| Commit message (Expand) | Author | Age | Files | Lines |
* | shader/arithmetic: Implement FCMP immediate + register variant | ReinUsesLisp | 2020-10-28 | 1 | -0/+2 |
* | shader/half_set: Implement HSET2_IMM | ReinUsesLisp | 2020-06-23 | 1 | -0/+8 |
* | shader_ir: Separate float-point comparisons in ordered and unordered | ReinUsesLisp | 2020-05-09 | 1 | -12/+16 |
* | shader/arithmetic_integer: Implement IADD.X | ReinUsesLisp | 2020-04-26 | 1 | -0/+4 |
* | Merge pull request #3734 from ReinUsesLisp/half-float-mods | bunnei | 2020-04-25 | 1 | -2/+0 |
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| * | decode/arithmetic_half: Fix HADD2 and HMUL2 absolute and negation bits | ReinUsesLisp | 2020-04-23 | 1 | -2/+0 |
* | | Fix -Wdeprecated-copy warning. | Markus Wick | 2020-04-24 | 1 | -0/+1 |
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* | CMakeLists: Specify -Wextra on linux builds | Lioncash | 2020-04-16 | 1 | -1/+1 |
* | Merge pull request #3612 from ReinUsesLisp/red | Fernando Sahmkow | 2020-04-15 | 1 | -0/+8 |
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| * | shader/memory: Implement RED.E.ADD | ReinUsesLisp | 2020-04-06 | 1 | -0/+8 |
* | | shader/arithmetic: Add FCMP_CR variant | ReinUsesLisp | 2020-04-15 | 1 | -2/+4 |
* | | Merge pull request #3578 from ReinUsesLisp/vmnmx | Fernando Sahmkow | 2020-04-12 | 1 | -1/+56 |
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| * | | shader/video: Partially implement VMNMX | ReinUsesLisp | 2020-04-12 | 1 | -0/+55 |
| * | | shader_bytecode: Fix I2I_IMM encoding | ReinUsesLisp | 2020-03-28 | 1 | -1/+1 |
* | | | shader_bytecode: Rename MOV_SYS to S2R | ReinUsesLisp | 2020-04-04 | 1 | -2/+2 |
* | | | shader_bytecode: Add encoding for BAR | ReinUsesLisp | 2020-04-04 | 1 | -0/+2 |
* | | | shader_bytecode: Add encoding for VOTE.VTG | ReinUsesLisp | 2020-04-04 | 1 | -0/+2 |
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* | | shader_decode: merge GlobalAtomicOp to AtomicOp | namkazy | 2020-03-30 | 1 | -13/+1 |
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* | Merge pull request #3520 from ReinUsesLisp/legacy-varyings | bunnei | 2020-03-26 | 1 | -0/+6 |
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| * | shader/shader_ir: Track usage in input attribute and of legacy varyings | ReinUsesLisp | 2020-03-16 | 1 | -0/+6 |
* | | shader_bytecode: update BFE instructions struct. | Nguyen Dac Nam | 2020-03-13 | 1 | -8/+3 |
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* | Merge pull request #3379 from ReinUsesLisp/cbuf-offset | bunnei | 2020-02-14 | 1 | -2/+2 |
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| * | shader/decode: Fix constant buffer offsets | ReinUsesLisp | 2020-02-05 | 1 | -2/+2 |
* | | Merge pull request #3369 from ReinUsesLisp/shf | bunnei | 2020-02-08 | 1 | -0/+20 |
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| * | shader/shift: Implement SHF_LEFT_{IMM,R} | ReinUsesLisp | 2020-02-02 | 1 | -0/+20 |
* | | Merge pull request #3357 from ReinUsesLisp/bfi-rc | bunnei | 2020-02-04 | 1 | -0/+2 |
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| * | | shader/bfi: Implement register-constant buffer variant | ReinUsesLisp | 2020-01-27 | 1 | -0/+2 |
* | | | Merge pull request #3356 from ReinUsesLisp/fcmp | bunnei | 2020-02-04 | 1 | -0/+7 |
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| * | | shader/arithmetic: Implement FCMP | ReinUsesLisp | 2020-01-27 | 1 | -0/+7 |
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* / | shader/memory: Implement ATOM.ADD | ReinUsesLisp | 2020-01-26 | 1 | -0/+30 |
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* | shader/memory: Implement ATOMS.ADD.U32 | ReinUsesLisp | 2020-01-16 | 1 | -3/+34 |
* | Merge pull request #3239 from ReinUsesLisp/p2r | bunnei | 2020-01-01 | 1 | -1/+3 |
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| * | shader/r2p: Refactor P2R to support P2R | ReinUsesLisp | 2019-12-20 | 1 | -1/+3 |
* | | Merge pull request #3228 from ReinUsesLisp/ptp | bunnei | 2019-12-27 | 1 | -6/+6 |
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| * | shader/texture: Implement TLD4.PTP | ReinUsesLisp | 2019-12-16 | 1 | -6/+6 |
* | | shader_bytecode: Fix TLD4S encoding | ReinUsesLisp | 2019-12-18 | 1 | -1/+1 |
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* | Shader_Ir: Correct TLD4S encoding and implement f16 flag. | Fernando Sahmkow | 2019-12-12 | 1 | -1/+2 |
* | shader: Implement MEMBAR.GL | ReinUsesLisp | 2019-12-10 | 1 | -1/+17 |
* | shader_ir/memory: Implement patch stores | ReinUsesLisp | 2019-12-10 | 1 | -1/+2 |
* | shader_bytecode: Remove corrupted character | ReinUsesLisp | 2019-12-07 | 1 | -1/+1 |
* | Shader_IR: Implement TXD instruction. | Fernando Sahmkow | 2019-11-14 | 1 | -0/+20 |
* | Shader_IR: Implement FLO instruction. | Fernando Sahmkow | 2019-11-14 | 1 | -0/+6 |
* | Shader_Bytecode: Add encodings for FLO, SHF and TXD | Fernando Sahmkow | 2019-11-14 | 1 | -0/+18 |
* | Merge pull request #3081 from ReinUsesLisp/fswzadd-shuffles | Fernando Sahmkow | 2019-11-14 | 1 | -0/+10 |
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| * | shader_ir/warp: Implement FSWZADD | ReinUsesLisp | 2019-11-08 | 1 | -0/+10 |
* | | video_core: Silence implicit conversion warnings | ReinUsesLisp | 2019-11-08 | 1 | -5/+7 |
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* | Shader_IR: Fix TLD4 and add Bindless Variant. | Fernando Sahmkow | 2019-10-30 | 1 | -1/+29 |
* | shader_bytecode: Make Matcher constexpr capable | Lioncash | 2019-10-24 | 1 | -13/+13 |
* | Merge pull request #2869 from ReinUsesLisp/suld | bunnei | 2019-09-24 | 1 | -3/+5 |
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| * | gl_shader_decompiler: Use uint for images and fix SUATOM | ReinUsesLisp | 2019-09-21 | 1 | -2/+2 |
| * | shader/image: Implement SULD and remove irrelevant code | ReinUsesLisp | 2019-09-21 | 1 | -1/+1 |
| * | shader_bytecode: Add SULD encoding | ReinUsesLisp | 2019-09-21 | 1 | -0/+2 |
* | | Merge pull request #2878 from FernandoS27/icmp | Rodrigo Locatti | 2019-09-21 | 1 | -0/+13 |
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| * | Shader_IR: ICMP corrections and fixes | Fernando Sahmkow | 2019-09-21 | 1 | -0/+2 |
| * | Shader_IR: Implement ICMP. | Fernando Sahmkow | 2019-09-20 | 1 | -0/+11 |
* | | shader_ir/warp: Implement SHFL | ReinUsesLisp | 2019-09-17 | 1 | -0/+18 |
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* | shader/image: Implement SUATOM and fix SUST | ReinUsesLisp | 2019-09-11 | 1 | -0/+32 |
* | shader/shift: Implement SHR wrapped and clamped variants | ReinUsesLisp | 2019-09-04 | 1 | -0/+4 |
* | Merge pull request #2812 from ReinUsesLisp/f2i-selector | bunnei | 2019-09-04 | 1 | -1/+7 |
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| * | shader_ir/conversion: Split int and float selector and implement F2F H1 | ReinUsesLisp | 2019-08-28 | 1 | -1/+8 |
| * | shader_ir/conversion: Implement F2I F16 Ra.H1 | ReinUsesLisp | 2019-08-28 | 1 | -2/+1 |
* | | Merge pull request #2811 from ReinUsesLisp/fsetp-fix | bunnei | 2019-09-04 | 1 | -0/+1 |
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| * | | float_set_predicate: Add missing negation bit for the second operand | ReinUsesLisp | 2019-08-28 | 1 | -0/+1 |
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* / | shader_ir: Implement VOTE | ReinUsesLisp | 2019-08-21 | 1 | -0/+16 |
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* | Merge pull request #2753 from FernandoS27/float-convert | bunnei | 2019-08-21 | 1 | -2/+0 |
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| * | Shader_Ir: Implement F16 Variants of F2F, F2I, I2F. | Fernando Sahmkow | 2019-07-20 | 1 | -2/+0 |
* | | shader_ir: Implement NOP | ReinUsesLisp | 2019-08-04 | 1 | -0/+7 |
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* | shader/half_set_predicate: Implement missing HSETP2 variants | ReinUsesLisp | 2019-07-20 | 1 | -6/+20 |
* | Merge pull request #2695 from ReinUsesLisp/layer-viewport | Fernando Sahmkow | 2019-07-15 | 1 | -1/+1 |
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| * | gl_shader_decompiler: Implement gl_ViewportIndex and gl_Layer in vertex shaders | ReinUsesLisp | 2019-07-08 | 1 | -1/+1 |
* | | Merge pull request #2692 from ReinUsesLisp/tlds-f16 | Fernando Sahmkow | 2019-07-14 | 1 | -1/+2 |
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| * | | shader/texture: Add F16 support for TLDS | ReinUsesLisp | 2019-07-07 | 1 | -1/+2 |
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* / | shader_ir: Implement BRX & BRA.CC | Fernando Sahmkow | 2019-07-09 | 1 | -0/+16 |
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* | shader_bytecode: Include missing <array> | ReinUsesLisp | 2019-06-24 | 1 | -0/+1 |
* | shader: Decode SUST and implement backing image functionality | ReinUsesLisp | 2019-06-21 | 1 | -2/+64 |
* | shader: Implement texture buffers | ReinUsesLisp | 2019-06-21 | 1 | -0/+16 |
* | shader_bytecode: Mark EXIT as flow instruction | Fernando Sahmkow | 2019-06-04 | 1 | -1/+1 |
* | shader/memory: Implement ST (generic memory) | ReinUsesLisp | 2019-05-21 | 1 | -0/+1 |
* | shader/memory: Implement LD (generic memory) | ReinUsesLisp | 2019-05-21 | 1 | -4/+15 |
* | shader_ir/other: Implement IPA.IDX | ReinUsesLisp | 2019-05-03 | 1 | -0/+1 |
* | shader_ir/memory: Implement physical input attributes | ReinUsesLisp | 2019-05-03 | 1 | -0/+4 |
* | shader_bytecode: Add AL2P decoding | ReinUsesLisp | 2019-05-03 | 1 | -2/+15 |
* | Merge pull request #2407 from FernandoS27/f2f | bunnei | 2019-04-20 | 1 | -7/+20 |
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| * | Do some corrections in conversion shader instructions. | Fernando Sahmkow | 2019-04-16 | 1 | -7/+20 |
* | | Merge pull request #2348 from FernandoS27/guest-bindless | bunnei | 2019-04-18 | 1 | -0/+36 |
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| * | | Move ConstBufferAccessor to Maxwell3d, correct mistakes and clang format. | Fernando Sahmkow | 2019-04-08 | 1 | -1/+1 |
| * | | Implement TXQ_B | Fernando Sahmkow | 2019-04-08 | 1 | -0/+2 |
| * | | Corrections to TEX_B | Fernando Sahmkow | 2019-04-08 | 1 | -0/+32 |
| * | | Implement Bindless Samplers and TEX_B in the IR. | Fernando Sahmkow | 2019-04-08 | 1 | -0/+2 |
* | | | Merge pull request #2315 from ReinUsesLisp/severity-decompiler | bunnei | 2019-04-17 | 1 | -1/+15 |
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| * | | | shader_ir/memory: Reduce severity of LD_L cache management and log it | ReinUsesLisp | 2019-04-03 | 1 | -0/+7 |
| * | | | shader_ir/memory: Reduce severity of ST_L cache management and log it | ReinUsesLisp | 2019-04-03 | 1 | -1/+8 |
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* | / | shader_ir: Implement STG, keep track of global memory usage and flush | ReinUsesLisp | 2019-04-14 | 1 | -0/+6 |
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* | | Merge pull request #2366 from FernandoS27/xmad-fix | bunnei | 2019-04-10 | 1 | -0/+3 |
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| * | | Correct XMAD mode, psl and high_b on different encodings. | Fernando Sahmkow | 2019-04-08 | 1 | -0/+3 |
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* / | Correct LOP_IMN encoding | Fernando Sahmkow | 2019-04-08 | 1 | -1/+1 |
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* | Merge pull request #2147 from ReinUsesLisp/texture-clean | bunnei | 2019-03-10 | 1 | -12/+13 |
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| * | shader/decode: Remove extras from MetaTexture | ReinUsesLisp | 2019-02-26 | 1 | -4/+4 |
| * | shader/decode: Split memory and texture instructions decoding | ReinUsesLisp | 2019-02-26 | 1 | -8/+9 |
* | | video_core/engines: Remove unnecessary includes | Lioncash | 2019-03-06 | 1 | -1/+0 |
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* | shader_decompiler: Improve Accuracy of Attribute Interpolation. | Fernando Sahmkow | 2019-02-14 | 1 | -3/+3 |
* | Corrected F2I None mode to RoundEven. | Fernando Sahmkow | 2019-02-11 | 1 | -1/+1 |
* | Merge pull request #2081 from ReinUsesLisp/lmem-64 | bunnei | 2019-02-05 | 1 | -3/+3 |
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| * | shader_bytecode: Rename BytesN enums to BitsN | ReinUsesLisp | 2019-02-03 | 1 | -3/+3 |
* | | Merge pull request #2082 from FernandoS27/txq-stl | bunnei | 2019-02-05 | 1 | -0/+4 |
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| * | Update src/video_core/engines/shader_bytecode.h | Mat M | 2019-02-04 | 1 | -1/+1 |
| * | Fix TXQ not using the component mask. | Fernando Sahmkow | 2019-02-03 | 1 | -0/+4 |
* | | shader_ir: Unify constant buffer offset values | ReinUsesLisp | 2019-01-30 | 1 | -0/+8 |
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* | shader_decode: Implement LDG and basic cbuf tracking | ReinUsesLisp | 2019-01-30 | 1 | -0/+8 |
* | shader_decode: Implement VMAD and VSETP | ReinUsesLisp | 2019-01-15 | 1 | -2/+3 |
* | shader_decode: Implement HFMA2 | ReinUsesLisp | 2019-01-15 | 1 | -0/+1 |
* | shader_decode: Fixup clang-format | ReinUsesLisp | 2019-01-15 | 1 | -1/+1 |
* | shader_ir: Initial implementation | ReinUsesLisp | 2019-01-15 | 1 | -0/+4 |
* | shader_bytecode: Fixup encoding | ReinUsesLisp | 2019-01-15 | 1 | -1/+1 |
* | shader_bytecode: Fixup TEXS.F16 encoding | ReinUsesLisp | 2018-12-26 | 1 | -1/+1 |
* | Fixed uninitialized memory due to missing returns in canary | David Marcec | 2018-12-19 | 1 | -0/+2 |
* | shader_bytecode: Fixup half float's operator B encoding | ReinUsesLisp | 2018-12-18 | 1 | -1/+1 |
* | Implement postfactor multiplication/division for fmul instructions | heapo | 2018-12-17 | 1 | -1/+1 |
* | gl_shader_decompiler: Implement TEXS.F16 | ReinUsesLisp | 2018-12-05 | 1 | -1/+2 |
* | Merge pull request #1763 from ReinUsesLisp/bfi | bunnei | 2018-11-26 | 1 | -0/+3 |
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| * | gl_shader_decompiler: Implement BFI_IMM_R | ReinUsesLisp | 2018-11-21 | 1 | -0/+3 |
* | | Merge pull request #1760 from ReinUsesLisp/r2p | bunnei | 2018-11-26 | 1 | -0/+14 |
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| * | | gl_shader_decompiler: Implement R2P_IMM | ReinUsesLisp | 2018-11-21 | 1 | -0/+14 |
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* | | Merge pull request #1783 from ReinUsesLisp/clip-distances | bunnei | 2018-11-26 | 1 | -0/+2 |
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| * | | gl_shader_decompiler: Implement clip distances | ReinUsesLisp | 2018-11-23 | 1 | -0/+2 |
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* | | Merge pull request #1769 from ReinUsesLisp/cc | bunnei | 2018-11-24 | 1 | -4/+3 |
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| * | | gl_shader_decompiler: Rename control codes to condition codes | ReinUsesLisp | 2018-11-22 | 1 | -4/+3 |
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* / | Added predicate comparison LessEqualWithNan (#1736) | Hexagon12 | 2018-11-23 | 1 | -0/+1 |
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* | Merge pull request #1527 from FernandoS27/assert-flow | bunnei | 2018-11-01 | 1 | -0/+1 |
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| * | Assert Control Flow Instructions using Control Codes | FernandoS27 | 2018-10-29 | 1 | -1/+2 |
* | | Merge pull request #1528 from FernandoS27/assert-control-codes | bunnei | 2018-11-01 | 1 | -1/+5 |
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| * | | Assert Control Codes Generation | FernandoS27 | 2018-10-30 | 1 | -1/+5 |
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* / | global: Use std::optional instead of boost::optional (#1578) | Frederic L | 2018-10-30 | 1 | -4/+4 |
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* | Implemented LD_L and ST_L | FernandoS27 | 2018-10-24 | 1 | -0/+31 |
* | Implement PointSize | FernandoS27 | 2018-10-23 | 1 | -0/+1 |
* | Merge pull request #1519 from ReinUsesLisp/vsetp | bunnei | 2018-10-23 | 1 | -3/+15 |
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| * | gl_shader_decompiler: Implement VSETP | ReinUsesLisp | 2018-10-23 | 1 | -0/+2 |
| * | gl_shader_decompiler: Abstract VMAD into a video subset | ReinUsesLisp | 2018-10-23 | 1 | -3/+13 |
* | | Merge pull request #1512 from ReinUsesLisp/brk | bunnei | 2018-10-23 | 1 | -3/+7 |
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| * | gl_shader_decompiler: Implement PBK and BRK | ReinUsesLisp | 2018-10-18 | 1 | -3/+7 |
* | | Added Saturation to FMUL32I | FernandoS27 | 2018-10-23 | 1 | -0/+4 |
* | | Fixed FSETP and FSET | FernandoS27 | 2018-10-22 | 1 | -2/+0 |
* | | Merge pull request #1501 from ReinUsesLisp/half-float | bunnei | 2018-10-20 | 1 | -0/+145 |
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| * | gl_shader_decompiler: Implement HSET2_R | ReinUsesLisp | 2018-10-15 | 1 | -0/+18 |
| * | gl_shader_decompiler: Implement HSETP2_R | ReinUsesLisp | 2018-10-15 | 1 | -0/+20 |
| * | gl_shader_decompiler: Implement HFMA2 instructions | ReinUsesLisp | 2018-10-15 | 1 | -0/+32 |
| * | gl_shader_decompiler: Implement HADD2_IMM and HMUL2_IMM | ReinUsesLisp | 2018-10-15 | 1 | -0/+30 |
| * | gl_shader_decompiler: Implement non-immediate HADD2 and HMUL2 instructions | ReinUsesLisp | 2018-10-15 | 1 | -0/+25 |
| * | gl_shader_decompiler: Setup base for half float unpacking and setting | ReinUsesLisp | 2018-10-15 | 1 | -0/+20 |
* | | shader_bytecode: Add Control Code enum 0xf | ReinUsesLisp | 2018-10-15 | 1 | -1/+1 |
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* | gl_shader_decompiler: Implement VMAD | ReinUsesLisp | 2018-10-11 | 1 | -0/+36 |
* | gl_shader_decompiler: Implement geometry shaders | ReinUsesLisp | 2018-10-07 | 1 | -0/+112 |
* | shader_bytecode: Lay out the Ipa-related enums better | Lioncash | 2018-09-21 | 1 | -2/+12 |
* | shader_bytecode: Make operator== and operator!= of IpaMode const qualified | Lioncash | 2018-09-21 | 1 | -6/+7 |
* | Merge pull request #1279 from FernandoS27/csetp | bunnei | 2018-09-19 | 1 | -0/+47 |
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| * | Implemented I2I.CC on the NEU control code, used by SMO | FernandoS27 | 2018-09-17 | 1 | -1/+1 |
| * | Implemented CSETP | FernandoS27 | 2018-09-17 | 1 | -0/+11 |
| * | Implemented Control Codes | FernandoS27 | 2018-09-17 | 1 | -0/+36 |
* | | Added texture misc modes to texture instructions | FernandoS27 | 2018-09-17 | 1 | -1/+147 |
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* | Merge pull request #1326 from FearlessTobi/port-4182 | bunnei | 2018-09-17 | 1 | -9/+9 |
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| * | Port #4182 from Citra: "Prefix all size_t with std::" | fearlessTobi | 2018-09-15 | 1 | -9/+9 |
* | | Shaders: Implemented multiple-word loads and stores to and from attribute memory. | Subv | 2018-09-15 | 1 | -1/+9 |
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* | Merge pull request #1263 from FernandoS27/tex-mode | bunnei | 2018-09-12 | 1 | -0/+10 |
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| * | Implemented Texture Processing Modes | FernandoS27 | 2018-09-12 | 1 | -0/+10 |
* | | Implemented encodings for LEA and PSET | FernandoS27 | 2018-09-11 | 1 | -0/+64 |
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* | Implemented TMML | FernandoS27 | 2018-09-10 | 1 | -5/+19 |
* | Implemented TXQ dimension query type, used by SMO. | FernandoS27 | 2018-09-09 | 1 | -1/+16 |
* | Change name of TEXQ to TXQ, in order to match NVIDIA's naming | FernandoS27 | 2018-09-09 | 1 | -2/+2 |
* | Implemented IPA Properly | FernandoS27 | 2018-09-06 | 1 | -0/+12 |
* | Merge pull request #1215 from ogniK5377/texs-nodep-assert | bunnei | 2018-09-02 | 1 | -0/+1 |
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| * | Added assert for TEXS nodep | David Marcec | 2018-09-01 | 1 | -0/+1 |
* | | Merge pull request #1214 from ogniK5377/ipa-assert | bunnei | 2018-09-02 | 1 | -2/+5 |
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| * | | Added better asserts to IPA, Renamed IPA modes to match mesa | David Marcec | 2018-09-01 | 1 | -2/+5 |
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* | | Merge pull request #1216 from ogniK5377/ffma-assert | bunnei | 2018-09-02 | 1 | -0/+3 |
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| * | | Removed saturate assert | David Marcec | 2018-09-01 | 1 | -1/+0 |
| * | | Added FFMA asserts | David Marcec | 2018-09-01 | 1 | -0/+4 |
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* | | Removed saturate assert | David Marcec | 2018-09-01 | 1 | -1/+0 |
* | | Added FMUL asserts | David Marcec | 2018-09-01 | 1 | -0/+5 |
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* | Added predicate comparison GreaterEqualWithNan | Hexagon12 | 2018-08-31 | 1 | -0/+1 |
* | gl_shader_decompiler: Implement POPC (#1203) | Laku | 2018-08-31 | 1 | -0/+10 |
* | Merge pull request #1200 from bunnei/improve-ipa | bunnei | 2018-08-30 | 1 | -0/+6 |
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| * | gl_shader_decompiler: Improve IPA for Pass mode with Position attribute. | bunnei | 2018-08-29 | 1 | -0/+6 |
* | | Shaders: Implemented IADD3 | tech4me | 2018-08-29 | 1 | -1/+23 |
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* | fix SEL_IMM bitstring | Laku | 2018-08-24 | 1 | -1/+1 |
* | Shaders: Added decodings for IADD3 instructions | tech4me | 2018-08-23 | 1 | -0/+6 |
* | implement lop3 | Laku | 2018-08-22 | 1 | -0/+19 |
* | shader_bytecode: Parenthesize conditional expression within GetTextureType() | Lioncash | 2018-08-21 | 1 | -1/+1 |
* | shader_bytecode: Replace some UNIMPLEMENTED logs. | bunnei | 2018-08-21 | 1 | -2/+6 |
* | Merge pull request #1112 from Subv/sampler_types | bunnei | 2018-08-20 | 1 | -4/+72 |
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| * | Shader: Added bitfields for the texture type of the various sampling instructions. | Subv | 2018-08-19 | 1 | -1/+65 |
| * | Shaders: Added decodings for TLD4 and TLD4S | Subv | 2018-08-19 | 1 | -3/+7 |
* | | Merge pull request #1089 from Subv/neg_bits | bunnei | 2018-08-19 | 1 | -0/+4 |
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| * | | Shaders: Corrected the 'abs' and 'neg' bit usage in the float arithmetic instructions. | Subv | 2018-08-18 | 1 | -0/+4 |
* | | | Shaders/TEXS: Fixed the component mask in the TEXS instruction. | Subv | 2018-08-19 | 1 | -6/+11 |
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* | | Merge pull request #1109 from Subv/ldg_decode | bunnei | 2018-08-19 | 1 | -0/+4 |
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| * | | Shaders: Added decodings for the LDG and STG instructions. | Subv | 2018-08-19 | 1 | -0/+4 |
* | | | Merge pull request #1108 from Subv/front_facing | bunnei | 2018-08-19 | 1 | -0/+3 |
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| * | | | Shaders: Implemented the gl_FrontFacing input attribute (attr 63). | Subv | 2018-08-19 | 1 | -0/+3 |
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* / / | Shader: Implemented the predicate and mode arguments of LOP. | Subv | 2018-08-18 | 1 | -1/+6 |
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* / | Added predcondition GreaterThanWithNan | David Marcec | 2018-08-18 | 1 | -0/+1 |
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* | gl_shader_decompiler: Implement XMAD instruction. | bunnei | 2018-08-13 | 1 | -4/+25 |
* | Merge pull request #1010 from bunnei/unk-vert-attrib-shader | bunnei | 2018-08-12 | 1 | -2/+1 |
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| * | gl_shader_decompiler: Improve handling of unknown input/output attributes. | bunnei | 2018-08-12 | 1 | -2/+1 |
* | | Merge pull request #1018 from Subv/ssy_sync | bunnei | 2018-08-12 | 1 | -0/+7 |
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| * | GPU/Shader: Don't predicate instructions that don't have a predicate field (SSY). | Subv | 2018-08-11 | 1 | -0/+7 |
* | | video_core: Use variable template variants of type_traits interfaces where applicable | Lioncash | 2018-08-10 | 1 | -2/+1 |
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* | Merge pull request #982 from bunnei/stub-unk-63 | bunnei | 2018-08-09 | 1 | -0/+2 |
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| * | gl_shader_decompiler: Stub input attribute Unknown_63. | bunnei | 2018-08-08 | 1 | -0/+2 |
* | | gl_shader_decompiler: Let OpenGL interpret floats. | bunnei | 2018-08-08 | 1 | -9/+4 |
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* | shader_bytecode: Implement other TEXS masks. | bunnei | 2018-07-22 | 1 | -5/+9 |
* | gl_shader_decompiler: Implement SEL instruction. | bunnei | 2018-07-22 | 1 | -0/+11 |
* | video_core: Use nested namespaces where applicable | Lioncash | 2018-07-21 | 1 | -8/+4 |
* | Merge pull request #655 from bunnei/pred-lt-nan | bunnei | 2018-07-13 | 1 | -0/+1 |
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| * | gl_shader_decompiler: Implement PredCondition::LessThanWithNan. | bunnei | 2018-07-13 | 1 | -0/+1 |
* | | gl_shader_decompiler: Use FlowCondition field in EXIT instruction. | bunnei | 2018-07-13 | 1 | -0/+9 |
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* | Merge pull request #652 from Subv/fadd32i | Sebastian Valle | 2018-07-13 | 1 | -0/+9 |
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| * | GPU: Implement the FADD32I shader instruction. | Subv | 2018-07-12 | 1 | -0/+9 |
* | | Merge pull request #651 from Subv/ffma_decode | bunnei | 2018-07-12 | 1 | -1/+1 |
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| * | | GPU: Corrected the decoding of FFMA for immediate operands. | Subv | 2018-07-12 | 1 | -1/+1 |
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* | | Merge pull request #625 from Subv/imnmx | bunnei | 2018-07-08 | 1 | -3/+17 |
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| * | GPU: Implemented the IMNMX shader instruction. | Subv | 2018-07-04 | 1 | -3/+17 |
* | | Merge pull request #626 from Subv/shader_sync | bunnei | 2018-07-05 | 1 | -0/+5 |
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| * | | GPU: Stub the shader SYNC and DEPBAR instructions. | Subv | 2018-07-04 | 1 | -0/+5 |
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* | | Merge pull request #622 from Subv/unused_tex | bunnei | 2018-07-05 | 1 | -1/+1 |
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| * | | GPU: Corrected the decoding for the TEX shader instruction. | Subv | 2018-07-04 | 1 | -1/+1 |
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* / | GPU: Implemented the PSETP shader instruction. | Subv | 2018-07-04 | 1 | -0/+13 |
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* | GPU: Implemented MUFU suboperation 8, sqrt. | Subv | 2018-07-03 | 1 | -0/+1 |
* | Merge pull request #602 from Subv/mufu_subop | bunnei | 2018-07-01 | 1 | -2/+1 |
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| * | GPU: Corrected the size of the MUFU subop field, and removed incorrect "min" operation. | Subv | 2018-06-30 | 1 | -2/+1 |
* | | gl_shader_decompiler: Implement predicate NotEqualWithNan. | bunnei | 2018-06-30 | 1 | -0/+1 |
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* | Build: Fixed some MSVC warnings in various parts of the code. | Subv | 2018-06-20 | 1 | -2/+2 |
* | GPU: Don't mark uniform buffers and registers as used for instructions which don't have them. | Subv | 2018-06-19 | 1 | -2/+3 |
* | gl_shader_decompiler: Implement LOP instructions. | bunnei | 2018-06-17 | 1 | -0/+14 |
* | gl_shader_decompiler: Refactor LOP32I instruction a bit in support of LOP. | bunnei | 2018-06-17 | 1 | -3/+2 |
* | gl_shader_decompiler: Implement integer size conversions for I2I/I2F/F2I. | bunnei | 2018-06-16 | 1 | -1/+2 |
* | Merge pull request #558 from Subv/iadd32i | bunnei | 2018-06-12 | 1 | -2/+10 |
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| * | GPU: Implemented the iadd32i shader instruction. | Subv | 2018-06-12 | 1 | -2/+10 |
* | | gl_shader_decompiler: Implement saturate for float instructions. | bunnei | 2018-06-12 | 1 | -2/+1 |
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* | GPU: Implement the iset family of shader instructions. | Subv | 2018-06-09 | 1 | -0/+9 |
* | GPU: Added decodings for the ISET family of instructions. | Subv | 2018-06-09 | 1 | -0/+7 |
* | Merge pull request #550 from Subv/ssy | bunnei | 2018-06-09 | 1 | -0/+2 |
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| * | GPU: Stub the SSY shader instruction. | Subv | 2018-06-09 | 1 | -0/+2 |
* | | Merge pull request #551 from bunnei/shr | bunnei | 2018-06-09 | 1 | -0/+4 |
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| * | | gl_shader_decompiler: Implement SHR instruction. | bunnei | 2018-06-09 | 1 | -0/+4 |
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* | | gl_shader_decompiler: Implement IADD instruction. | bunnei | 2018-06-09 | 1 | -5/+11 |
* | | gl_shader_decompiler: Add missing asserts for saturate_a instructions. | bunnei | 2018-06-09 | 1 | -1/+1 |
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* | gl_shader_decompiler: Implement BFE_IMM instruction. | bunnei | 2018-06-07 | 1 | -3/+15 |
* | gl_shader_decompiler: F2F: Implement rounding modes. | bunnei | 2018-06-07 | 1 | -3/+12 |
* | shader_bytecode: Add instruction decodings for BFE, IMNMX, and XMAD. | bunnei | 2018-06-07 | 1 | -0/+20 |
* | gl_shader_decompiler: Implement LD_C instruction. | bunnei | 2018-06-07 | 1 | -0/+16 |
* | gl_shader_decompiler: Refactor uniform handling to allow different decodings. | bunnei | 2018-06-06 | 1 | -6/+10 |
* | Merge pull request #516 from Subv/f2i_r | bunnei | 2018-06-06 | 1 | -4/+20 |
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| * | GPU: Implemented the F2I_R shader instruction. | Subv | 2018-06-05 | 1 | -4/+20 |
* | | Merge pull request #521 from Subv/bra | bunnei | 2018-06-05 | 1 | -4/+5 |
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| * | | GPU: Corrected the branch targets for the shader bra instruction. | Subv | 2018-06-05 | 1 | -4/+5 |
* | | | gl_shader_decompiler: Implement SHL instruction. | bunnei | 2018-06-05 | 1 | -13/+17 |
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* | | GPU: Implement the ISCADD shader instructions. | Subv | 2018-06-05 | 1 | -0/+16 |
* | | GPU: Added decodings for the ISCADD instructions. | Subv | 2018-06-05 | 1 | -0/+7 |
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* | Merge pull request #514 from Subv/lop32i | bunnei | 2018-06-05 | 1 | -1/+15 |
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| * | GPU: Implemented the LOP32I instruction. | Subv | 2018-06-04 | 1 | -1/+15 |
* | | Merge pull request #510 from Subv/isetp | bunnei | 2018-06-05 | 1 | -0/+10 |
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| * | | GPU: Implemented the ISETP_R and ISETP_C shader instructions. | Subv | 2018-06-04 | 1 | -0/+10 |
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* | | Merge pull request #512 from Subv/fset | bunnei | 2018-06-05 | 1 | -1/+1 |
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| * | | GPU: Use the bf bit in FSET to determine whether to write 0xFFFFFFFF or 1.0f. | Subv | 2018-06-04 | 1 | -1/+1 |
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* | | GPU: Partially implemented the shader BRA instruction. | Subv | 2018-06-04 | 1 | -0/+13 |
* | | GPU: Added decoding for the BRA instruction. | Subv | 2018-06-04 | 1 | -0/+2 |
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* | gl_shader_decompiler: Implement TEXS component mask. | bunnei | 2018-06-03 | 1 | -2/+16 |
* | Merge pull request #494 from bunnei/shader-tex | bunnei | 2018-06-03 | 1 | -0/+15 |
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| * | gl_shader_decompiler: Implement TEX instruction. | bunnei | 2018-06-01 | 1 | -0/+10 |
| * | gl_shader_decompiler: Support multi-destination for TEXS. | bunnei | 2018-06-01 | 1 | -0/+5 |
* | | gl_shader_decompiler: Implement RRO as a register move. | bunnei | 2018-06-03 | 1 | -3/+7 |
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* | Merge pull request #489 from Subv/vertexid | bunnei | 2018-05-30 | 1 | -0/+4 |
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| * | Shaders: Implemented reading the gl_InstanceID and gl_VertexID variables in the vertex shader. | Subv | 2018-05-30 | 1 | -0/+4 |
* | | gl_shader_decompiler: Partially implement F2F_R instruction. | bunnei | 2018-05-30 | 1 | -3/+3 |
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* | shader_bytecode: Implement other variants of FMNMX. | bunnei | 2018-05-26 | 1 | -3/+7 |
* | Merge pull request #458 from Subv/fmnmx | bunnei | 2018-05-21 | 1 | -0/+5 |
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| * | Shaders: Implemented the FMNMX shader instruction. | Subv | 2018-05-21 | 1 | -0/+5 |
* | | ShadersDecompiler: Added decoding for the PSETP instruction. | Subv | 2018-05-19 | 1 | -0/+3 |
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* | shader_bytecode: Add decoding for FMNMX instruction. | bunnei | 2018-04-29 | 1 | -0/+2 |
* | gl_shader_decompiler: Partially implement I2I_R, and I2F_R. | bunnei | 2018-04-29 | 1 | -8/+8 |
* | shader_bytecode: Add decodings for i2i instructions. | bunnei | 2018-04-29 | 1 | -3/+20 |
* | gl_shader_decompiler: Implement MOV32_IMM instruction. | bunnei | 2018-04-29 | 1 | -2/+2 |
* | gl_shader_decompiler: Boilerplate for handling integer instructions. | bunnei | 2018-04-26 | 1 | -1/+9 |
* | Shaders: Added bit decodings for the I2I instruction. | Subv | 2018-04-25 | 1 | -0/+6 |
* | Shaders: Added decodings for the FSET instructions. | Subv | 2018-04-25 | 1 | -8/+29 |
* | shader_bytecode: Add several more instruction decodings. | bunnei | 2018-04-21 | 1 | -5/+52 |
* | shader_bytecode: Decode instructions based on bit strings. | bunnei | 2018-04-21 | 1 | -185/+172 |
* | ShaderGen: Implemented predicated instruction execution. | Subv | 2018-04-21 | 1 | -1/+5 |
* | ShaderGen: Implemented the fsetp instruction. | Subv | 2018-04-21 | 1 | -3/+40 |
* | ShaderGen: Register id 255 is special and is hardcoded to return 0 (SR_ZERO). | Subv | 2018-04-20 | 1 | -0/+3 |
* | ShaderGen: Implemented the fmul32i shader instruction. | Subv | 2018-04-19 | 1 | -3/+14 |
* | shader_bytecode: Make ctor's constexpr and explicit. | bunnei | 2018-04-18 | 1 | -7/+7 |
* | gl_shader_decompiler: Implement FMUL/FADD/FFMA immediate instructions. | bunnei | 2018-04-17 | 1 | -0/+14 |
* | gl_shader_decompiler: Add support for TEXS instruction. | bunnei | 2018-04-17 | 1 | -5/+14 |
* | shaders: Add NumTextureSamplers const, remove unused #pragma. | bunnei | 2018-04-15 | 1 | -2/+0 |
* | shaders: Address PR review feedback. | bunnei | 2018-04-14 | 1 | -1/+1 |
* | shaders: Fix GCC and clang build issues. | bunnei | 2018-04-14 | 1 | -3/+3 |
* | gl_shader_decompiler: Implement negate, abs, etc. and lots of cleanup. | bunnei | 2018-04-14 | 1 | -20/+39 |
* | shader_bytecode: Add FSETP and KIL to GetInfo. | bunnei | 2018-04-14 | 1 | -0/+3 |
* | shader_bytecode: Add SubOp decoding. | bunnei | 2018-04-14 | 1 | -0/+10 |
* | shader_bytecode: Add initial module for shader decoding. | bunnei | 2018-04-14 | 1 | -0/+297 |