layouts.data(),
- };
-
- descriptor_sets = descriptor_pool.Allocate(ai);
-}
-
-void BlitScreen::CreatePipelineLayout() {
- const VkPipelineLayoutCreateInfo ci{
- .sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO,
- .pNext = nullptr,
- .flags = 0,
- .setLayoutCount = 1,
- .pSetLayouts = descriptor_set_layout.address(),
- .pushConstantRangeCount = 0,
- .pPushConstantRanges = nullptr,
- };
- pipeline_layout = device.GetLogical().CreatePipelineLayout(ci);
-}
-
-void BlitScreen::CreateGraphicsPipeline() {
- const std::array<VkPipelineShaderStageCreateInfo, 2> bilinear_shader_stages{{
- {
- .sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO,
- .pNext = nullptr,
- .flags = 0,
- .stage = VK_SHADER_STAGE_VERTEX_BIT,
- .module = *vertex_shader,
- .pName = "main",
- .pSpecializationInfo = nullptr,
- },
- {
- .sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO,
- .pNext = nullptr,
- .flags = 0,
- .stage = VK_SHADER_STAGE_FRAGMENT_BIT,
- .module = *bilinear_fragment_shader,
- .pName = "main",
- .pSpecializationInfo = nullptr,
- },
- }};
-
- const std::array<VkPipelineShaderStageCreateInfo, 2> bicubic_shader_stages{{
- {
- .sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO,
- .pNext = nullptr,
- .flags = 0,
- .stage = VK_SHADER_STAGE_VERTEX_BIT,
- .module = *vertex_shader,
- .pName = "main",
- .pSpecializationInfo = nullptr,
- },
- {
- .sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO,
- .pNext = nullptr,
- .flags = 0,
- .stage = VK_SHADER_STAGE_FRAGMENT_BIT,
- .module = *bicubic_fragment_shader,
- .pName = "main",
- .pSpecializationInfo = nullptr,
- },
- }};
-
- const std::array<VkPipelineShaderStageCreateInfo, 2> gaussian_shader_stages{{
- {
- .sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO,
- .pNext = nullptr,
- .flags = 0,
- .stage = VK_SHADER_STAGE_VERTEX_BIT,
- .module = *vertex_shader,
- .pName = "main",
- .pSpecializationInfo = nullptr,
- },
- {
- .sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO,
- .pNext = nullptr,
- .flags = 0,
- .stage = VK_SHADER_STAGE_FRAGMENT_BIT,
- .module = *gaussian_fragment_shader,
- .pName = "main",
- .pSpecializationInfo = nullptr,
- },
- }};
-
- const std::array<VkPipelineShaderStageCreateInfo, 2> scaleforce_shader_stages{{
- {
- .sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO,
- .pNext = nullptr,
- .flags = 0,
- .stage = VK_SHADER_STAGE_VERTEX_BIT,
- .module = *vertex_shader,
- .pName = "main",
- .pSpecializationInfo = nullptr,
- },
- {
- .sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO,
- .pNext = nullptr,
- .flags = 0,
- .stage = VK_SHADER_STAGE_FRAGMENT_BIT,
- .module = *scaleforce_fragment_shader,
- .pName = "main",
- .pSpecializationInfo = nullptr,
- },
- }};
-
- const auto vertex_binding_description = ScreenRectVertex::GetDescription();
- const auto vertex_attrs_description = ScreenRectVertex::GetAttributes();
-
- const VkPipelineVertexInputStateCreateInfo vertex_input_ci{
- .sType = VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO,
- .pNext = nullptr,
- .flags = 0,
- .vertexBindingDescriptionCount = 1,
- .pVertexBindingDescriptions = &vertex_binding_description,
- .vertexAttributeDescriptionCount = u32{vertex_attrs_description.size()},
- .pVertexAttributeDescriptions = vertex_attrs_description.data(),
- };
-
- const VkPipelineInputAssemblyStateCreateInfo input_assembly_ci{
- .sType = VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO,
- .pNext = nullptr,
- .flags = 0,
- .topology = VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP,
- .primitiveRestartEnable = VK_FALSE,
- };
-
- const VkPipelineViewportStateCreateInfo viewport_state_ci{
- .sType = VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO,
- .pNext = nullptr,
- .flags = 0,
- .viewportCount = 1,
- .pViewports = nullptr,
- .scissorCount = 1,
- .pScissors = nullptr,
- };
-
- const VkPipelineRasterizationStateCreateInfo rasterization_ci{
- .sType = VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO,
- .pNext = nullptr,
- .flags = 0,
- .depthClampEnable = VK_FALSE,
- .rasterizerDiscardEnable = VK_FALSE,
- .polygonMode = VK_POLYGON_MODE_FILL,
- .cullMode = VK_CULL_MODE_NONE,
- .frontFace = VK_FRONT_FACE_CLOCKWISE,
- .depthBiasEnable = VK_FALSE,
- .depthBiasConstantFactor = 0.0f,
- .depthBiasClamp = 0.0f,
- .depthBiasSlopeFactor = 0.0f,
- .lineWidth = 1.0f,
- };
-
- const VkPipelineMultisampleStateCreateInfo multisampling_ci{
- .sType = VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO,
- .pNext = nullptr,
- .flags = 0,
- .rasterizationSamples = VK_SAMPLE_COUNT_1_BIT,
- .sampleShadingEnable = VK_FALSE,
- .minSampleShading = 0.0f,
- .pSampleMask = nullptr,
- .alphaToCoverageEnable = VK_FALSE,
- .alphaToOneEnable = VK_FALSE,
- };
-
- const VkPipelineColorBlendAttachmentState color_blend_attachment{
- .blendEnable = VK_FALSE,
- .srcColorBlendFactor = VK_BLEND_FACTOR_ZERO,
- .dstColorBlendFactor = VK_BLEND_FACTOR_ZERO,
- .colorBlendOp = VK_BLEND_OP_ADD,
- .srcAlphaBlendFactor = VK_BLEND_FACTOR_ZERO,
- .dstAlphaBlendFactor = VK_BLEND_FACTOR_ZERO,
- .alphaBlendOp = VK_BLEND_OP_ADD,
- .colorWriteMask = VK_COLOR_COMPONENT_R_BIT | VK_COLOR_COMPONENT_G_BIT |
- VK_COLOR_COMPONENT_B_BIT | VK_COLOR_COMPONENT_A_BIT,
- };
-
- const VkPipelineColorBlendStateCreateInfo color_blend_ci{
- .sType = VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO,
- .pNext = nullptr,
- .flags = 0,
- .logicOpEnable = VK_FALSE,
- .logicOp = VK_LOGIC_OP_COPY,
- .attachmentCount = 1,
- .pAttachments = &color_blend_attachment,
- .blendConstants = {0.0f, 0.0f, 0.0f, 0.0f},
- };
-
- static constexpr std::array dynamic_states{
- VK_DYNAMIC_STATE_VIEWPORT,
- VK_DYNAMIC_STATE_SCISSOR,
- };
- const VkPipelineDynamicStateCreateInfo dynamic_state_ci{
- .sType = VK_STRUCTURE_TYPE_PIPELINE_DYNAMIC_STATE_CREATE_INFO,
- .pNext = nullptr,
- .flags = 0,
- .dynamicStateCount = static_cast<u32>(dynamic_states.size()),
- .pDynamicStates = dynamic_states.data(),
- };
-
- const VkGraphicsPipelineCreateInfo bilinear_pipeline_ci{
- .sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO,
- .pNext = nullptr,
- .flags = 0,
- .stageCount = static_cast<u32>(bilinear_shader_stages.size()),
- .pStages = bilinear_shader_stages.data(),
- .pVertexInputState = &vertex_input_ci,
- .pInputAssemblyState = &input_assembly_ci,
- .pTessellationState = nullptr,
- .pViewportState = &viewport_state_ci,
- .pRasterizationState = &rasterization_ci,
- .pMultisampleState = &multisampling_ci,
- .pDepthStencilState = nullptr,
- .pColorBlendState = &color_blend_ci,
- .pDynamicState = &dynamic_state_ci,
- .layout = *pipeline_layout,
- .renderPass = *renderpass,
- .subpass = 0,
- .basePipelineHandle = 0,
- .basePipelineIndex = 0,
- };
-
- const VkGraphicsPipelineCreateInfo bicubic_pipeline_ci{
- .sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO,
- .pNext = nullptr,
- .flags = 0,
- .stageCount = static_cast<u32>(bicubic_shader_stages.size()),
- .pStages = bicubic_shader_stages.data(),
- .pVertexInputState = &vertex_input_ci,
- .pInputAssemblyState = &input_assembly_ci,
- .pTessellationState = nullptr,
- .pViewportState = &viewport_state_ci,
- .pRasterizationState = &rasterization_ci,
- .pMultisampleState = &multisampling_ci,
- .pDepthStencilState = nullptr,
- .pColorBlendState = &color_blend_ci,
- .pDynamicState = &dynamic_state_ci,
- .layout = *pipeline_layout,
- .renderPass = *renderpass,
- .subpass = 0,
- .basePipelineHandle = 0,
- .basePipelineIndex = 0,
- };
-
- const VkGraphicsPipelineCreateInfo gaussian_pipeline_ci{
- .sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO,
- .pNext = nullptr,
- .flags = 0,
- .stageCount = static_cast<u32>(gaussian_shader_stages.size()),
- .pStages = gaussian_shader_stages.data(),
- .pVertexInputState = &vertex_input_ci,
- .pInputAssemblyState = &input_assembly_ci,
- .pTessellationState = nullptr,
- .pViewportState = &viewport_state_ci,
- .pRasterizationState = &rasterization_ci,
- .pMultisampleState = &multisampling_ci,
- .pDepthStencilState = nullptr,
- .pColorBlendState = &color_blend_ci,
- .pDynamicState = &dynamic_state_ci,
- .layout = *pipeline_layout,
- .renderPass = *renderpass,
- .subpass = 0,
- .basePipelineHandle = 0,
- .basePipelineIndex = 0,
- };
-
- const VkGraphicsPipelineCreateInfo scaleforce_pipeline_ci{
- .sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO,
- .pNext = nullptr,
- .flags = 0,
- .stageCount = static_cast<u32>(scaleforce_shader_stages.size()),
- .pStages = scaleforce_shader_stages.data(),
- .pVertexInputState = &vertex_input_ci,
- .pInputAssemblyState = &input_assembly_ci,
- .pTessellationState = nullptr,
- .pViewportState = &viewport_state_ci,
- .pRasterizationState = &rasterization_ci,
- .pMultisampleState = &multisampling_ci,
- .pDepthStencilState = nullptr,
- .pColorBlendState = &color_blend_ci,
- .pDynamicState = &dynamic_state_ci,
- .layout = *pipeline_layout,
- .renderPass = *renderpass,
- .subpass = 0,
- .basePipelineHandle = 0,
- .basePipelineIndex = 0,
- };
-
- bilinear_pipeline = device.GetLogical().CreateGraphicsPipeline(bilinear_pipeline_ci);
- bicubic_pipeline = device.GetLogical().CreateGraphicsPipeline(bicubic_pipeline_ci);
- gaussian_pipeline = device.GetLogical().CreateGraphicsPipeline(gaussian_pipeline_ci);
- scaleforce_pipeline = device.GetLogical().CreateGraphicsPipeline(scaleforce_pipeline_ci);
-}
-
-void BlitScreen::CreateSampler() {
- const VkSamplerCreateInfo ci{
- .sType = VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO,
- .pNext = nullptr,
- .flags = 0,
- .magFilter = VK_FILTER_LINEAR,
- .minFilter = VK_FILTER_LINEAR,
- .mipmapMode = VK_SAMPLER_MIPMAP_MODE_NEAREST,
- .addressModeU = VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_BORDER,
- .addressModeV = VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_BORDER,
- .addressModeW = VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_BORDER,
- .mipLodBias = 0.0f,
- .anisotropyEnable = VK_FALSE,
- .maxAnisotropy = 0.0f,
- .compareEnable = VK_FALSE,
- .compareOp = VK_COMPARE_OP_NEVER,
- .minLod = 0.0f,
- .maxLod = 0.0f,
- .borderColor = VK_BORDER_COLOR_FLOAT_OPAQUE_BLACK,
- .unnormalizedCoordinates = VK_FALSE,
- };
-
- const VkSamplerCreateInfo ci_nn{
- .sType = VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO,
- .pNext = nullptr,
- .flags = 0,
- .magFilter = VK_FILTER_NEAREST,
- .minFilter = VK_FILTER_NEAREST,
- .mipmapMode = VK_SAMPLER_MIPMAP_MODE_NEAREST,
- .addressModeU = VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_BORDER,
- .addressModeV = VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_BORDER,
- .addressModeW = VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_BORDER,
- .mipLodBias = 0.0f,
- .anisotropyEnable = VK_FALSE,
- .maxAnisotropy = 0.0f,
- .compareEnable = VK_FALSE,
- .compareOp = VK_COMPARE_OP_NEVER,
- .minLod = 0.0f,
- .maxLod = 0.0f,
- .borderColor = VK_BORDER_COLOR_FLOAT_OPAQUE_BLACK,
- .unnormalizedCoordinates = VK_FALSE,
- };
-
- sampler = device.GetLogical().CreateSampler(ci);
- nn_sampler = device.GetLogical().CreateSampler(ci_nn);
-}
-
void BlitScreen::ReleaseRawImages() {
for (const u64 tick : resource_ticks) {
scheduler.Wait(tick);
@@ -1000,109 +448,12 @@ void BlitScreen::CreateRawImages(const Tegra::FramebufferConfig& framebuffer) {
}
}
-void BlitScreen::UpdateDescriptorSet(VkImageView image_view, bool nn) const {
- const VkDescriptorBufferInfo buffer_info{
- .buffer = *buffer,
- .offset = offsetof(BufferData, uniform),
- .range = sizeof(BufferData::uniform),
- };
-
- const VkWriteDescriptorSet ubo_write{
- .sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET,
- .pNext = nullptr,
- .dstSet = descriptor_sets[image_index],
- .dstBinding = 0,
- .dstArrayElement = 0,
- .descriptorCount = 1,
- .descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER,
- .pImageInfo = nullptr,
- .pBufferInfo = &buffer_info,
- .pTexelBufferView = nullptr,
- };
-
- const VkDescriptorImageInfo image_info{
- .sampler = nn ? *nn_sampler : *sampler,
- .imageView = image_view,
- .imageLayout = VK_IMAGE_LAYOUT_GENERAL,
- };
-
- const VkWriteDescriptorSet sampler_write{
- .sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET,
- .pNext = nullptr,
- .dstSet = descriptor_sets[image_index],
- .dstBinding = 1,
- .dstArrayElement = 0,
- .descriptorCount = 1,
- .descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER,
- .pImageInfo = &image_info,
- .pBufferInfo = nullptr,
- .pTexelBufferView = nullptr,
- };
-
- device.GetLogical().UpdateDescriptorSets(std::array{ubo_write, sampler_write}, {});
-}
-
-void BlitScreen::SetUniformData(BufferData& data, const Layout::FramebufferLayout layout) const {
- data.uniform.modelview_matrix =
- MakeOrthographicMatrix(static_cast<f32>(layout.width), static_cast<f32>(layout.height));
-}
-
-void BlitScreen::SetVertexData(BufferData& data, const Tegra::FramebufferConfig& framebuffer,
- const Layout::FramebufferLayout layout, u32 texture_width,
- u32 texture_height) const {
- f32 left, top, right, bottom;
-
- if (fsr) {
- // FSR has already applied the crop, so we just want to render the image
- // it has produced.
- left = 0;
- top = 0;
- right = 1;
- bottom = 1;
- } else {
- // Get the normalized crop rectangle.
- const auto crop = Tegra::NormalizeCrop(framebuffer, texture_width, texture_height);
-
- // Apply the crop.
- left = crop.left;
- top = crop.top;
- right = crop.right;
- bottom = crop.bottom;
- }
-
- // Map the coordinates to the screen.
- const auto& screen = layout.screen;
- const auto x = static_cast<f32>(screen.left);
- const auto y = static_cast<f32>(screen.top);
- const auto w = static_cast<f32>(screen.GetWidth());
- const auto h = static_cast<f32>(screen.GetHeight());
-
- data.vertices[0] = ScreenRectVertex(x, y, left, top);
- data.vertices[1] = ScreenRectVertex(x + w, y, right, top);
- data.vertices[2] = ScreenRectVertex(x, y + h, left, bottom);
- data.vertices[3] = ScreenRectVertex(x + w, y + h, right, bottom);
-}
-
-void BlitScreen::CreateSMAA(VkExtent2D smaa_size) {
- smaa = std::make_unique<SMAA>(device, memory_allocator, image_count, smaa_size);
-}
-
-void BlitScreen::CreateFSR() {
- const auto& layout = render_window.GetFramebufferLayout();
- const VkExtent2D fsr_size{
- .width = layout.screen.GetWidth(),
- .height = layout.screen.GetHeight(),
- };
- fsr = std::make_unique<FSR>(device, memory_allocator, image_count, fsr_size);
-}
-
u64 BlitScreen::CalculateBufferSize(const Tegra::FramebufferConfig& framebuffer) const {
- return sizeof(BufferData) + GetSizeInBytes(framebuffer) * image_count;
+ return GetSizeInBytes(framebuffer) * image_count;
}
u64 BlitScreen::GetRawImageOffset(const Tegra::FramebufferConfig& framebuffer) const {
- constexpr auto first_image_offset = static_cast<u64>(sizeof(BufferData));
- return first_image_offset + GetSizeInBytes(framebuffer) * image_index;
+ return GetSizeInBytes(framebuffer) * image_index;
}
} // namespace Vulkan
diff --git a/src/video_core/renderer_vulkan/vk_blit_screen.h b/src/video_core/renderer_vulkan/vk_blit_screen.h
index d7f8effa2..555b3d82e 100644
--- a/src/video_core/renderer_vulkan/vk_blit_screen.h
+++ b/src/video_core/renderer_vulkan/vk_blit_screen.h
@@ -30,16 +30,20 @@ namespace Service::android {
enum class PixelFormat : u32;
}
+namespace Settings {
+enum class AntiAliasing : u32;
+enum class ScalingFilter : u32;
+} // namespace Settings
+
namespace Vulkan {
+class AntiAliasPass;
class Device;
class FSR;
-class FXAA;
class RasterizerVulkan;
class Scheduler;
-class SMAA;
-class Swapchain;
class PresentManager;
+class WindowAdaptPass;
struct Frame;
@@ -54,103 +58,66 @@ struct FramebufferTextureInfo {
class BlitScreen {
public:
- explicit BlitScreen(Tegra::MaxwellDeviceMemoryManager& device_memory,
- Core::Frontend::EmuWindow& render_window, const Device& device,
- MemoryAllocator& memory_manager, Swapchain& swapchain,
- PresentManager& present_manager, Scheduler& scheduler);
+ explicit BlitScreen(Tegra::MaxwellDeviceMemoryManager& device_memory, const Device& device,
+ MemoryAllocator& memory_allocator, PresentManager& present_manager,
+ Scheduler& scheduler);
~BlitScreen();
- void Recreate();
-
- void Draw(RasterizerVulkan& rasterizer, const Tegra::FramebufferConfig& framebuffer,
- const VkFramebuffer& host_framebuffer, const Layout::FramebufferLayout layout,
- VkExtent2D render_area);
-
- void DrawToSwapchain(RasterizerVulkan& rasterizer, Frame* frame,
- const Tegra::FramebufferConfig& framebuffer);
-
- [[nodiscard]] vk::Framebuffer CreateFramebuffer(const VkImageView& image_view,
- VkExtent2D extent);
+ void DrawToFrame(RasterizerVulkan& rasterizer, Frame* frame,
+ const Tegra::FramebufferConfig& framebuffer,
+ const Layout::FramebufferLayout& layout, size_t swapchain_images,
+ VkFormat current_swapchain_view_format);
- [[nodiscard]] vk::Framebuffer CreateFramebuffer(const VkImageView& image_view,
- VkExtent2D extent, vk::RenderPass& rd);
+ [[nodiscard]] vk::Framebuffer CreateFramebuffer(const Layout::FramebufferLayout& layout,
+ const VkImageView& image_view,
+ VkFormat current_view_format);
private:
- struct BufferData;
+ void WaitIdle();
+ void SetWindowAdaptPass(const Layout::FramebufferLayout& layout);
+ void SetAntiAliasPass();
- void CreateStaticResources();
- void CreateShaders();
- void CreateDescriptorPool();
- void CreateRenderPass();
- vk::RenderPass CreateRenderPassImpl(VkFormat format);
- void CreateDescriptorSetLayout();
- void CreateDescriptorSets();
- void CreatePipelineLayout();
- void CreateGraphicsPipeline();
- void CreateSampler();
+ void Draw(RasterizerVulkan& rasterizer, const Tegra::FramebufferConfig& framebuffer,
+ const Layout::FramebufferLayout& layout, Frame* dst);
- void CreateDynamicResources();
+ vk::Framebuffer CreateFramebuffer(const VkImageView& image_view, VkExtent2D extent,
+ VkRenderPass render_pass);
void RefreshResources(const Tegra::FramebufferConfig& framebuffer);
void ReleaseRawImages();
void CreateStagingBuffer(const Tegra::FramebufferConfig& framebuffer);
void CreateRawImages(const Tegra::FramebufferConfig& framebuffer);
- void UpdateDescriptorSet(VkImageView image_view, bool nn) const;
- void SetUniformData(BufferData& data, const Layout::FramebufferLayout layout) const;
- void SetVertexData(BufferData& data, const Tegra::FramebufferConfig& framebuffer,
- const Layout::FramebufferLayout layout, u32 texture_width,
- u32 texture_height) const;
-
- void CreateSMAA(VkExtent2D smaa_size);
- void CreateFSR();
-
u64 CalculateBufferSize(const Tegra::FramebufferConfig& framebuffer) const;
u64 GetRawImageOffset(const Tegra::FramebufferConfig& framebuffer) const;
Tegra::MaxwellDeviceMemoryManager& device_memory;
- Core::Frontend::EmuWindow& render_window;
const Device& device;
MemoryAllocator& memory_allocator;
- Swapchain& swapchain;
PresentManager& present_manager;
Scheduler& scheduler;
std::size_t image_count;
std::size_t image_index{};
- vk::ShaderModule vertex_shader;
- vk::ShaderModule bilinear_fragment_shader;
- vk::ShaderModule bicubic_fragment_shader;
- vk::ShaderModule gaussian_fragment_shader;
- vk::ShaderModule scaleforce_fragment_shader;
- vk::DescriptorPool descriptor_pool;
- vk::DescriptorSetLayout descriptor_set_layout;
- vk::PipelineLayout pipeline_layout;
- vk::Pipeline bilinear_pipeline;
- vk::Pipeline bicubic_pipeline;
- vk::Pipeline gaussian_pipeline;
- vk::Pipeline scaleforce_pipeline;
- vk::RenderPass renderpass;
- vk::DescriptorSets descriptor_sets;
- vk::Sampler nn_sampler;
- vk::Sampler sampler;
-
vk::Buffer buffer;
std::vector<u64> resource_ticks;
std::vector<vk::Image> raw_images;
std::vector<vk::ImageView> raw_image_views;
-
u32 raw_width = 0;
u32 raw_height = 0;
+
Service::android::PixelFormat pixel_format{};
VkFormat framebuffer_view_format;
VkFormat swapchain_view_format;
+ Settings::AntiAliasing anti_aliasing{};
+ Settings::ScalingFilter scaling_filter{};
+
std::unique_ptr<FSR> fsr;
- std::unique_ptr<SMAA> smaa;
- std::unique_ptr<FXAA> fxaa;
+ std::unique_ptr<AntiAliasPass> anti_alias;
+ std::unique_ptr<WindowAdaptPass> window_adapt;
};
} // namespace Vulkan